To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 3857 (-20)
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I only heard of the Velocity 4400, it uses a Riva TNT chip. Leonardo (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
(...) Like Jacob said, the metal rod should be done as chrome, 383. To achieve maximum color flexibility, and to allow the plunger to be moved in and out, you'll need to use multiple files for this part. To let the plunger move, you'd need to use (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Suggestion for MLCad Plug-Ins
 
(...) I like that idea. (...) Yep. The idea is for LDAO to be both a source and sink for dragged parts. (...) Two approaches: 1. Allow multiple formats for the string being passed in the WM_COPYDATA message. One format is the one you're already (...) (25 years ago, 2-Feb-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) How long does it take with LdGLite on your P400? Try it at a similar resolution with the -V6 or -V5 command line switches to make it fair. Go ahead, I won't be embarrased if the numbers are really poor since I've spent absolutely no time (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Well I haven't read the section of the book on vertex arrays yet. From a quick glimpse I suspect they won't help me much since I'm using the LDRAW files rather than a converted database of parts. I'm surprised you don't use display lists at a (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Bummer. (...) STB Velocity 400. I should know the chipset, but I don't. Steve (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Whoa. That's the same WTOWER.DAT distributed with ldglite. The one that LDLite, on my Pentium 400 with Win98, renders in 5.8 seconds? Amazing. Steve (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Actually the Windows version of LeoCAD takes 0.35 seconds to render on my P2 350 with a TNT card (the Linux version should be more a less the same speed). I don't use display lists, I use vertex buffers or CVA's if the driver supports it. (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Hmmm, that sounds like a commercial for LeoCAD. ;^) And a target, 1 second eh? Seriously though, It'll never reach those speeds parsing DAT files, but hopefully when I switch to display lists for the redraws... Just for the record, how slow (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I've tried and it worked after fixing the gluPerspective call, it's very slowe (LeoCAD renders the WTOWER.DAT file in less than 1 second) but at least it works. The last 2 parameters to gluPerspective are the distance from the viewer to the (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
(...) Hardcoding all colours except the yellow is probably the way to go. Just leave the yellow parts as colour 16 in case LEGO ever make the cylinders in other colours. Fredrik (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
John Jensen: (...) From the LDraw FAQ: Chrome LDraw: 383 That should answer your question. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL: (URL) > -- ---...--- (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) Hi, I built ldglite on my Mac. I'm in a debugging phase now. At my stopping point tonight, it actually draws. Yeah! Its debug speed is very, very slow. In fact its speed is comparable to running the DOS LDraw in Pentium emulation on the same (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
(...) I thought that much, but as you say, it could be nice:) Now the to the colors of this part, there's three of them, how to handle that? I've thought of making the yellow parts color 16 (I believe I've seen blue versions of this part), and (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Schwing! Wicktoree! --Todd (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Help with LDLite
 
Hello, I've just installed LDLite. Everything seems to be OK, I can lauch it. But after openning a DAT file, nothing appears on the screen. I've tried to change the LDraw specified folder, but it doesn't work. (Ldraw and Ledit work fine...) Could (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) Cool! The source is in the zip file at (URL) think the only tricky part will be the makefile. You can look at makefile.linux for ideas. There's really not all that much to it. Send me an email if you need any help. Don dheyse@hotmail.com (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) Hello. I just got into GL via Quesa. Yes, GLUT (ca 1994) is present in Apple's OpenGL release. I would be happy to give it a trial compile. An aside. The widespread use of OpenGL on the Mac is recent. For most of Apple's MacOS epoch, 3D was (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: Best-Lock vs. Kloss?
 
(...) Yea, I could give it a try (I've e-mailed you because I don't really follow l.c.d). Just point me to what I need to do to set it up. (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) If anybody has a Mac with a C compiler and access to opengl and GLUT (which I think have been ported to the Mac) I could use them to build a Mac version of ldglite. It should build fairly easily since GLUT is pretty much window system (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR