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  LSC-ratified change to !COLOUR specification
 
The LSC just ratified and made changes to the (URL) !COLOUR spec>. There were two changes: MATERIAL is now allowed in official LDraw.org color definitions GLITTER and SPECKLE material properties specified. Please note: these changes were made in (...) (16 years ago, 12-Mar-09, to lugnet.cad, FTX)
 
  Re: Hollow axles actually not that hollow...
 
(...) Geoffrey, if you're looking for a time filler be my guest. There as still some parts in the need for a CA re-write: (URL) also these parts: (URL) looking for gifted people to get dressed up for a PT-party. w. (16 years ago, 7-Mar-09, to lugnet.cad)
 
  Re: Hollow axles actually not that hollow...
 
(...) If someone really wants to go to the trouble of making a cross-section, and knows how to do so, adding in the missing surfaces shouldn't be that big a deal, yes? (...) I'd say no. People are clearly already concerned with keeping file size as (...) (16 years ago, 7-Mar-09, to lugnet.cad)
 
  Re: Hollow axles actually not that hollow...
 
"Travis Cobbs" <tcobbs@REMOVEgmail.com> wrote in message news:KG3zI9.Cno@lugnet.com... (...) The computer hasn't been programmed with a representation of "solid" for an internal representation of a LDRAW part, yet. But he brings up an interesting (...) (16 years ago, 7-Mar-09, to lugnet.cad)
 
  Re: Hollow axles actually not that hollow...
 
It's a computer representation of the piece, it's not meant to show how it's actually constructed. -Stefan- (16 years ago, 7-Mar-09, to lugnet.cad, FTX)
 
  Re: Hollow axles actually not that hollow...
 
LDraw parts are just a bunch of triangles, quads, and lines. There's no such concept as "solid". --Travis (16 years ago, 6-Mar-09, to lugnet.cad, FTX)
 
  Hollow axles actually not that hollow...
 
Looking through various LDraw files I've noticed that the axles that connect for example beams into ball joints are modelled hollow, like axle holes closed on all sides. However, I've broken various pieces over my years, this one being broken quite (...) (16 years ago, 6-Mar-09, to lugnet.cad, FTX)
 
  Re: LSynth 3 available on kclague.net
 
(...) Thanks! Jetro (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) I have a setup program (for a product at work) that is doing more or less exactly this (asking for an extra folder, where the default value is found by searching the registry). It was quite a long time ago that I wrote it, so I may need some (...) (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) In LDView, use the File->Extra Dirs menu item to add to LDView's parts search path. --Travis (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) I've read about setting the path for unofficial parts in the MLCad.ini but haven't been able to figure out how to do this for LDview. Can anyone point me to a link on how to do this? For now I'm using MPDWizard to include all unofficial parts (...) (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) Kevin, if they go into Unofficial no call for MKlist is required since MLCad and LDView load them anyway when the paths are set. At this point you might think about a <LDrawDIR>\LSynth or <LDrawDIR>\Unofficial\LSynth folder. People using (...) (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) You can find the LDrawIni.c code in the svn repository here: (URL) I can't seem to upload web page updates to the sourceforge. Apparently they changed things around again and I'm getting a "permission denied" error when I try to use scp. Oh (...) (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) You're welcome. One word of warning, though. QT probably uses the DLL version of the run-time library by default, so you need to make sure you build it to use the static version in addition to setting that option on the LPub project itself. (...) (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) LDrawIni.c/LDrawIni....DrawIniP.h are all in the LDLoader directory of the LDView source tree. As far as I know, the files in LDView match the ones Lars has (although he may now have newer version). I was able to convince him to incorporate (...) (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) I'd like the LDrawIni.c code and executable very much. I'll cut a new release once I've got the parts install stuff working. I think the LSynth parts should go in unofficial. Anyone object? Kevin (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) Thanks Travis! Another gem. I've changed LPub and LSynth to use /MT. Kevin (16 years ago, 5-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) A note on those run-time libraries. LDView doesn't require them because I have selected Multi-threaded (/MT) as the Runtime Library on the C/C++ -> Code Generation preference section (instead of the default of Multi-threaded DLL (MD)). This (...) (16 years ago, 4-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) Cool, a new lsynth is finally grinding it's way through the release process. If it helps, I have a small executable using Lars' portable LDrawIni.c code (same as used by ldview?) that finds the ldrawdir and prints it out on the command line. (...) (16 years ago, 4-Mar-09, to lugnet.cad)
 
  Re: LSynth 3 available on kclague.net
 
(...) A quick glance at the InnoSetup help makes it appear that this will require Pascal scripting of a new wizard page, which is unfortunate. On the flip side, one of the InnoSetup examples (CodeDlg.iss) shows how to create a custom wizard page. (...) (16 years ago, 4-Mar-09, to lugnet.cad)


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