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 CAD / Development / *10170 (-20)
  Re: Flat Panel 23" Monitor
 
I have a Mac Cinema Display 22" on my machine, being driven by an ATI9000 Pro graphics card. Both this and the 23" display are digital monitors. The ATI card has two monitor output ports (to drive two monitors at once if necessary). One port is a (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Mac LDView possibility
 
Binary is (for the next few days/weeks) available at: (URL) will probably need a video card better than a Rage 128. This doesn't work on my iBook 466 at all (but it does work on my G4/1.25). I'm just going to paste the read me: ---...--- LDView (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Flat Panel 23" Monitor
 
I don't know anything about Windows drivers except I can't ever get them to install right. But otherwise, sure. You need to buy a bunch of extra stuff though. You can either get Dr. Bott's DVIator with a video card with a DVI port. Dr. Bott's (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Flat Panel 23" Monitor
 
(...) You probably can, but you would need a DVI to ADC adapter (and be using a video card with a DVI port). Even then, I can't guarantee it would work since I never tried it and don't have one to try it with. Plus I know some versions of Windows (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
 
  Flat Panel 23" Monitor
 
Mac users is it possible to connect this monitor or another other MAC flat monitors to a PC? Here is the link: (URL) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Don't worry, neither do I. ;-) (...) The OS 9 script should compile and work on OS X too. I haven't been paying attention to AppleScript changes for OS X since May, but back then the scripts pretty much did the same thing they did in OS 9. (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) If, IF I get it working. I have no idea what I am doing most of the time, but sometimes get it to work anyway. With OS 9 I could create a drag-and-drop capable scriptlet/applet, but with OS X I cannot figure it out :( (...) It seems that there (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
 
  Re: requesting new feature for tracker
 
(...) That shouldn't be too hard... (...) Yeah, that's basically it. (...) Right. It would be really nice if we could list "files I've reviewed, but were resubmitted, so I needed to re-review them". But that would be more challenging.... Steve (22 years ago, 6-Dec-02, to lugnet.cad.dev.org.ldraw)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I wondered that too. I would think that it wouldn't matter. If it tried to open a binary file, I don't think it would be any worse than openning a SimpleText or some other "TEXT" file. POV-Ray still has to check the file for proper POV-Ray (...) (22 years ago, 6-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Ldraw Viewer Update (v 0.3)
 
(...) Give me a couple of days, and I'll give it a try. Chris (22 years ago, 6-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I agree. It seems like a step backwards. (...) Ahh.... so it is a 10.2 thing. Thanks, Chris (22 years ago, 6-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I suspected that POV-Ray was just being difficult, especially when simply adding (I didn't know if it was adding or changing the file type) the text file type. (...) Actually, that makes sense. But do you think that they are doing the "text (...) (22 years ago, 6-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I found the sample code that loads the System.framework from a CFM carbon app and runs a unix process with popen... (URL) (22 years ago, 6-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) These might not be the cleanest solution. I want the same binary to launch on OS 8.6 or 9. But I think you can still try to bring in a Cocoa framework at runtime to a CFM process though. CFM is required on OS 9. Mixing Cocoa and Carbon is (...) (22 years ago, 6-Dec-02, to lugnet.cad.dev.mac)
 
  requesting new feature for tracker
 
I'd like to see a new feature for the Parts Tracker, one that is literally the exact opposite of "myreviews.cgi", one that lists all files that the user has *NOT* yet reviewed (i.e., currently does not have a review from user; I acknowledge that (...) (22 years ago, 6-Dec-02, to lugnet.cad.dev.org.ldraw)
 
  Numbers Report - 5 Dec. 2002
 
Section Totals 028 certified files. 184 files need admin review. 193 files need more votes. 244 have uncertified subfiles. 136 held files. 785 files total. For comparison: 2002-12-05 - 028 / 184 / 193 / 244 / 136 (785) 2002-10-21 - 159 / 153 / 221 / (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Ldraw Viewer Update (v 0.3)
 
In lugnet.cad.dev.mac, Andrew Allan writes: Another quick note, today, I posted another update to Ldraw Viewer on my .Mac site. homepage.mac.com/aal...GLite.html This takes the development verion to 0.3 New features include full model editing (well (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I think ldglite has this same problem. Remember when we had the discussion about using the linux parts vs. the parts that Erik has for download? I could not get Erik's parts to work with l3p either. (...) You can mix Cocoa and Carbon, can't (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
This is more of an issue with POV-Ray. It has everything to do with Macintosh Meta data. l3p creates files with no meta data. If you type: /Developer/Tools/GetFileInfo -c /path/to/.pov /Developer/Tools/GetFileInfo -t /path/to/.pov You get: "" Which (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Interesting idea. Unfortunately either way fopen creates a file with no Mac type or creator code at all. Because I told the Finder once to open a .pov file with BBEdit, it knows to do that for me. But I still get a blank icon because it has no (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev.mac)


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