Subject:
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Re: Method for splitting quads with not coplanar vertices?
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Newsgroups:
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lugnet.cad
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Date:
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Sat, 1 Feb 2003 17:24:26 GMT
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Viewed:
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1508 times
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In lugnet.cad, Willy Tschager wrote:
> > > a part with not coplanar vertices would get a "hold". so, which is the
> > > "correct" way tho split such a quad? I'm still lookin' for the FORMULA"
> > > could somebody give me any help whit this, please!
> >
> > I think you have to look at the part and determine which vertice is
> > wrong and correct this vertice with corrected coordinates.
>
> sure, but there are different ways to do it:
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> http://news.lugnet.com/cad/?n=9366
>
> and there MUST be a ways to fix them automatically.
There's not really a way to automatically fix the problem, if it was
caused by an error in a vertex's position. That almost has to be fixed
manually.
Steve
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