Subject:
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Re: LDRAW for Mac; was: Mark's Lego Creations Update!
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 3 May 2000 15:35:23 GMT
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Viewed:
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859 times
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Wow, what a cool Mecha rendering on that page!
I'll tinker with the app and see where I get. Usually I'm more inclined to go
build something else with real Lego than to sit down and build the same
thing again virtually.
~Mark
In lugnet.space, Don Heyse writes:
> In lugnet.space, Andrew DePalma writes:
> >
> > Folks,
> >
> > I've written a few Mac applications in my day. I'd be willing to
> > participate in the development of a Mac L-draw port. Who's got the source?
> >
> > -A (#209)
> >
> >
> > In lugnet.space, Dave Johann writes:
> > > > Know where I can find LDraw for Mac?
> > > >
> > > > Unfortunately its not available. There has been a little talk of it, ....l a port is made available.
> > >
> > > Perhaps if some of us Mac users could help chip in in some way to help defray
> > > the cost of a port, we could entice someone to undertake such a project.
> >
> > /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
> \/
>
> Ldlite source is available and has been ported to the MAC. It could use
> an update though. I'm not sure if this is what you're looking for. If you
> need LEDIT functionality then you're out of luck. Perhaps you could use
> this as a starting point. Look here.
>
> http://ldglite.sourceforge.net/
>
> Don
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