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 CAD / Development / 4637 (-20)
  MLCAD for Mac??
 
Steve, Where can I find details on MLCAD? I've never used it. -A e. (...) (24 years ago, 4-May-00, to lugnet.cad.dev)
 
  Re: LDRAW for Mac; was: Mark's Lego Creations Update!
 
(...) There are at least two other people with the source code to LDraw, if I remember correctly. Maybe three. But it seems like I've never heard of James having given the source for LEdit to anyone. Not that it matters -- AFAIK, James only gave out (...) (24 years ago, 3-May-00, to lugnet.cad.dev)
 
  Re: LDRAW for Mac; was: Mark's Lego Creations Update!
 
(...) AFAIK, Filip Spacek is the only person who has a copy of the LDraw source, given to him by James before he passed away. His email address is spacek@geocities.com. There might be more people with it, but he is the only person I know of for (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars, lugnet.cad.dev)
 
  Re: LDRAW for Mac; was: Mark's Lego Creations Update!
 
(...) Have you been to the "LDraw for the Macintosh Campaign" website? (URL) don't think they have source to LDraw itself but there seems to be a growing interest in some sort of Mac version. --Todd [followups to lugnet.cad.dev] (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars, lugnet.cad, lugnet.cad.dev)
 
  Re: LDRAW for Mac; was: Mark's Lego Creations Update!
 
Wow, what a cool Mecha rendering on that page! I'll tinker with the app and see where I get. Usually I'm more inclined to go build something else with real Lego than to sit down and build the same thing again virtually. ~Mark (...) source? (...) (...) (24 years ago, 3-May-00, to lugnet.cad.dev)
 
  Re: Anyone modeling the Battle Droid?
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:li6cgsgmt3bi2um...4ax.com... (...) would (...) That looks pretty close, though on my R2 piece the shaving looks a little more severe. There's actually a small lip where the stud meets the (...) (24 years ago, 3-May-00, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: LDRAW for Mac; was: Mark's Lego Creations Update!
 
(...) \/ Ldlite source is available and has been ported to the MAC. It could use an update though. I'm not sure if this is what you're looking for. If you need LEDIT functionality then you're out of luck. Perhaps you could use this as a starting (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars, lugnet.cad.dev)
 
  Re: Suggestions for new primitives: Flex-System hoses.
 
(...) I can do that, and post the results soon on lugned.cad.dat.parts. Note that you will not find any hoses that are exactly 120 LDU long: They normally come in somewhat "odd" lengths. As for the ribbed tube, the best way to find the length of one (...) (24 years ago, 2-May-00, to lugnet.cad.dev)
 
  Re: Suggestions for new primitives: Flex-System hoses.
 
(...) OK. According to Jim Hughes (via the Technica Element Registry) both the flex-system tubing and the corrugated tubing 'are widely available in many lengths'. So should we make a single "Technic Flex Tube" piece, and a single "Technic (...) (24 years ago, 2-May-00, to lugnet.cad.dev)
 
  Re: Suggestions for new primitives: Flex-System hoses.
 
(...) That would be great! I have worked a bit on them myself. Here's what I have done so far: (URL) used two sub parts for the ribbed hose: end and segment parts. Look for "RIBD-END.DAT" and "RIBD-SEG.DAT". These are somewhat modified from Mark R. (...) (24 years ago, 1-May-00, to lugnet.cad.dev)
 
  Re: Suggestions for new primitives: Flex-System hoses.
 
Sounds like a good idea. We should do a similar thing for the ribbed hoses. Steve (...) (24 years ago, 1-May-00, to lugnet.cad.dev)
 
  Re: LDS ver 0.31 - Added PIPE
 
(...) Yah, that makes sense. (...) Sort of. Well, not really. I didn't want to ROTATE around Y (although that's a useful function). Well, in my case rotating would work, but only because the objects I was working with were symmetric. I was trying to (...) (24 years ago, 1-May-00, to lugnet.cad.dev)
 
  Re: LDS ver 0.31 - Added PIPE
 
(...) Steve, I don't want to 'fix' it. There are too many applications for the MIRROR function as it works today*). If I read you correctly, you don't want the object mirrored x- and z-way, but duplicated around the y-axis. So maybe I can create a (...) (24 years ago, 30-Apr-00, to lugnet.cad.dev)
 
  Suggestions for new primitives: Flex-System hoses.
 
I think it would be useful to have new primitives for the flex system hoses. I'm talking about the 8 LDU thick flexible straw-like elements which are used as decorative elements or as hoses for the Flex-System. What we would need are two elements: (...) (24 years ago, 28-Apr-00, to lugnet.cad.dev)
 
  Re: LDLITE cache limit bug (Was Apollo lunar module)
 
(...) Heh, um, I also use L3Lab nowadays, actually. :) LDLite v1.6 is better than 1.5 at MPD files. (...) [...] (...) You did it the right way. Actually, the log output should show warnings about files not being cached, although it does not mention (...) (24 years ago, 28-Apr-00, to lugnet.cad.dev)
 
  Re: Re: Please help
 
Thanks. That worked. Travis (...) (24 years ago, 28-Apr-00, to lugnet.cad.dev, lugnet.faq)
 
  Re: Please help
 
(...) (URL) (24 years ago, 28-Apr-00, to lugnet.cad.dev)
 
  Re: Please help
 
(...) Hi Travis, IIRC, you can do so by entering here: (URL) deselecting this group from your subscribtions. HTH! -Shiri XFUT .faq (24 years ago, 28-Apr-00, to lugnet.cad.dev, lugnet.faq)
 
  Please help
 
I have been receiving posts from this group as e-mail messages. Could someone tell me how I can stop this. Thanks, Travis (24 years ago, 28-Apr-00, to lugnet.cad.dev)
 
  LDLITE cache limit bug (Was Apollo lunar module)
 
(...) at (...) works), (...) Yeah, this is a caching bug in the ldlite parser. I get the same problem in ldglite when I use the ldlite parser, but not with the L3 parser. I think it's because one of the caching structures is full before it gets (...) (24 years ago, 27-Apr-00, to lugnet.cad.dev)


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