To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 9481
9480  |  9482
Subject: 
Re: Converting AutoCAD/3D Studio/etc. to .dat with 3DWin
Newsgroups: 
lugnet.cad
Date: 
Tue, 25 Feb 2003 06:04:05 GMT
Viewed: 
840 times
  
In lugnet.cad, Darrell Urbien writes:
I guess the final test is: Can the parts authored in XX software and
converted through YY converter be accepted as
official parts?

The short answer to this question is, in most cases, yes

The long answer is most converters do not have significant enough primitive
detection to submit a part immediately after conversion.  For example,
STL2DAT detects cylinders, sort of, but as for other commonly used
primitives, like rings, cones, and axleholes, it does not.  Futhermore,
STL2DAT always seems to add wierd triangles in green and blue colors.

What am I trying to say?  Well, it's this: Even if we get a well made
converter with decent primitve detection, we're still going to need to do
some post-processing, such as combining triangles into quads and
substituting in the more complex primitives.

-Orion



Message is in Reply To:
  Re: Converting AutoCAD/3D Studio/etc. to .dat with 3DWin
 
(...) No, but this is one of the good things about posting onto Lugnet - I'm learning about all of these other translators. I guess the final test is: Can the parts authored in XX software and converted through YY converter be accepted as official (...) (22 years ago, 25-Feb-03, to lugnet.cad)

19 Messages in This Thread:







Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR