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 CAD / Development / *11366 (-10)
  Re: Idea for an ldraw related program
 
(...) Oh you star, that looks pretty much like what I need without hacking the program :-) I got it to produce a png, (I now know how part of your hard disc is layed out :-) ), are there any docs for it, I'd like to try to understand the parameters. (...) (21 years ago, 4-Jun-03, to lugnet.cad.dev)
 
  Re: Idea for an ldraw related program
 
(...) You could try something like this. ldglite -l3 -a1,0,0,0,1,0,0,0,1 -s2 -Q -i1 -MS973p65.png 973p65.dat I think that's an example of what what you're looking for, and it comes with source, which should save you some time. Enjoy, Don (21 years ago, 4-Jun-03, to lugnet.cad.dev)
 
  Idea for an ldraw related program
 
I'm a user of both Lego CAD programs and the sticker printer program and thought that it might be possible to combine some of the functionality into one program. My Idea ------- With the ldraw parts library you have a large number of patterned (...) (21 years ago, 4-Jun-03, to lugnet.cad.dev)
 
  More time to kill more MBC reports to be filed
 
Well, VPC hosed my Pismo (Disk First Aid reports a "missing thread something or other"), so while I am backing up more files before I wipe the drive tomorrow I decided to test MBC (and LDV) on my PB 1400c. The following observations were made on a (...) (21 years ago, 31-May-03, to lugnet.cad.dev.mac)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) that did it. I still had to manually add the -L/usr/local/lib -L/usr/local/lib/pth, but that's ok. coool :) (21 years ago, 29-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) Nothing comes to mind right away except maybe the png and zlib header files in the ldglite zip file might conflict with whatever versions you've actually got installed. I originally put them there for the windows build and have been meaning to (...) (21 years ago, 29-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
hmmm. Trying to actually put this into place - we're running into a segfault: ldglite -s.85 -q -i1 -MS3033.png 3033.dat GL_VERSION = 1.4 Mesa 5.0.1 GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture (...) (21 years ago, 29-May-03, to lugnet.cad.dev)
 
  (canceled)
 
 
  report: Mac Brick CAD 0.6
 
Well I decided to take a break during the Memorial Day weekend, so I got out my poking stick :) Here goes... A. Things I couldn't reproduce: 1. crash on save if file with same name already exist in save location: could not reproduce 2. When saving a (...) (21 years ago, 28-May-03, to lugnet.cad.dev.mac)
 
  Re: Difficulties in LPub
 
Does anyone else have trouble with this? And how does one solve it? Thanks. Jaco "Jaco van der Molen" <jmolen@zonnet.nl> schreef in bericht news:HFCDFH.Frs@lugnet.com... (...) (21 years ago, 26-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.ray)


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