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 CAD / *36060 (-20)
  Me and my LDRAW ideas
 
Hello, everybody!!! , don't say hi doctor nick lol I'm still on the ldraw rpg or what ever online idea but I haven't cancel the idea as I normally do I'm working on another similar project but for now just single player , well is not a game is an (...) (20 years ago, 18-Sep-04, to lugnet.cad)
 
  Playing around with Colors
 
I decided to see what my (URL) TC-510> model looked like in different colors. So today I made up a few variations. (URL) That's the only one where I dropped a pilot in there. I also looked at (URL), (URL), (URL), (URL), (URL), and (URL). Which do (...) (20 years ago, 17-Sep-04, to lugnet.org.us.michlug, lugnet.cad.ray, FTX)
 
  Re: LPub and white on white
 
(...) Ah! I didn't realize that submodel level 0 was the "root" level. I guess as my file doesn't really have submodels I didn't think to try these settings. Thanks! And BTY, the link to the installer on you main page says it is for 2202 but it (...) (20 years ago, 17-Sep-04, to lugnet.cad.ray)
 
  Re: LPub mask generation
 
(...) This project seems pretty old, but you've set me on the right track. PNG provides compression like JPG and no loss of image quality like BMP. Plus POV-Ray supports alpha channel with PNG. These three combined set me off on the task of (...) (20 years ago, 17-Sep-04, to lugnet.cad.dev)
 
  Re: LDraw.org 2004-03 Parts Update Now Corrected
 
(...) Is the All-In-One installer also updated? (20 years ago, 17-Sep-04, to lugnet.cad)
 
  Re: LPub mask generation
 
(...) If you're interested, LDView has two C++ classes that together allow you to write a PNG via libpng. They have the advantage of being much easier to use that libpng itself. Take a look in the LDView source at TCImage.{h,cpp} and (...) (20 years ago, 16-Sep-04, to lugnet.cad.dev)
 
  Re: LPub mask generation
 
(...) I just upgraded to Borland C++ Builder 6, and there is a good PNG library for it. I'll use that and convert LPub over to use PNG (instead of BMP and JPG?). Alpha channel will be nice, allowing for semi-transparency. Kevin (20 years ago, 16-Sep-04, to lugnet.cad.dev)
 
  Re: LPub and white on white
 
(...) The most recently released version of LPub lets you control this: Building Instructions->Submodels provides background color controls for up to four levels of submodels. Submodel level 0 is the top level model in you design. (...) Man I would (...) (20 years ago, 16-Sep-04, to lugnet.cad.ray)
 
  Re: LPub mask generation
 
(...) LPub is written in Borland C++ Builder, which is the C++ version of Delphi. The programing language is different, but the libraries are the same. I'd like Alpha channel, instead of binary bitmap, because it might provide some help with (...) (20 years ago, 16-Sep-04, to lugnet.cad.dev)
 
  LPub and white on white
 
I am trying to use LPub to generate a set of building images where most of the bricks are white. Unfortunately, they blend in completely with the background at the tops of the bricks. I have found the setting for setting a BG colour for the part (...) (20 years ago, 16-Sep-04, to lugnet.cad.ray)
 
  Re: LPub mask generation
 
(...) LPub is written in Delphi, if I'm not misremembering? Have you looked at (URL) can't say I understand all of the code at a quick glance, but it looks like all you have to do is setting the Alpha channel to a suitable value for every pixel, and (...) (20 years ago, 16-Sep-04, to lugnet.cad.dev)
 
  Re: LPub mask generation
 
(...) Careful! A *Windows* color value uses the high bit to indicate that the rest is an index into the 'System Color Palette' and not a RGB value at all (In Delphi you have ColorToRGB() to get the RGB value from such a 'color'). I'm not at all sure (...) (20 years ago, 16-Sep-04, to lugnet.cad.dev)
 
  Re: LPub mask generation
 
(...) What about jpeg 2000? It seems to have some sort of support for alpha channels. Don (20 years ago, 16-Sep-04, to lugnet.cad.dev)
 
  Siggigraph render
 
No-one seems to have mentioned this yet so I thought I'd post a link (URL) text size on the page is a bit small by default for some reason. The animation is well worth downloading if you've got the speed (80Mb) Tim (20 years ago, 16-Sep-04, to lugnet.cad.ray)
 
  Re: Radiosity example (F1 Ferrari) once again
 
(...) That looks great, I'm going to steal your radiosity settings! As I'm a bit new to radiosity (I've attempted it a couple of times), do I just paste the contents of your .txt into the beginning of my .pov file? tim (20 years ago, 16-Sep-04, to lugnet.cad.ray)
 
  Re: LDraw.org 2004-03 Parts Update Now Corrected
 
(...) I would just like to say that this parts update contains my first created part from scratch (264.dat). My parts in previous updates were fixes of existing parts or new patterns. This encourages me to continue creating parts in the future. (...) (20 years ago, 16-Sep-04, to lugnet.cad)
 
  Re: LDraw.org 2004-03 Parts Update Now Available
 
(...) Now fixed - see (URL) Many thanks for reporting this so promptly. Chris (20 years ago, 16-Sep-04, to lugnet.cad)
 
  LDraw.org 2004-03 Parts Update Now Corrected
 
There was a problem with the self-extracting archives for lcad0403 and the new complete archive that created the files in c:\windows\temp. This has now been corrected in the versions of these downloads at (URL). If you downloaded the original (...) (20 years ago, 16-Sep-04, to lugnet.announce, lugnet.cad)  
 
  Re: Certifying sub-parts (was: LDraw.org 2004-03)
 
(...) Maybe comments could be left by the submitter somewhere to prompt you when preparing an update? Still relies on it being seen, I guess. (...) Yes, I see. I could re-submit them as x170 and x171, but I don't know if the system would let me? And (...) (20 years ago, 16-Sep-04, to lugnet.cad)
 
  Re: LDraw.org 2004-03 Parts Update Now Available
 
(...) Is that just the exe? The zip appeared to work fine. ROSCO (20 years ago, 16-Sep-04, to lugnet.cad)


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