Subject:
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Re: cant compile ldglite in gentoo linux
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 28 Jul 2004 13:39:22 GMT
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Viewed:
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1681 times
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In lugnet.cad.dev, Gunnar Lindholm wrote:
> > That's odd. I may have broken it with my recent tinkering. I think
> > I was trying to make it look in the home directory if it didn't see
> > anything like a dat file on the command line. I didn't test it on
> > linux yet so maybe there's a typo in that code.
>
> > What directory does
> > it start in when you open a file from inside the program?
> My home directory.
That's what I thought. Try commenting the call to platform_sethome()
in main.c and rebuilding. Maybe that'll fix it.
> Acctually, I think it's perhaps better to start it from the current directory,
> instead of the home directory. Maybe it's just me, but I usually start
> programs from other directories, and the files I want to use are often in
> those directories.
I agree. This was a quick hack to appease those icon clicking Mac users
until the LDRAW.INI search settings are finalized. I think I'll make it
OS-X only until then.
Don
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Message has 1 Reply:
Message is in Reply To:
| | Re: cant compile ldglite in gentoo linux
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| (...) My home directory. Acctually, I think it's perhaps better to start it from the current directory, instead of the home directory. Maybe it's just me, but I usually start programs from other directories, and the files I want to use are often in (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev)
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