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Subject: 
Re: Parts editing made easy, anyone?
Newsgroups: 
lugnet.cad.dev
Date: 
Sat, 22 Jan 2005 23:28:37 GMT
Viewed: 
2199 times
  
Orion Pobursky wrote:
What's wrong with the larger number of polygons?
Unneccessary memory usage and file size.

I should probably find then for what is LDraw library aimed at. If it's
something like as perfect as possible renders or some quick mockup
prototyping.

L3P (and other converters/viewers) detect these primitives and convert them to
smooth objects (e.g. L3P detects a 4-4cyli primitive and turns it into a smooth
cylinder instead of a faceted cylinder)

Wouldn't it be possible to be the parts as accurate as possible and then
'primitivize' them a bit for the draft renders or owners of legacy hardware?

I simply don't think that something like LGEO is a good idea, but IMO it
was driven by the 'unneccessary' simpleness of the .DAT parts.

So basically the question stands: I somebody submits .DAT file with,
say, 3000 lines, without any special ldraw features, which provides
_perfect_ render - would it be accepted (on better-than-nothing policy)
or denied (on purity-or-nothing polity)?

Jindroush



Message has 2 Replies:
  Re: Parts editing made easy, anyone?
 
(...) No DAT part can provide a perfect render without using some substitutions - flat polygons just can't do perfect curved surfaces. But that's another issue. I have recently finished re-authoring Ben's wheels (URL) (waiting for his OK before I (...) (20 years ago, 22-Jan-05, to lugnet.cad.dev)
  Re: Parts editing made easy, anyone?
 
(...) (I'm going to try not to sound like a jilted lover here, bear with me) If you're not already a parts author, you have to ask for permission to submit a part to the Parts Tracker. I've been told translated-from-other-CAD (i.e. messy) parts (...) (20 years ago, 23-Jan-05, to lugnet.cad.dev)

Message is in Reply To:
  Re: Parts editing made easy, anyone?
 
(...) Yes, since it is text based. Also, a most new authors learn by examining the code. (...) Unneccessary memory usage and file size. (...) L3P (and other converters/viewers) detect these primitives and convert them to smooth objects (e.g. L3P (...) (20 years ago, 22-Jan-05, to lugnet.cad.dev)

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