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    Re: SEV2 —Greg Bevington
   (...) (26 years ago, 25-Jan-99, to lugnet.cad, lugnet.build)
   
        Re: SEV2 —Tom McDonald
     (...) Thanx. Coming up with something new and cool in the hovertank department is a well-trodden path. -Tom McD. (26 years ago, 25-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Mike Stanley
     (...) I'll second that. In fact, I'd have to say it's one of the coolest space-type models I've seen. I'd love to see an animation. :) (26 years ago, 26-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Tom McDonald
     (...) Thanks! Me too. If anyone cares to do an animation, I'd love to see it, as it would take me several months. I'm not povray camera savvy either. -Tom McD. (26 years ago, 26-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Tim McSweeney
     (...) I used to do the odd povray animation and am just getting back into it with lego models, This would make a great little project for me to practice on if you don't mind. Tim (26 years ago, 27-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Tom McDonald
     (...) Sure, go ahead. Do you mind if I use a copy on my site? -Tom McD. (26 years ago, 27-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Tim McSweeney
      Tom McDonald wrote in message ... (...) would (...) with (...) if (...) Of course, that's kind of what I had in mind, it is your model after all. I've made a start on it. I broke the model up into subparts so that I can manipulate and turn them (...) (26 years ago, 27-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Tom McDonald
     (...) That would be okay. I made the rod white only because that's the piece I used when I actually built the model. (...) No. I made sure of that on the real model. It's because I used 1x1 cone emitters for the rear turret. If they were 1x1 rounds (...) (26 years ago, 28-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Bram Lambrecht
     All this animation talk is making me very jealous :) Anyone offer to do my Ice Planet fighter with the turning turret that tilts up and down? (Thanks to John Van, the model will soon have a hose in the right place too!) --Bram Bram Lambrecht / o o \ (...) (26 years ago, 28-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Tim McSweeney
      Bram Lambrecht wrote in message <19990127.204248.509...no.com>... (...) I'm still sorting out some sort of script for the hover tank, perhaps we could have them fighting each other. Would the hovertank and an Iceplanet fighter look strange (...) (26 years ago, 28-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Bram Lambrecht
     (...) I don't know. They're both black, so that might look sort of funny. You can see the ice planet fighter at (URL) ahead and decide for yourself if it would look good.[1] --Bram 1) And if it does... who will win? :) Bram Lambrecht / o o \ (...) (26 years ago, 28-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Tim McSweeney
      (...) I assume you mean the Heavy Artillery Fighter? It would be a bit tricky fo it to win a fight against a hovertank armed with anti aircraft guns. It has only one big gun and that can't point down :) Your ship seems to be more of a long range (...) (26 years ago, 28-Jan-99, to lugnet.cad, lugnet.build)
     
          Re: SEV2 —Tim McSweeney
       (...) with (...) Do you have Ldraw versions of all of these? Tim (26 years ago, 28-Jan-99, to lugnet.cad, lugnet.build)
     
          Re: SEV2 —Bram Lambrecht
      (...) Yes. (...) Good point. (...) What about a squad of light fighters attacking, with the Heavy Artillery Fighter providing cover fire? (I have a feeling that would be a *huge* file) Actually, just an animation of the heavy fighter going through (...) (26 years ago, 28-Jan-99, to lugnet.cad, lugnet.build)
     
          Re: SEV2 —Tim McSweeney
       (...) If you send me the files I'll see what I can do. Tim (26 years ago, 28-Jan-99, to lugnet.cad, lugnet.build)
     
          Re: SEV2 —Tim McSweeney
      (...) Thanks Bram I got them. I had a problem converting it to povray though, one piece 3039exp.dat was not found. 3039 is a 2x2 sloped brick and I assume this is a decorated version with a control panel on it, I've replaced it with a plain 3039 for (...) (26 years ago, 2-Feb-99, to lugnet.cad, lugnet.build)
     
          Re: SEV2 —Steve Bliss
      (...) I think you want 3039p15.dat. 3039exp was the name I used for 3039p15 before it was an official part. Steve -- Today, I'm happy. *Really* happy. (26 years ago, 2-Feb-99, to lugnet.cad, lugnet.build)
     
          Re: SEV2 —Tim McSweeney
      (...) Thanks, that looks like it could be it. Bram do you concur? Tim (26 years ago, 2-Feb-99, to lugnet.cad, lugnet.build)
     
