Subject:
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Re: cant compile ldglite in gentoo linux
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 28 Jul 2004 12:57:22 GMT
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Reply-To:
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debian@comhemAVOIDSPAM.se
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Viewed:
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1550 times
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> That's odd. I may have broken it with my recent tinkering. I think
> I was trying to make it look in the home directory if it didn't see
> anything like a dat file on the command line. I didn't test it on
> linux yet so maybe there's a typo in that code.
> What directory does
> it start in when you open a file from inside the program?
My home directory.
Acctually, I think it's perhaps better to start it from the current directory,
instead of the home directory. Maybe it's just me, but I usually start
programs from other directories, and the files I want to use are often in
those directories.
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Message has 1 Reply: | | Re: cant compile ldglite in gentoo linux
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| (...) That's what I thought. Try commenting the call to platform_sethome() in main.c and rebuilding. Maybe that'll fix it. (...) I agree. This was a quick hack to appease those icon clicking Mac users until the LDRAW.INI search settings are (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: cant compile ldglite in gentoo linux
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| (...) Should I make a "somewhat newer stuff" section? :^) (...) That's odd. I may have broken it with my recent tinkering. I think I was trying to make it look in the home directory if it didn't see anything like a dat file on the command line. I (...) (20 years ago, 28-Jul-04, to lugnet.cad.dev)
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