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 CAD / Development / *12901 (-20)
  Re: library license
 
(...) There is a lot of misunderstanding about the general topic of copyrights. I strongly recommend that the SteerCo undertake the effort to learn more about copyrights, since copyright law is the fundamental underpinning of all redistribution (...) (20 years ago, 19-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: library license
 
(...) That would (as I understand things) be impossible from a legal point of view. (...) Maybe. But that would then require that all the parts authors formally transferred their copyright to LDraw.org. This is possible, but parts authors living in (...) (20 years ago, 19-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: library license
 
(...) All the individual parts files authors. I.e. you would have to get aproval from each individual parts file author. Jacob (20 years ago, 19-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: library license
 
(...) Yes. Except that "public domain" is a concept that doesn't exist outside USA. (...) If you send Steve Bliss an e-mail, where you tell him that he (as LDraw.org Parts Library Head Honcho) is free to choose which license your parts files are (...) (20 years ago, 19-May-04, to lugnet.cad.dev.org.ldraw)
 
  Introducing the 2004-2005 LDraw.org Steering Committee
 
Introducing the 2004-2005 LDraw.org Steering Committee It is our great pleasure to introduce ourselves as the first elected LDraw.org Steering Committee. Over the past few days, we have been settling into our roles, doing housekeeping, and orienting (...) (20 years ago, 18-May-04, to lugnet.announce, lugnet.org, lugnet.cad, lugnet.cad.dev.org.ldraw, FTX) !! 
 
  Re: library license
 
(...) I imagine we would define the author of the Parts Library as LDraw.org? The point for me is, parts authors are submitting their work towards the community effort. It makes much more sense to me that the community organization licenses out the (...) (20 years ago, 18-May-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Ah, that explains my mysteriously low load time. I did the measurement on the 2nd try. So, I'd say anything drawing in the fps range is certainly getting some benefit from the opengl acceleration. Don (20 years ago, 18-May-04, to lugnet.cad.dev.mac)
 
  Re: library license
 
(...) Would it simplify things for part authors who don't care about the license to declare their parts to be public domain? Because I really don't want to be bothered wrestling over a license for the handful of files I had anything to do with. Don (20 years ago, 18-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: library license
 
(...) The only blurry point I see with those is the clause: "Any of these conditions can be waived if you get permission from the author." Who is the author of the parts library? ROSCO (20 years ago, 18-May-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: library license
 
(...) Good point. Both of them are fine with me. I think I prefer the Attribution-ShareAlike license, if I have to make a choice between the two. It seems like if would be a good idea, if the parts library maintainers set up a poll among the parts (...) (20 years ago, 18-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Well, for what it's worth, here are my numbers on a P4 2.4GHz, ATI 9700 Pro 128MB: Load: 3437 ms Draw: 1907 ms It's worth noting that if I load the file a second time, the load portion drops to 313 ms, so the only way to be sure that disk (...) (20 years ago, 18-May-04, to lugnet.cad.dev.mac)
 
  Re: library license
 
(...) I know the license has been discussed for a long time, but to add my two cents; I'd really like to see the parts library use a Creative Commons license, specifically the Attibution-ShareAlike license ((URL)) or the plain old Attribution (...) (20 years ago, 18-May-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Maybe you're running into one of those weird oddities of the Apple opengl drivers. For example rendering to the GL_FRONT buffer really renders to a hidden back buffer. There are times where this setup causes you to use triple buffering, which (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Travis, Generally I have to agree with you: According to the Apple literature non-OpenGL aware graphics cars (such as the Rage128) gain significant benefit from vertex arrays but with OpenGL aware graphic cards (such as the 9000Pro ) this (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: library license
 
(...) The initial step is to transfer these parts file to a special pool which continues to be distributed under the existing (but rather muddy) conditions that the parts library until now has been distributed under. Second, somebody (responsible (...) (20 years ago, 17-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) On my laptop with a Pentium-M 1.4GHz, 512MB RAM, ATI Mobility Radeon 9000: Timing: Load: 3325 ms Draw: 3164 ms On my desktop with a P4 3Ghz, 1GB DDR400 RAM, ATI Radeon 9800 Pro 128MB: Timing: Load: 2062 ms Draw: 1204 ms -Orion (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Since we seem to be talking about performance measurements, what do you think about comparing the the current yardstick: l3lab? On my fairly old 500Mhz PC with a TNT video card l3lab prints this for stats. Timing: Load: 1222 ms Draw: 8442 ms (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: library license
 
(...) Do you have thoughts on how to deal with parts whose authors have been out of touch, and are unreachable? Any idea how many parts that affects, if say, we can't reach them and get them to agree to the license? -Tim (20 years ago, 17-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
One thing I've forgotten to mention in my previous replies is that it's really unfair to compare the performance of an editor (MBC) with a viewer (LDView), even if both are running on the same machine. A viewer doesn't have to worry about adding, (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Your expectation is certainly justified. I don't know what the driver architecture is on the Mac, but I suspect that the video hardware manufacturers are responsible for the OpenGL implementation for their own hardware, just like on the PC. If (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)


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