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 CAD / *37705 (-20)
  Re: Minor enhancement to PT UI
 
(...) -Orion (19 years ago, 28-Apr-05, to lugnet.cad.dev)
 
  Re: LSynth and string
 
(...) Thanks Larry, I'll see what I can do with them. Tim (19 years ago, 27-Apr-05, to lugnet.cad)
 
  Re: Conditional lines on sloped wedge parts 43720 and 43721  [DAT]
 
(...) Good idea with a twist primitive (twist.dat ?). Perhaps it would be simpler if it were only in one octant: 2 24 0 0 0 0 0 1 2 24 0 0 1 1 1 1 2 24 1 1 1 0 1 0 2 24 0 1 0 0 0 0 POV code would be: //x - yz = 0 quadric { <0,0,0>, <0,0,-1>, (...) (19 years ago, 27-Apr-05, to lugnet.cad.dat.parts)
 
  Re: LSynth and string
 
"Larry Pieniazek" <larry.(mylastname)@...e.DOT.com> wrote in message news:IFK7Js.p6p@lugnet.com... [ ... snipped ... ] (...) part, (...) farther (...) Not really relevant to this discussion but Cary Clark's TrackDraw application does this! Mike (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Minor enhancement to PT UI
 
I made a small change to the user interface for the Parts Tracker. Previously, the "Lookup" box (at the right end of the navbar) would only accept filenames for searching. If you didn't enter the name of a file currently in the unofficial library, (...) (19 years ago, 26-Apr-05, to lugnet.cad.dev)
 
  Re: LSynth and string
 
(...) (URL) a 4 sided one) (URL) the 6 sided one I now use) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  6 sided string "primitive" with emphasis on primitive!  [DAT]
 
Since there was some discussion about this... I posted the 4 sided one here (URL) of these are very "good" as in high fidelity, they totally do not model that the string is 3 twisted cylindrical/toroidal shapes, but for black string they work pretty (...) (19 years ago, 26-Apr-05, to lugnet.cad.dat.parts)
 
  Re: LSynth and string
 
(...) I'm not too familiar with Lego string either but my proposal would be most useful for situations where you have any number of colours, twisting slowly around the string length (like a candy cane for example). I certainly don't recall seeing (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) I'll work on it. (...) I'll work on this too. (...) Kevin (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) For POV-Ray, it seems like the best results would be obtained through some kind of mapping. Use a plain cylinder object with 'string texture' mapped onto it. Steve (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) That sounds like the best idea, if someone wants to make this file. If no one has the time or inclination, then let's not hold this process up. (...) That would be a good idea, too. Steve (hmm, I wonder why lugnet won't accept this post?) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) Those are definitely advantages toward Larry's file. We should probably integrate Larry's code into my subfile, one way or the other. One way to integrate the part files would be to submit Larry's file as a a subfile, in parts\s\, and have the (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) I know I've seen black and red LEGO string, but I've not seen multi-colored string (I'm not very worldy that way sticking to robotics and technic). Larry produced a string segment that looks a little like one of those tiny stands they get (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) LEGO string is a tri-twist. LSynth knows about twisting things (e.g. minifig-chain). LSynth's twist amount/fixed segment is configurable. We could decide what the sortest segment we would ever need and then maybe use 3, 6, or 9 cylinders to (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) Should the black be changed to "main color" but the grey left as is? My quick cheat was that by using grey with the black I was sort of, at low rez, mimicking the highlighting that you get from the string's surface (most string fibers are (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) I like Larry's string part better for several reasons. His braid is implemented as twisted surfaces rather than edge lines so it'll show up in both LDRAW and POV. It also uses many less poly's so it'll draw significantly faster. And finally, (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) Those certainly are advantages. I just crashed MLCad trying to use it in a model so I could play with the color so it took me a while to look at it. Honestly, I don't think it does any better at modeling twisting than I did. I at least have (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) <snip> (...) I'll check it out tonight. Maybe we can let Larry off the hook :P (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) Is this one any better? (URL) does have the advantage of actually being submitted to the Parts Tracker, and now it's certified for the next release. Steve (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) I can think of a way to deal with different coloured strands. You rotate each element (with the multiple-colours defined on it) around the gradient of the position of each element, increasing the angle as you go along. I can send details on (...) (19 years ago, 26-Apr-05, to lugnet.cad)


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