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 CAD / Development / *4375 (-20)
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Hmmm, that sounds like a commercial for LeoCAD. ;^) And a target, 1 second eh? Seriously though, It'll never reach those speeds parsing DAT files, but hopefully when I switch to display lists for the redraws... Just for the record, how slow (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I've tried and it worked after fixing the gluPerspective call, it's very slowe (LeoCAD renders the WTOWER.DAT file in less than 1 second) but at least it works. The last 2 parameters to gluPerspective are the distance from the viewer to the (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
(...) Hardcoding all colours except the yellow is probably the way to go. Just leave the yellow parts as colour 16 in case LEGO ever make the cylinders in other colours. Fredrik (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
John Jensen: (...) From the LDraw FAQ: Chrome LDraw: 383 That should answer your question. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL: (URL) > -- ---...--- (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) Hi, I built ldglite on my Mac. I'm in a debugging phase now. At my stopping point tonight, it actually draws. Yeah! Its debug speed is very, very slow. In fact its speed is comparable to running the DOS LDraw in Pentium emulation on the same (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
(...) I thought that much, but as you say, it could be nice:) Now the to the colors of this part, there's three of them, how to handle that? I've thought of making the yellow parts color 16 (I believe I've seen blue versions of this part), and (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: February MOTM Winner
 
(...) --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 2-Feb-00, to lugnet.cad.dev.org.ldraw)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Schwing! Wicktoree! --Todd (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Help with LDLite
 
Hello, I've just installed LDLite. Everything seems to be OK, I can lauch it. But after openning a DAT file, nothing appears on the screen. I've tried to change the LDraw specified folder, but it doesn't work. (Ldraw and Ledit work fine...) Could (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) Cool! The source is in the zip file at (URL) think the only tricky part will be the makefile. You can look at makefile.linux for ideas. There's really not all that much to it. Send me an email if you need any help. Don dheyse@hotmail.com (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) Hello. I just got into GL via Quesa. Yes, GLUT (ca 1994) is present in Apple's OpenGL release. I would be happy to give it a trial compile. An aside. The widespread use of OpenGL on the Mac is recent. For most of Apple's MacOS epoch, 3D was (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: Best-Lock vs. Kloss?
 
(...) Yea, I could give it a try (I've e-mailed you because I don't really follow l.c.d). Just point me to what I need to do to set it up. (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) If anybody has a Mac with a C compiler and access to opengl and GLUT (which I think have been ported to the Mac) I could use them to build a Mac version of ldglite. It should build fairly easily since GLUT is pretty much window system (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Hey, that would be great! But before you compile it, I think I have a fix for the empty window problem Todd's been seeing. If you find the line with gluPerspective() in main.c, change the -500.0 to 1000.0. Apparently it's clipping EVERYTHING (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  February MOTM Winner
 
I'm proud to announce the MOTM winner for this month is Bram Lambrecht with his Pentapterigoid Fighter. Check it out at: (URL) Courtney ldraw.org Project Coordinator (URL) timcourtne ICQ: 23951114 (25 years ago, 1-Feb-00, to lugnet.announce, lugnet.cad.dev.org.ldraw)
 
  Re: Looking for broken pneumatics
 
(...) For parts like that, you don't need to model the inside of the part. That is not required for it to be submitable to the LDraw parts library. Of course, if you _want_to_, it adds to the quality of the parts if the internals is modeled! Fredrik (25 years ago, 1-Feb-00, to lugnet.technic, lugnet.cad.dev)
 
  Re: Suggestion for MLCad Plug-Ins
 
Steve Bliss skrev i meddelandet ... (...) We'll think about it later... (...) When a (...) Sounds like a good idea - I'll test it when Real Life permits. Will LDAO also allow drag *from* LDAO to xxx? By using the same protocol you could use LDAO (...) (25 years ago, 31-Jan-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) files (...) Rats, I did some reading this weekend and discovered the glPolygonOffset() function I used to highlight the lines was added in gl version 1.1. I was really hoping this was the problem. Oh well, I know another way, I just have to do (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Re: Java .DAT file renderer redux
 
Hello! If so is interested in coding this applet I can offer the Java Ldraw reader I coded. At the moment, I can't offer much more (no time for coding at home...). May be we can ask the guys who made the applets listed in Todd's previous message to (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Re: Argh! Need Help with POV-Ray
 
(...) I don't think this makes sense since the programs you're comparing perform totally different tasks (albeit for the purpose a common goal). There is nothing wrong with L2P, you just have to know how to use it. Set up your path in POV-Ray to (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)


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