Subject:
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Re: Method for splitting quads with not coplanar vertices?
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 29 Jan 2003 22:48:29 GMT
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Viewed:
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980 times
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In lugnet.cad, Willy Tschager writes:
> > > a part with not coplanar vertices would get a "hold". so, which is the
> > > "correct" way tho split such a quad? I'm still lookin' for the FORMULA"
> > > could somebody give me any help whit this, please!
> >
> > I think you have to look at the part and determine which vertice is
> > wrong and correct this vertice with corrected coordinates.
>
> sure, but there are different ways to do it:
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> http://news.lugnet.com/cad/?n=9366
>
> and there MUST be a ways to fix them automatically.
>
> willy
You are right, ther are way to automatically fix the problem. But one
noncoplaner quad can cause many such errors on quads that are perfectly
fine. Therefore the bast way to fix this will most likely always be to
manually find and corrent the problem
-Orion
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