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 CAD / Development / *12946 (-20)
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) I think this is what Don is refering to. Using Don's ldgliteargs to 800x537 on my aging 8 MB VRAM machine so ldglite would launch using the ATi renderer. GL_VENDOR ='ATI Technologies Inc.' GL_RENDERER ='ATi Rage 128 Pro OpenGL Engine' (...) (20 years ago, 25-May-04, to lugnet.cad.dev.mac)
 
  Re: License Intent
 
(...) Thanks Tim. The minimal requirements you speak of are incorporated in the Bylaws (in the goals of the organization section) already. Bylaws can be changed but I think anyone proposing such a change would be shouted down and rightly so. Because (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: License Intent
 
(...) I'd like to add to this one. It became clear to me in a recent conversation that this goal should be more defined. When authors submit parts to LDraw.org, it should be under the understanding that LDraw.org will always distribute their parts (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Ideas for next MOTM contest
 
(...) (I hope you see this reply. Since it no longer has anything to do with ldraw.org, I moved it to the general dev group.) I'm guessing you mean moving out the near clip plane. This can indeed help a whole lot. I actually set the near and far (...) (20 years ago, 26-May-04, to lugnet.cad.dev)
 
  Re: Ideas for next MOTM contest
 
(...) Oh, whoops. I had forgotten that you'd implemented the mirroring. My bad. --Travis (20 years ago, 26-May-04, to lugnet.cad.dev)
 
  Baseplate generator program
 
I am developing a building in MLCAD (which I have built). I intend to including an interior and may use cut (Gasp!!) baseplates for floors. Since the parts library did not include non-standard baseplates (like 22x12) I wrote a small program that (...) (20 years ago, 26-May-04, to lugnet.cad.dev)
 
  Re: Ideas for next MOTM contest
 
(...) Oh yeah, and bringing in the near and far clip planes also helps, especially with a perspective projection. Orthographic projections give me less of a problem with the Z-bleeding. Maybe you should add an ortho mode. Don (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Ideas for next MOTM contest
 
(...) I thought we fixed that. (2 URLs) (...) Nope. I have the same problem. Possibly even worse with antialiased lines. I give them an extra bump forward beyond the polygon offset. More bits in your Z buffer reduces the symptoms somewhat. (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw Part Request - Goblet Fill
 
In lugnet.cad.dev, Mark Chittenden wrote: --snip-- (...) Ahh, that's perfect! Just what I needed, thanks. :) Nothing too detailed and overdone, just makes it look like people aren't drinking from empty glasses. :) Thanks a ton for helping. If (...) (20 years ago, 26-May-04, to lugnet.cad.dev, lugnet.cad.dat.parts, FTX)
 
  Re: Ideas for next MOTM contest
 
(...) The difference is that multisample AA only samples the texture once per pixel, while supersample samples the texture once per sample. This makes multi-sample AA significantly faster any time you're in a fill-rate limited situation. (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw Part Request - Goblet Fill
 
(...) Whipped up a simple "filler" piece for the goblet. Fills the goblet to 3/4's full. Works best as a solid color in a translucent goblet. Here's a pic, the part will be available via my Brickshelf folder when it passes moderation. The goblet on (...) (20 years ago, 26-May-04, to lugnet.cad.dev, lugnet.cad.dat.parts, FTX)
 
  Re: License Intent
 
In lugnet.cad.dev.org.ldraw, Peter Howkins wrote: (snip) I need to go back through the post and read it more carefully before I respond in depth. However, quickly... Thanks for sharing another license draft, but we really *really* would like to get (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: License Intent
 
(...) <snip> I've taken the chance to read the threads mentioned earlier in this thread. And I've made a version of the license (based on the previous Steve Bliss version) that handles both author->ldraw.org requirements and author->EndUser (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Ideas for next MOTM contest
 
(...) What's the difference between supersample and multisample antialiasing? There was a setting in the control panel about some sort of ***sample antialiasing, but I was afraid to change it because it gave a sharp warning when I selected it. (...) (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  LDraw Part Request - Goblet Fill
 
I was hoping someone could help me out with this. I'd do it myself, except I don't have the skills yet. I'm looking for something to fill the castle goblet. It needs to look right for a drink inside the goblet (this means maybe even not up to the (...) (20 years ago, 26-May-04, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Ideas for next MOTM contest
 
(...) The technical detail is that LDView requires the video card/video driver to support the WGL_ARB_multisample OpenGL extension. The MX cards don't support that. (I think this is because they only support supersample antialiasing.) However, if (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Ideas for next MOTM contest
 
(...) I have a 9700 Pro, and it works fine up to 2048x2048. However, it starts doing really odd things when I go higher (I'll have to look into that). What driver version do you have installed? (It shouldn't matter, but I can't think what else would (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: License Intent
 
In lugnet.cad.dev.org.ldraw, Larry Pieniazek wrote: [snip] (...) Just tacking on a note of agreement here. -Tim (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: License Intent
 
(...) Well first of all there are different things being granted. An author grants rights to a particular part (each time he or she uploads that part), not the entire library. The user gets rights granted to the entire library as a whole. However, (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Ideas for next MOTM contest
 
(...) If you can get the Full Screen Antialiasing (FSAA) to work then you've accomplished pretty much the same thing as the x3/shrink method. I only get "none" for an FSAA choice in the preferences dialog though. I'm not sure what minimum hardware (...) (20 years ago, 25-May-04, to lugnet.cad.dev.org.ldraw)


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