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 CAD / Development / *13251 (-20)
  Re: Request change to ptreleases.cgi
 
(...) Yeah, but I was thinking more for programs that were developed to support one dataset, and couldn't cope with a different model for distribution files. I know, I know -- require the coders to work more intelligently. ;) Steve (20 years ago, 29-Jul-04, to lugnet.cad.dev)
 
  Re: Request change to ptreleases.cgi
 
(...) Pft. Make ptrelease support a library version field, which would be 1 for the current lib, and 2 for the new one. :) (20 years ago, 29-Jul-04, to lugnet.cad.dev)
 
  Re: Request change to ptreleases.cgi
 
(...) That's one. :) (...) Michael had asked for that awhile ago. (...) Good point, I hadn't thought of that. (...) Hmmm, what *is* up with those dates? I'll go fix'em. (...) Yeah, I dunno. We certainly could go create ZIPs for those old updates. (...) (20 years ago, 29-Jul-04, to lugnet.cad.dev)
 
  Contrubter Agreement v4
 
The intent of the CA has changed. Please read the following poat for explanation: (URL) LDraw.org Steering Committee -*-*-*- Parts Library Contributor Agreement ---...--- Version: 4 (25-Jul-04) Submission Guidelines ---...--- By submitting work (...) (20 years ago, 29-Jul-04, to lugnet.cad.dev.org.ldraw)
 
  Licensing Update
 
For those following along, here's a link to previous discussion: (URL) carefully considering everyone's inputs and concerns we have decided to pursue an approach that uses only a user license as the licensing mechanism. However we still feel the (...) (20 years ago, 29-Jul-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Contributer Agreement Version 3
 
(...) I'm terrible at reading legalese, but I do know that the Disney company has the copyright to all the characters created by Mr. Disney, even though he has been dead for a very long time. This suggests that yes, copyrights in the US and in other (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev.org.ldraw)
 
  Re: cant compile ldglite in gentoo linux
 
(...) Ok, I'll try to fix that in CVS. Meanwhile, what does it print in the console window when it starts up? I like to track the opengl driver developments in the various linux distributions. (20 years ago, 28-Jul-04, to lugnet.cad.dev)
 
  Re: cant compile ldglite in gentoo linux
 
(...) Yes, now it opens in the right directory. (20 years ago, 28-Jul-04, to lugnet.cad.dev)
 
  Problems accessing ldraw.org
 
Hi Everyone! Been a long time since I've been on. I keep getting the following error when trying to access www.ldraw.org: Warning: mysql_connect(): Too many connections in /usr/www/users/peero...ql.inc.php on line 170 (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev.org.ldraw)
 
  Re: cant compile ldglite in gentoo linux
 
(...) That's what I thought. Try commenting the call to platform_sethome() in main.c and rebuilding. Maybe that'll fix it. (...) I agree. This was a quick hack to appease those icon clicking Mac users until the LDRAW.INI search settings are (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev)
 
  Re: cant compile ldglite in gentoo linux
 
(...) My home directory. Acctually, I think it's perhaps better to start it from the current directory, instead of the home directory. Maybe it's just me, but I usually start programs from other directories, and the files I want to use are often in (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev)
 
  Re: cant compile ldglite in gentoo linux
 
(...) Should I make a "somewhat newer stuff" section? :^) (...) That's odd. I may have broken it with my recent tinkering. I think I was trying to make it look in the home directory if it didn't see anything like a dat file on the command line. I (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev)
 
  Re: cant compile ldglite in gentoo linux
 
It didn't work with 1.0.7 but the daily-CVS version worked! In the webbpage, the lines about the daily CVS should perhaps not be in the section "somewhat older stuff" ;-) It works fine with the l3 parser. But it does not show any thing if I do (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev)
 
  Re: Request change to ptreleases.cgi
 
I like it. One other change you didn't mention is the addition of the BASE downloads. That's also very nice, because it allows an app to bootstrap itself completely, without requiring the user to first install LDraw. (Having said that, I'm not (...) (20 years ago, 27-Jul-04, to lugnet.cad.dev)
 
  Re: cant compile ldglite in gentoo linux
 
(...) I think this means I need to get an up to date linux box so I can try to resolve the incompatibilities with the newer hardware accelerated opengl drivers and the software rendering offscreen osmesa driver. What version of ldglite is this? 1.0 (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev)
 
  Re: Request change to ptreleases.cgi
 
Hey all (interested parties), Please take a look at (URL) let me know what you think. This is a temporary script and URL. Please don't think this is the final configuration. I'm working on a (more) final version, hopefully it will be ready before (...) (20 years ago, 27-Jul-04, to lugnet.cad.dev)
 
  cant compile ldglite in gentoo linux
 
Hello. I'm trying to compile ldglite in my gentoo linux machine. Here is what happens. I give the command: make -f makefile.linux And after some compiling I get: gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG (...) (20 years ago, 27-Jul-04, to lugnet.cad.dev)
 
  Re: I have an idea . What if we make a game
 
(...) GREAT :), Ok I explain again , to undestand u can go to www.4dimensions.org and and play the 4D game or let me try to explain again. ok you will see a drawing of the room u are in so u don't need to imagen it but if u are with other players or (...) (20 years ago, 26-Jul-04, to lugnet.cad.dev)
 
  Re: I have an idea . What if we make a game
 
Hello. Yes, I like your idea, but it's hard to imagine what exactly you want it to look like. Please make drawings of your ideas so it is easier to get the idea. Then I have some questions: When do you want this game to go into production? How much (...) (20 years ago, 26-Jul-04, to lugnet.cad.dev)
 
  Re: I have an idea . What if we make a game
 
OK I think I have a better idea still is the same but we could do it Is like doing a chat room ok the idea is based on MUD games text based games but the diferences are we will use graphics to show the static elements like (buildings, minfigs that (...) (20 years ago, 25-Jul-04, to lugnet.cad.dev)


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