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 CAD / LDraw Files / Models / LEGO Sets / *120 (-20)
  Re: 7144 Slave 1 (pre-release guess)  [DAT]
 
I modified my .dat file based on looking at the new Star Wars catalog I have, so here is my revised Slave 1! Jeff 0 7144 Boba Fett's Slave 1 0 Name: Slave1.dat 0 Author: Jeff "Auld Dragon" Stembel, Dragonelf1@aol.com 0 Inlined: 1 0 0 -80 0 -1 0 0 0 (...) (25 years ago, 1-Dec-99, to lugnet.cad.dat.models.sets)
 
  Re: Set #918 - Space Transport
 
Cool is good to know that people is using my torsos :) I should be releasing my Torso Generator in a few months(lot of school work now :( ) and publish it in my soon to come web page. Regards Noel (...) (25 years ago, 3-Nov-99, to lugnet.cad.dat.models.sets)
 
  (canceled)
 
 
  Re: Set #918 - Space Transport
 
Oops, used an unofficial part here... sorry for this. Space2.dat is a minifig torso by Noel E. Serrano he posted around Oct. 15. It should still be on this server. Just search for space2 in lugnet.cad.dat.parts. Hope this helps Axel Poqué (25 years ago, 3-Nov-99, to lugnet.cad.dat.models.sets)
 
  Re: Set #918 - Space Transport
 
(...) Where do i get space2.dat from??? -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 2-Nov-99, to lugnet.cad.dat.models.sets)
 
  Set #918 - Space Transport  [DAT]
 
This was one of my favourite sets when I was a kid.I gave it away with all my other lego in 1985 or so (how I regret that now...), several years after I had lost interest in lego (or deemed myself to old for such kids stuff). I recently remembered (...) (25 years ago, 2-Nov-99, to lugnet.cad.dat.models.sets)
 
  Re: 7144 Slave 1 (pre-release guess)
 
(...) Mmmm...High screen res good... ;) (...) Possibly, but it is hard to say. It definitely has projections on both sides, though. It should be a simple matter to make him fit, I'll look at it when I get a chance. (...) Ahh... Thought so. Yeah, I (...) (25 years ago, 1-Nov-99, to lugnet.cad.dat.models.sets)
 
  6125 Sea Sprint 9  [DAT]
 
0 6125 Sea Sprint 9 0 Author: Jonathan Wilson 1 0 0 0 0 0 0 1 0 1 0 -1 0 0 3032.DAT 1 0 -20 -10 0 0 -1 0 0 0 -1 1 0 0 3633.DAT 1 0 20 -10 0 0 1 0 0 0 -1 -1 0 0 3633.DAT 1 0 30 -24 -50 1 0 0 0 1 0 0 0 1 3005.DAT 1 0 -30 -24 -50 1 0 0 0 1 0 0 0 1 (...) (25 years ago, 1-Nov-99, to lugnet.cad.dat.models.sets)
 
  6115 shark scout  [DAT]
 
0 6115 shark scout 0 author: Jonathan Wilson 1 0 0 0 30 1 0 0 0 1 0 0 0 1 3020.DAT 1 0 0 0 -50 1 0 0 0 1 0 0 0 1 3020.DAT 1 0 -30 -8 -50 0 0 1 0 1 0 -1 0 0 2540.DAT 1 0 30 -8 -50 0 0 -1 0 1 0 1 0 0 2540.DAT 1 0 30 -8 30 0 0 -1 0 1 0 1 0 0 2540.DAT 1 (...) (25 years ago, 1-Nov-99, to lugnet.cad.dat.models.sets)
 
  1749 aquanauts paravane  [DAT]
 
Someone on RTL wanted .dat file of the aquazone sets... here they are (well some of them anyway) 0 1749 aquanauts paravane 0 author: Jonathan wilson 1 14 0 0 0 0 0 1 0 1 0 -1 0 0 3020.DAT 1 14 0 -8 30 -1 0 0 0 1 0 0 0 -1 2419.DAT 1 0 0 -8 -40 1 0 0 (...) (25 years ago, 1-Nov-99, to lugnet.cad.dat.models.sets)
 
