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 CAD / Development / 6702 (-40)
  Re: LDGLite colour bug
 
(...) The third machine with the monitor is immaterial. The opengl driver runs on the machine where the ldglite executable is running. Based on your use of a remote display, I'm going to assume you're probably running linux (and most likely a Mesa (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) What do you mean by "using the Mesa driver"? In both cases the example was rendered directly on the monitor of a third (Intel based) machine over the network. Jacob (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: L3P user primitive substitution
 
(...) C! But it does not seem completely unacceptable to me. Play well, Jacob (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) the OSMesa driver on ldraw.org. Its reproducible with just two stud3.dats or even just two 4-4disc4.dats. And it only seems to happen when lighting is enabled and and antialiased edgelines are on, even if you don't have any edgelines. I wonder (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) Probably not. I can run L3Lab under Linux using Wine, but that is on an i686 based computer, not Alpha. Fredrik (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: L3P user primitive substitution
 
Since there hasn't been discussion of this topic, and more than two weeks have elapsed, can we assume that: A) The proposed revision is acceptable B) The proposed revision is un-acceptable C) No one knows LMKWYT, Steve (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) But I seem to remember that L3Lab does not work on Alpha machines (running Linux). Jacob (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) I should be able to work out a part of the command line arguments from that, but I am so lazy, that I actually would like LDGLite to print it as: Arguments: -a0.821417,-0.129189...4,0.710583 -q -j or whatever the status - including projection, (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Yes. It is - as I wrote - the cylinders inside the bricks that have the colour of the preceding part. The following is the picture I get, when I render the example with the command `ldglite -q -ms -l3 -s4 -a1,0,1,-0.5,-1,0.5,1,0,-1 (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) I think it spews the information needed for A if you turn on debugging with the -g switch. eg. Transform current: Translation: 0 0 0 Matrix: 0.821417 -0.129189 0.555497 0.417763 0.799364 -0.431845 -0.388257 0.586794 0.710583 Actually, I think (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Are you sure it's using the fixed part on the Alpha? Perhaps there is a copy of the old bad part on the search path before the fixed copy. You could check this by using the ledit mode to step through the part to make sure it loaded the correct (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) L3Lab can do this (in the statistics menu), and I would certainly like to see this feature in LDGLite as well! Fredrik (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Can LDGLite print the current orientation matrix? (feature request)
 
I have been playing a bit around with the interactive rotation mode in LDGLite to find a good angle on my cargo aircraft. I think I have found it now, but how can I get LDGLite to print the parameters as a: a) complete set of command line arguments (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Same example, but a different problem. :-) (...) :-) No. It was Steve's publishing of a fresh parts release that got me started looking through my old bug reports. For some reason I hit "q" while looking at the example from my old bug report, (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDRAW crash
 
(...) Yep, acording to the help file, 216 is marked as "general protection error" (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDRAW crash
 
"Jacob Sparre Andersen" <sparre@nbi.dk> skrev i meddelandet news:3C33000C.485A91...@nbi.dk... (...) Both Delphi 2 and 5 (Borland Pascal) reports 216 as 'Access violation'. Probably the old Borland Pascal for DOS that James used for LDRAW uses the (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Hey, someone besides myself is using "-q" antialiased lines. Cool. I did a bit of testing over the holidays to try and improve the "quality" of the antialiased edge lines. Do you think you could try something out for me? I noticed that if I (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) If I remember correctly, we went over the exact same thing about this time last year. I'm curious, is this part of some holiday model that you traditionally bring out around this time every year? (URL) I guess the updated part was never made (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)
 
  Re: LDRAW crash
 
(...) Definitely not without information about what you did. Error 216 is likely to be an error in LDraw, and not in a model file. Play well, Jacob (23 years ago, 2-Jan-02, to lugnet.cad.dev)
 
  LDGLite colour bug
 
I think I have found a bug in the colour selection in LDGLite. When I render a file consisting of these two lines: (...) using the command: (...) (the important part is "-q") parts of the cylinders inside the bricks are coloured in a shade of the (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
Don Heyse wrote in message ... (...) OK, that worked (putting it in the same directopry as the file I was working with). Not quite as convenient as it could be, but still better than adding lines to the dat file between MLCad and LDLite. Thanks for (...) (23 years ago, 30-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
(...) Right now it only looks in the current directory. Depending on how you launch ldlite this may be the directory with the main model file. Since this isn't as useful as it could be, I'm sure it'll be changed in a future release. There was some (...) (23 years ago, 30-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: LDRAW crash
 