          Re: SEV2 —Bram Lambrecht
      (...) Use any computer panel you want. The model is pretty old and I forgot what I used (I think it came from a Spyrius set). When I LDraw'd it, I used 3039exp.dat because it was the only patterned 3039 available. --Bram Bram Lambrecht / o o \ (...) (26 years ago, 3-Feb-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Tom McDonald
     (...) Hmm. For one-to-one combat, better break out the heavy artillery fighter. That one looks like a match. :) -Tom McD. (26 years ago, 29-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Karim Nassar
      (...) Hmm, how about the SEV2 vs the Pallas Spaceworks MI-88 Lightfoot? (URL) (26 years ago, 29-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Greg Bevington
      (...) That (...) And tonight at the zleeparinium stadium we present to you: The fan favourite Ziggy Hypha in his Pallas spaceworks Mustang VRS Marneus Bezzing in his Candiru (just like the ones used by her majestys secret death squad) Sounds like (...) (26 years ago, 30-Jan-99, to lugnet.cad, lugnet.build)
     
          Re: SEV2 —Tom McDonald
      Greg Bevington writes: <snip> (...) I have more of a temporal anomoly wishing it was a universe, aka lack of time to do it, or else it sounds really fun. My space company, Peregrin-Westar has a presence/manifestation in Zacktron, but it's still the (...) (26 years ago, 30-Jan-99, to lugnet.cad, lugnet.build)
    
         Re: SEV2 —Tom McDonald
     (...) I do like the Lightfoot. Wish I'd made one myself... Just from appearances, it seems like yours could beat mine in a bouldered and forested terrain, but on clearer surfaces I think the SEV2 would win because it's more manueverable. Plus (and (...) (26 years ago, 30-Jan-99, to lugnet.cad, lugnet.build)
   
        Re: SEV2 —Bram Lambrecht
   (...) know (...) I'll >post some images when I get a chance. It might be worth doing a fully (...) Sounds great! Please go ahead and post some pictures. Are you using the heavy artillery fighter, or just the smaller ones? --Bram Bram Lambrecht / o o (...) (26 years ago, 3-Feb-99, to lugnet.cad, lugnet.build)
   
        Re: SEV2 —Tom McDonald
   (...) Cliche doesn't matter. Just want to see some new pix. No animation yet (I have to write some code to interpolate (...) Wow. -Tom McD. (waiting patiently for more fun pix, or else not so patiently :) (26 years ago, 3-Feb-99, to lugnet.cad, lugnet.build)
   
        Re: SEV2 —Tim McSweeney
    Tom McDonald wrote in message ... (...) Sorry to tease you both like this it is really terrible of me. I got stuck into reading up on NURBS curves in my old graphics textbooks last night and didn't touch the computer all night. At this point I (...) (26 years ago, 3-Feb-99, to lugnet.cad, lugnet.build)
   
        Re: SEV2 —Bram Lambrecht
   (...) That's alright... (I can wait...maybe) (...) on (...) between (...) but (...) fighters (...) away at (...) to (...) Sounds great! One thing you wight want to know about the little fighters: they have a small hatch on the bottom which opens (...) (26 years ago, 3-Feb-99, to lugnet.cad, lugnet.build)
   
        Re: SEV2 —Tim McSweeney
    (...) ah, I didn't know that, I'll have to haver a closer look at the model, If you could make the doors sub files that would help. I managed to break up the SEV into subfiles myself, man what a mission, there are about 8 moving parts on it and (...) (26 years ago, 4-Feb-99, to lugnet.cad, lugnet.build)
   
        Re: SEV2 —Bram Lambrecht
   (...) Done. I'll post it to lugnet.cad.dat as an MPD file. (...) Actually, I'm pretty sure you can fit 2 such bombs lying horizontally on top of each other but facing opposite directions in the bay. --Bram Bram Lambrecht / o o \ BramL@juno.com (...) (26 years ago, 4-Feb-99, to lugnet.cad, lugnet.build)
   
        Re: SEV2 —Tim McSweeney
   (...) cool bananananananas what better way to knock out an SEV? I wonder if they should be just normal bombs, or more like a guided missile? I'll have to think about that. Tim (26 years ago, 4-Feb-99, to lugnet.cad, lugnet.build)
 

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