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  Re: Tyre 30.4x14 VR
 
ludo soete schrieb: (...) This part is already an official part. Please download the the actual parts updates to install it on your system. cu mikeheide (18 years ago, 15-Mar-07, to lugnet.cad.dat.parts)
 
  Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
 
(...) Hi, me again! Just started watching the first Bricksmith video and I noticed you pointed out something that's always bugged me - how the part browser matches spaces literally. I guess the LDraw part descriptions all reserve two characters for (...) (18 years ago, 16-Mar-07, to lugnet.cad, lugnet.cad.dev.mac)
 
  Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
 
(...) (URL) (18 years ago, 16-Mar-07, to lugnet.cad)
 
  source code for minifig generator?
 
Hello, I am contemplating a minifig editor that would work like the generator but would be able to select and modify minifigs in an LDraw file. I'm not sure yet whether I'll use Java or C++, but even if I use Java the source code for the generator (...) (18 years ago, 16-Mar-07, to lugnet.cad.dev)
 
  Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
 
(...) first video and look forward to watching it and the others. It appears that you have put a lot of time into this project and I anticipate that it will appreciated as a great resource. Anyway, as a fellow Bricksmith user I am eager to pick up (...) (18 years ago, 16-Mar-07, to lugnet.cad)
 
  Re: L3P question concerning MPD files
 
(...) OK. Now I see where you're heading. Yeah if you want all that automated a program might be the best mesh. Being a script kind of guy I'd just do it all by hand in POVray and write a perl/imagemagick script to combine them. I never use standard (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Sorry, no offense intended - I'm afraid I didn't provide a good description of what I was going to do. I was planning to write a little tool to automatically combine images (such as: take picture1, draw picture2 scaled down to 20% into the (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
 
I'd happy to announce a new tutorial: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series (URL) From the webpage: This series of videos walks through the process of creating a dancing mech from start to finish. Here are the (...) (18 years ago, 16-Mar-07, to lugnet.announce, lugnet.cad, lugnet.animation, lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Which is *exactly* what I've been trying to say (to other people in the past as well). I've also figured out a way to use an LDraw editor to create keyframes (because I'm tired of having to imagine everything and render and have it come out so (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) I guess what I'm trying to say is that if you spend the time learning how to use POVray rather than writing a GUI MPD editor then not only can you do what you describe really easily, as an added bonus you can make your renders look good in the (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Well, great, also with a graphical settings editor? Is there any alternative for L3P then, which is written completely in POV-Ray? Or would the POV-Ray script have to call L3P then? Thanks for improving my knowledge on POV-Ray :-), regards, (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) I imagine I can do that in less than 20 lines of POV-Ray code using an INI script. Tim --snip-- (18 years ago, 15-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Well, can you create a POV-Ray file which will automatically read in an LDraw MPD file and use settings files or maybe even a GUI to select submodels from the MPD file and render those to several picture files? That would be an interesting (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
 
  Re: LSynth and minifig chain
 
(...) Are we? I didn't know that, but I did get your email the other day and checked the year old 2.2 source code out of CVS. I fiddled with it a bit and found simple workarounds for most of the problems with the minifig chains in that version. (...) (18 years ago, 15-Mar-07, to lugnet.cad, FTX)
 
  Re: LSynth and minifig chain
 
(...) yes he is + Don Heyse and Orion Pobursky (...) no idea, I'm not Kevin. mail and ask. (...) w. (18 years ago, 15-Mar-07, to lugnet.cad)
 
  Re: LSynth and minifig chain
 
(...) Thanks for the information. Is Kevin still the one doing development of LSynth, and do you know if he is accepting additional beta testers? If not, I'll just build my chains by hand for now. -Joel (18 years ago, 15-Mar-07, to lugnet.cad)
 
  Re: Parts Updates
 
(...) a tutorial on this will come out in a few days. w. (18 years ago, 15-Mar-07, to lugnet.cad.mlcad)
 
  Re: LSynth and minifig chain
 
(...) no, 3.0 is currently betatested. yes, it will support the generation of minifig chains. the easiness of the overall handling in MLCad (with a spot on the minifig chain) is currently in the hands of the PT admins. w. (18 years ago, 15-Mar-07, to lugnet.cad)
 
  Re: Parts Updates
 
(...) I really should have sent my above reply to this group (lugnet.cad.mlcad) instead of lugnet.cad like I did. For those of you who read this group but not lugnet.cad, I'm copying the reply, since this is generally useful to any MLCad user who (...) (18 years ago, 15-Mar-07, to lugnet.cad.mlcad)
 
  Re: L3P question concerning MPD files
 
(...) Neat. I look forward to this, because I've been meaning to learn more about POV-Ray. I've been putting off doing final renderings for my recent LDraw models because POV-Ray has been a bit of a black box. Your point about its relative (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)


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