Subject:
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Re: Color Definition for Dull Silver
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Newsgroups:
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lugnet.cad.dev, lugnet.cad.ray
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Date:
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Thu, 25 Sep 2003 00:56:13 GMT
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Viewed:
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3055 times
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How about dropping the AA ?
So far, IIRC, no-one has ever used it.
If another value than the default (0x80?) is wanted, it can be put into
the MATERIAL section: transparent=25%
The we will use the familiar LDraw color codes
for both EdgeColor and Color.
http://www.hassings.dk/l3/l3p.html#extcol
We could even add these formats:
#RRGGBB (sscanf(,"#%x",) == 1)
r,g,b (sscanf(,"%i,%i,%i",) == 3)
0xRR,0xGG,0xBB (ditto)
0.rr,0.gg,0.bb (sscanf(,"%f,%f,%f",) == 3)
/Lars
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Message is in Reply To:
| | Re: Color Definition for Dull Silver
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| (...) Ok, I was agreeing with your proposal to make it optional and relegate it to the end of the line with the MATERIAL properties. And hopefully it'll never be used, except possibly to reproduce a texture that's stippled in real life like the (...) (21 years ago, 24-Sep-03, to lugnet.cad.dev, lugnet.cad.ray)
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