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Subject: 
Re: Using parts in p\48\ (was: part 2951, more questions, nearly done)
Newsgroups: 
lugnet.cad.dev
Date: 
Tue, 18 Jan 2000 22:06:59 GMT
Viewed: 
748 times
  
In lugnet.cad.dev, Fredrik Glöckner writes:
I think what Steve Bliss meant was to use inlining as a tool _only_ to
find out where to put the polygon spanning the final 7° of the curve.
You only need to temporarily inline the last curve segment and check the
coordinates of the polygon on the edge of this.  Then you use these
coordinates to hardcode the final polygon, and you remove what you
inlined in the step above.  This is what I do when I want the above

hmm okay, I simply calculated the coordinates, sine and cosine relations are
our friends:)

effect.  (And I use LDraw-mode for Emacs to do it, but I suppose LDAO

Yes I will really have to look in to that, I might require some help setting
it up, the only time I touched my .emacs file was when installing AUCTex, and
that was done from a very good example (read copy/paste) :)



Message has 1 Reply:
  Re: Using parts in p\48\ (was: part 2951, more questions, nearly done)
 
(...) Sure, no problem. I prefer to inline and find the true coordinates of the polygons in the primitives, though. There may be some small rounding errors both in your sine calculations and in LEdit's, and if they don't match, you'll get small (...) (25 years ago, 19-Jan-00, to lugnet.cad.dev)

Message is in Reply To:
  Re: Using parts in p\48\ (was: part 2951, more questions, nearly done)
 
(...) I think what Steve Bliss meant was to use inlining as a tool _only_ to find out where to put the polygon spanning the final 7° of the curve. You only need to temporarily inline the last curve segment and check the coordinates of the polygon on (...) (25 years ago, 18-Jan-00, to lugnet.cad.dev)

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