Hello Ludo, (...) Sorry.. dont know that one. (...) runs (...) MLCAD ? Yes. It's a must. :( Play well Carsten (23 years ago, 29-Dec-01, to lugnet.cad.dev)
 
  LDRAW crash
 
Hi, Two questions: 1) Can someone tell me why i get an ERROR 216 when starting LDRAW? The file gives no problem when i run it with L3LAB. The problem started when i copied part of my file to a new file, rotated the whole thing and copied back to the (...) (23 years ago, 29-Dec-01, to lugnet.cad.dev)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
Don Heyse wrote in message ... (...) Yes, MLCad complains when you have a line like this in the file. It does still load the file but it chucks out the line when you save the file in MLCad. So if you're going to use this with MLCad you'll need to (...) (23 years ago, 29-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
Don Heyse wrote in message ... (...) This is great info Don! Is there a specific directory ldliterc.dat needs to go into? I've tried it in the ldraw and ldlite directories and ldlite doesn't seem to pay any attention to it, although putting the (...) (23 years ago, 29-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
Tim Courtney wrote: [snip] (...) Please do! I've been wondering about how to do some of those things! ;-) --Ryan (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
(...) To get you started, here's a small piece of the puzzle for printing images (culled from several recent threads. This still needs work, perhaps some sample command lines containing the -w edge width values and -s scale values used by the pros (...) (23 years ago, 28-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: LDraw Names for Monorail Parts
 
(...) Someone, at some time, was working on the 9V track. Looking at Tore's Temporary Parts Tracker page (URL), I see it's Ludo Sueto. :) Steve (23 years ago, 28-Dec-01, to lugnet.cad.dev, lugnet.trains)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
(...) I'd be willing to help out or write this up as soon as I figure out the logistics myself. I've been using Ldraw and MLCad for a little over a week now so there is still a lot of learning to be done, especially with the rendering programs. sun (23 years ago, 28-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
(...) Right on spot! ;-) Fredrik (raving mad) (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
"blessing" <blessing@icefog.net> wrote in message news:Gp05x8.Jx4@lugnet.com... (...) how (...) Yep. We don't want to start from the very beginning in each tutorial. They should build off of each other. This would be a step up from 'how to make my (...) (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
"blessing" <blessing@icefog.net> wrote in message news:Gp05FI.J6z@lugnet.com... (...) explain. (...) LOL :-) I haven't taken the time to read the animation/clock tutorials yet for POV...all I've done in it so far is mess with camera positioning and (...) (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
Tim Courtney <tim@zacktron.com> wrote in message news:GovBt3.LJv@lugnet.com... (...) point to POV's tutorials for more advanced topics) (...) I'll take that if I can assume that the person reading it already knows how to create the model. (...) (...) (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
Tim Courtney <tim@zacktron.com> wrote in message news:Gouuys.FA5@lugnet.com... (...) creating the file with l3p and then adding POVs clock function,by hand. if you don't know what the clock function is,its too hard for me to explain. :-) Gary (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
(...) I'd like to (co)-write this one. Jeroen (23 years ago, 26-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
"blessing" <blessing@icefog.net> wrote in message news:Gous88.A17@lugnet.com... (...) write (...) Ok, here's a list of topics I think are needed for tutorials. If anyone can think of more, please post them here. - How to make images of your models (...) (23 years ago, 24-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
(...) I think Tim is right on this. LDAO's file management functionality is very handy for use with LDraw and LEdit, but it's not really a tool of choice for most Windows-people. *I* still use it that way (well, I use both LDAO and Windows (...) (23 years ago, 24-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
(...) Me too. But between Peeron, the improvements in MLCad's organizational scheme and just generally knowing the parts better I don't use it as much as I used to. But the VEC is a good thing for novices. (23 years ago, 24-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
"Larry Pieniazek" <lpieniazek@mercator.com> wrote in message news:GouxnK.Kyp@lugnet.com... (...) [ ... snipped ... ] (...) ways (...) My process is very similar to Larry's although I have a couple of Unix shell scripts thrown in the mix to do some (...) (23 years ago, 24-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)


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