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 CAD / *36370 (-20)
  Re: LDGlite and LPub
 
(...) I thank you for the complement, but in this particular instance, I have to give credit where credit it is due. I'm sure I could have derived the above equation on my own, but here is the actual comment out of LDView that I got the above from: (...) (20 years ago, 26-Oct-04, to lugnet.cad.dev)
 
  Re: LDGlite and LPub
 
(...) See, this is why ldview is so much better. I'm still trying to absorb the first post and you whip out the math. Ok, apparently I knew about the horizontal/vertical bit at one point because the code to print an l3p command line contains this (...) (20 years ago, 26-Oct-04, to lugnet.cad.dev)
 
  Re: "Clusters" of Studs?
 
(...) Yeah, they'd be just the studs. (...) I'm not opposed to that; I don't see a compelling choice between stug* and stus*. Because I had files that used them, I went ahead and submitted stug3, stug4, stug6 and stug8 to the PT. If people want (...) (20 years ago, 26-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) Try the following. 1) Open L3PAO 2) On the file menu select "TOOLS -> LOCATE LGEO LIBRARY" If L3PAO does not know where the LGEO library is at it will prompt you for the path. In your case choose D:Program FilesLdrawAppsLGEO] 3) Also make sure (...) (20 years ago, 26-Oct-04, to lugnet.cad.ray, FTX)
 
  Re: "Clusters" of Studs?
 
(...) Just to clarify, would these include the surface between the studs, or just the studs? I think logically they should include just the studs but just wanted to make sure. (...) Maybe, if that is a future possibility, the square ones should be (...) (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: Click-Rotation Parts
 
(...) Are there any further news on the knight parts? I wanted to start building them and found this discussion. So it would be interesting how far the proceeding is come up to now. Michael Heidemann (mikeheide) (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts)
 
  Re: New Part: 3036p01.dat - Plate 6 x 8 with Red Side
 
(...) There have to be more parts like this for the set 310. I tried to model it in MLCad, but this both parts are not enought. Also why is this part not on the parts tracker? I cant find it there Michael Heidemann (mikeheide) (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts)
 
  Re: "Clusters" of Studs?
 
(...) ... Whoops; you're right. --Travis (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: LDGlite and LPub
 
(...) In case you don't want to think about the math, here it is: vfov = 2*atan(tan(hfov/2)/(...h/height)) --Travis (20 years ago, 25-Oct-04, to lugnet.cad.dev)
 
  Problem creating .pov using LGEO parts in L3PAdd-on
 
I have always had problems with the -lgeo (Use LGEO Library). At first I put it down to incorrect installation but I recently re-installed using the all-inone installer. My installation is to D:\Program Files but other than that is pretty much (...) (20 years ago, 25-Oct-04, to lugnet.cad.ray)
 
  Re: "Clusters" of Studs?
 
(...) From the way Steve explained it, it sounds like stug4 would be a 4x4 square, not a 2x2 square, in which case going from stugN to stugN+1 actually does give you another 2N+1 studs. When you think about it, by your reasoning, you'd never (...) (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: LDGlite and LPub
 
(...) Please note that L3P's field of view is the horizontal field of view, and OpenGL's is the vertical field of view. You have to convert if you want the same result. You can check real quick by doing a square image in each. If they look the same, (...) (20 years ago, 25-Oct-04, to lugnet.cad.dev)
 
  Re: "Clusters" of Studs?
 
Since I haven't authored any parts, I'm not going to go into this too deeply, but I think that square groups is a good idea. One minor note. Going from one group size to the next gives you 2 * sqrt(N) + 1 new studs, not 2N + 1. --Travis (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
Steve, I say, "Go for it." ;) Franklin (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: magnet.dat
 
The first question: I don't have the older trainsets. Have LEGO magnets always been the same size? (I think they have) Unless they've changed in size, we should all be using the same size magnet in LDraw. You are correct, s\magnet.dat is both the (...) (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts)
 
  Re: LDGlite and LPub
 
(...) <snip> (...) Ooooohhhhh. Thanks for that one..... that will make my code smaller. (...) Kevin (20 years ago, 25-Oct-04, to lugnet.cad.dev)
 
  Re: LDGlite and LPub
 
(...) Yeah, me too, but opengl requires it. I didn't make them automatic because the ldlite parser draws as it parses, so it doesn't have access to the bounding box of the model. I'll fix it for the l3 parser to default the clipping planes just (...) (20 years ago, 25-Oct-04, to lugnet.cad.dev)
 
  Re: LDGlite and LPub
 
(...) I just wasn't sure what to do with -z and -Z. LPub has to manage ROTSTEPS and such, so it pre-rotates the model into the desired view angle. It also centers the model in the process. The default value of -z10 clips the front of the car off. (...) (20 years ago, 25-Oct-04, to lugnet.cad.dev)
 
  magnet.dat
 
I think I can not use magnet.dat for the old Plate 2 x 4 with Magnet Holder (x499.dat) for the following reason: 1) I assume, that the newly created parts should be like reality. 2) Magnet.dat looks to me like a subpart that should not be like it (...) (20 years ago, 24-Oct-04, to lugnet.cad.dat.parts)
 
  Re: LDGlite and LPub
 
(...) I can live with -ms, but would prefer to have -mS working also. I'm not sure if the rapid popping up and down of the window will cause palpatations. (...) Thanks again, Kevin (20 years ago, 25-Oct-04, to lugnet.cad.dev)


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