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Subject: 
Re: LSynth and string
Newsgroups: 
lugnet.cad
Date: 
Tue, 26 Apr 2005 18:18:09 GMT
Viewed: 
1411 times
  
"Larry Pieniazek" <larry.(mylastname)@ascentialsoftware.DOT.com> wrote in
message news:IFK7Js.p6p@lugnet.com...

[ ... snipped ... ]


Sometimes I wish we had an allowance for different resolutions in the same • part,
the way the game engines drop polys and switch to shading as objects are • farther
away, etc.

But then parts would be 19 times more complicated to model!

Not really relevant to this discussion but Cary Clark's TrackDraw
application does this!

Mike


--
Mike Walsh - mike_walsh at mindspring.com
http://www.ncltc.cc - North Carolina LEGO Train Club
http://www.carolinatrainbuilders.com - Carolina Train Builders
http://www.bricklink.com/store.asp?p=mpw - CTB/Brick Depot



Message is in Reply To:
  Re: LSynth and string
 
(...) Those certainly are advantages. I just crashed MLCad trying to use it in a model so I could play with the color so it took me a while to look at it. Honestly, I don't think it does any better at modeling twisting than I did. I at least have (...) (19 years ago, 26-Apr-05, to lugnet.cad)

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