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 CAD / Development / 7762 (-20)
  Hollow LDraw models
 
Many months ago I posted a question regarding making hollow shells or mesh objects out of LDraw models. In the POVray links section, under the macro subheading, is a listing for something called 'Tristan Macro for MegaPOV'. Anyone test this to see (...) (22 years ago, 28-Aug-02, to lugnet.cad.dev)
 
  Re: Segmented parts (ie hoses and flex tubes)
 
(...) [snip] (...) I agree, I did that with the hoses on my loco (URL) and it seems the best solution. ROSCO (22 years ago, 27-Aug-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Segmented parts (ie hoses and flex tubes)
 
(...) No, moving the hose segments to parts/s/ would NOT prevent the shrinkage problem. It doesn't matter whether a part is located in PARTS or PARTS/S, it is still considered as a part. Whenever a (sub-)part is referenced from another part, it is (...) (22 years ago, 27-Aug-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Part 3650a
 
Is anyone opposed to my moving 3650a.dat to 3650.dat? If someone later makes a file for one of the other versions of this part, we can do another move at that time. Steve (...) (22 years ago, 27-Aug-02, to lugnet.cad.dev)
 
  Re: Segmented parts (ie hoses and flex tubes)
 
(...) Actually, by the guidelines for parts I posted, the flex-axle subparts should be in the parts directory. Moving the hose segments to parts/s/ would prevent the shrinkage problem, but I think there are better solutions. Steve (22 years ago, 27-Aug-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Segmented parts (ie hoses and flex tubes)
 
(...) Oh, I meant the first one *I* mentioned, not the 751.dat :-) (...) Well, after second thoughts and various comments from you guys, I think we should keep segments in PARTS. (...) Yup, I agree, that is the solution. The curve generator should (...) (22 years ago, 26-Aug-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Good idea! My biggest problem, though, is in trying to figure out how to join many line segments into one long line; for example, in Jacob's rendering the wings look *too* broken up, where one jagged line would have served better. That, and (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  New Minifig
 
Since all the new Minifig parts (hand, left/right arms) are now available on the LDraw.org Parts Tracker, I though I'd make a minifig using them. The render can be found here: (URL) (22 years ago, 26-Aug-02, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dat.models, lugnet.build.minifigs)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) illustration, however, be careful not to over-use it! Perhaps it would be even better if you, at random, split some of the lines in two, and then jittered their end points as well. You could possibly even do this recursively, so that a line (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Portable ldraw system
 
I just noticed that we need also a program like TD "a.k.a Track desingner" but for all these tools they must not use or need: No Visual Basic DLL "why because they don't work in all my 3 PC only in my good one" No run time stuff like I said above or (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: Segmented parts (ie hoses and flex tubes)
 
(...) Can the hose segments go in the S folder with the flex-axle subparts? Would that solve the shrinkage problem? Don (22 years ago, 26-Aug-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Part 3650a
 
Hmm, interesting. Thanks for digging into this, Clark. It's hard to judge from the Technica pictures, but I'm guessing that for LDraw, we probably won't want separate files for 3650 and 3650a (if we did want separate files, we'd call them 3650a and (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: Segmented parts (ie hoses and flex tubes)
 
(...) These files don't work as primitives. A primitive file should be either a geometric construction (like an arc, disc, cylinder, etc) or a lego-centric feature that is likely to be reused among a large number of different files (like studs, (...) (22 years ago, 26-Aug-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: LDGLite sketch feature
 
(...) Beats me. I'd probably grep for the render_*() functions in the lex and yacc sources files. But then you'd need to grab some lex and yacc executables for the PC to build it. You can look in the lex/yacc output files lex.yy.c and y.tab.c but (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature
 
(...) Ahhh. And as I showed in my example, I didn't use "-l3". When I do, I get nice pictures like this one: (URL) of it. :-) Play well, Jacob -- Bregnerod (a LEGO town): (URL) (22 years ago, 26-Aug-02, to lugnet.cad.dev)  
 
  Re: LDGLite sketch feature
 
(...) Thanks, Don. :-, That's the trick, it seems. Using -l3 turns it on for me, -ld turns it off. Where do I make changes so that this will still work when using the ldlite parser? Cheers, - jsproat (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature
 
(...) Don't be silly. You're probably just making some simple mistake that'll seem so obvious you'll wonder why you didn't think of it yourself. For example, L3View.cpp is only used by the l3 parser. If you don't use -l3 on the command line, you (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature
 
(...) Fixed that, cleaned out all the ".o" files, rebuilt and tried again. With the same result. :-( I hope this isn't because the Linux and Win32 versions of LDGLite actually use different source code. The make file doesn't look like it. Play well, (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature (Was: Ldglite bug report)
 
(...) Whoops! I forgot to change one item before I uploaded the cpp! Change the line (around line #67), const int jitter_num = 0; to use some positive number, e.g. const int jitter_num = 2; Cheers, - jsproat (22 years ago, 25-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature (Was: Ldglite bug report)
 
(...) substituted "L3View.cpp" with (URL), deactivated off-screen rendering in the make file, and compiled. But when I try to use it: jsproat.ldglite -mc fly.mpd I just get the usual image. Is your function hidden in some Win32 specific code? Should (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)


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