  Re: 7144 Slave 1 (pre-release guess)
 
Jeff Stembel <Dragonelf1@aol.com> wrote in message news:FKDqMq.D11@lugnet.com... (...) I (...) with (...) that (...) on (...) 1x3s. (...) and (...) here (...) Well, at 50% in LDLite they sure _look_ gray (simply b/c only edgelines are showing :-) (...) (25 years ago, 29-Oct-99, to lugnet.cad.dat.models.sets)
 
  Re: 7144 Slave 1 (pre-release guess)
 
(...) The pic from www.theouterrim.com has the ship in a landed position with the ramp down. For being so small, I got a number of details from it. (...) D'oh! I thought my back end looked odd. :) Thanks! (*sigh*) I must be losing my touch... I'll (...) (25 years ago, 29-Oct-99, to lugnet.cad.dat.models.sets)
 
  Re: 7144 Slave 1 (pre-release guess)
 
Jeff Stembel <Dragonelf1@aol.com> wrote in message news:FKDMK8.38p@lugnet.com... (...) guessing (...) but (...) Nice job on the internals. How did you come up with the idea for the ramp? A few nits: The lower green slope beneath the ramp is (...) (25 years ago, 29-Oct-99, to lugnet.cad.dat.models.sets)
 
  Re: 7144 Slave 1 (pre-release guess)  [DAT]
 
(...) Well, Here it is, complete with some internals and a ramp. I am 95% sure on all colors and exterior pieces, except for the ramp and the Dark Gray 1x3s. Jeff "Mmmm!! Strawberry Soda!" 0 7144 Boba Fett's Slave 1 0 Name: Slave1.dat 0 Author: Jeff (...) (25 years ago, 29-Oct-99, to lugnet.cad.dat.models.sets)
 
  Re: 7144 Slave 1 (pre-release guess)
 
(...) Gah! Teaches me not to upload something! I did this a couple days ago, but forgot. :) Oh, well, I'll update it with some things you noticed that I didn't. Be back soon! Jeff "Mmmm!! Strawberry Soda!" (25 years ago, 29-Oct-99, to lugnet.cad.dat.models.sets)
 
  7144 Slave 1 (pre-release guess)  [DAT]
 
I'm pretty sure I've got the outer surfaces of this one accurately, but I didn't even hazard a guess as to the internals. See the technic beam with what looks like a friction peg near where the door should be? I'm guessing that somehow allows the (...) (25 years ago, 29-Oct-99, to lugnet.cad.dat.models.sets)
 
  Re: Set ???? Star Wars B-Wing
 
Jeff Stembel <Dragonelf1@aol.com> wrote in message news:FJK2I7.Lz6@lugnet.com... (...) model. (...) cylinder (...) hard (...) I just like tr. red better than tr. orange--esp. with black. (...) is (...) that (...) centered (...) My thought was a 2x2 (...) (25 years ago, 13-Oct-99, to lugnet.cad.dat.models.sets)
 
  Re: Set ???? Star Wars B-Wing
 
(...) That was my thought, too. Guess I forgot to look at that part of your model. (...) Why do you want them trans-red? (...) Ya got me on that one. I'm leaning towards a light or photographic artifact right now, as it doesn't seem centered on the (...) (25 years ago, 13-Oct-99, to lugnet.cad.dat.models.sets)
 
  Re: Set ???? Star Wars B-Wing
 
Jeff Stembel <Dragonelf1@aol.com> wrote in message news:FJJzF1.G0w@lugnet.com... (...) not (...) your (...) probably (...) should (...) D'oh! I had them color 16 in the subfile, which turned them dk. gray when inlined. (...) I agree here. I'm also (...) (25 years ago, 13-Oct-99, to lugnet.cad.dat.models.sets)
 
  Re: Set ???? Star Wars B-Wing
 
(...) Hmmm... No, I don't think so, but they're hard to see. 1x2 tiles are probably best for now. Other errors? Well, the two wedges and hinge base on the cockpit nose should be gray, not dark gray. I think all the black (except for the six guns) on (...) (25 years ago, 13-Oct-99, to lugnet.cad.dat.models.sets)


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