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 CAD / Development / 9397 (-20)
  Re: Black seems wrong in ldconfig.ldr
 
(...) (er, which official color chart?) (...) Uh, Travis, it's *black*. It's *supposed* to be dark. People have questioned/complained that it's not 'true black' (ie, 0,0,0). You might be right about the origin of the 33 value, but I believe I was (...) (21 years ago, 13-Jan-04, to lugnet.cad.dev)
 
  Re: Black seems wrong in ldconfig.ldr
 
Sorry to immediately post a follow-up to my own post, but I just noticed that RubberBlack is defined with the same 33,33,33 color (not surprisingly), and I feel it needs to be updated as well. --Travis Cobbs (21 years ago, 12-Jan-04, to lugnet.cad.dev)
 
  Black seems wrong in ldconfig.ldr
 
The ldconfig.ldr file currently being distributed with the parts library seems to have the wrong definition for black. It uses 33,33,33 as the RGB color, when the official color chart uses 51,51,51. Two things to note. First, 33,33,33 comes out (...) (21 years ago, 12-Jan-04, to lugnet.cad.dev)
 
  Friction pins no friction?
 
It struck me as odd that the 3673 Technic Pin (no friction) and the 4459 Technic Pin with Friction looked identical. Why are they the same? Where is that friction? I feel there should be a line of connect primitives that clearly show this friction. (...) (21 years ago, 12-Jan-04, to lugnet.cad.dev)
 
  Re: Need partnumbers and some partnames
 
(...) I think putting Motor Cutout in the keywords would work, if we can't reasonably fit it in the part title. (...) OK, I think Stop and Proceed are OK for the names. (...) So the light bulb can be physically removed from the complete part? But (...) (21 years ago, 8-Jan-04, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?
 
(...) [snip] (...) I just wanted to add one more post in an attempt to clear up any confusion that may have been caused in this thread. What Andy says above is correct, and my earlier post indicating otherwise was incorrect. The two dimensional (...) (21 years ago, 4-Jan-04, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?
 
(...) Hmmm, very good point. I don't like treating specific object specially, but I don't see any way around it. I played around with the stud and with a 'solid' cylinder object, I couldn't find a way to get L3Lab's BFC handling to fail. Steve (21 years ago, 4-Jan-04, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?
 
(...) Actually, I *think* it's the new ATA controller card I installed, and LDView was just an innocent bystander. However, since LDView doesn't do BFC, I guess I didn't miss anything. (...) Yes, you could use INVERTNEXT, but that introduces (...) (21 years ago, 4-Jan-04, to lugnet.cad.dev)
 
  Proposed changes to MOTM Submission guidelines
 
After formal running the MOTM contest for a month, I've becomed concerned with the fairness of the contest. In response to my concerns, I'd like to make the following changes to the rules for MOTM in order to level the playing field. - All (...) (21 years ago, 4-Jan-04, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: primer/tutorial on BFC?
 
(...) You're right; I'm wrong. I'm still having a hard time visualizing it, but your stud example below convinced me that negating the one value in the matrix will indeed flip a 2D primitive like a disk, and this is the expected behavior. In fact, (...) (21 years ago, 3-Jan-04, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?
 
(...) I do this all the time, too. Just a minus sign in stead of 'BFC INVERTNEXT' each time can save some diskspace, which I've been told is something to go for, too. Niels (21 years ago, 3-Jan-04, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?  [DAT]
 
(...) I think it works just fine. L3Lab correctly detects that the matrix is mirroring, see View/Tree View... and click the BFC radio button, it should say INVERT in front of the line. When we discussed the BFC business the general assumption was (...) (21 years ago, 3-Jan-04, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?
 
(...) If this is the case then we need to go back through all the BFC'd parts and find instances of this type of matrix. Since L3Lab allows inverting the sign of the Y component and it's currently the only program to easily check for correct (...) (21 years ago, 3-Jan-04, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?
 
(...) L3Lab supports BFC INVERTNEXT. /Tore (21 years ago, 3-Jan-04, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?  [DAT]
 
(...) I do agree that it isn't supposed to work, because the BFC spec very carefully states that any polygons drawn with an aggregate matrix that causes mirroring must be flipped back. (...) I'm sorry that LDView is crashing your system, but it (...) (21 years ago, 3-Jan-04, to lugnet.cad.dev)
 
  Re: Need partnumbers and some partnames
 
(...) There are trainbases with and without motorcutouts, some with the same size. That's why I suggested to add the cutout to the name. Also for seeking those parts as one of them is just a plate. Perhaps adding Motorcutout as a keyword can help to (...) (21 years ago, 31-Dec-03, to lugnet.cad.dev, FTX)
 
  Re: Need partnumbers and some partnames
 
(...) x389.dat Technic Brick 1 x 2 with Hole and Thin Top x290.dat Magnet Holder for Train Base 6 x 22 Type I x303.dat Train Base 6 x 22 with Cutout Type I x303c01.dat Train Base 6 x 22 with Cutout Type I with Magnets (Complete) x304c01.dat ~Train (...) (21 years ago, 31-Dec-03, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?
 
In lugnet.cad.dev, Chris Dee wrote: [snip] One other thing: before you update a file for BFC, be sure there are no serious L3P errors -- vertex order is the big problem, but you should also take care of non-coplanar quads and singular matrices as (...) (21 years ago, 31-Dec-03, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?  [DAT]
 
(...) That shouldn't work -- the rendering program should detect that you've mirrored the object, and adjust accordingly. Unfortunately, I see that it does 'work' in L3Lab. LDView is crashing my system right now, so I couldn't check it. What you (...) (21 years ago, 31-Dec-03, to lugnet.cad.dev)
 
  Re: primer/tutorial on BFC?
 
(...) I started parts authoring without knowing about BFC. When I read something about BFC-ing here on lugnet, I started to dig myself into it, reading documentation (from www.ldraw.org), trying things out and now I know enough about it. I only (...) (21 years ago, 30-Dec-03, to lugnet.cad.dev)


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