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  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I tend to enjoy a camera angle of 55 for perspective renderings, the default (67, I think) has too much perspective. -Tim (21 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Well, I attempted to do that with ldglite a year or two ago: (URL) it has a few bugs, and a new L3P release with lots of handy new command line options seemed imminent at the time so I put it on the backburner. I think it should work ok to (...) (21 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) A few teething problems are perhaps to be expected. Setting the latitude to 30° and the camera angle to 20 gives a reasonable view of all sides. Cheers, Allister (21 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: April MOTM &SOTM Contest
 
Orion, I can sympathize. I still feel like I'm just stumbling through POV-RAY myself. May I suggest using L3P and L3P-Add-On (in case you're not already using them)? These help me tremendously. As far as camera angles go, I almost never use a height (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I think most people won't fault you at all, the goal of a leval playing field is a very good one. MoTM should be about the models, not the renderings. I was able to decide which model I liked best nonetheless. (...) I am a total novice at this (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I'm well aware of my knowledge limitations regarding good camera position, settings, etc. I'm open to suggestions and/or training. I apologize for the way the renders turned out this month, I was hoping for a good start to the new format. (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Web-based LDraw viewing
 
(...) Hello Mike and Orion. The ActiveX controls generate distrust, but by the moment I have not found a better method (waiting for a good implementation of opengl for java), and that occupy a space as small as 80kb. Time ago I had present the Java (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) As an entrant, I have one comment. I understand the desire to to render all models with the same setting but I think those settings need to be tweaked a bit. The default camera settings allow for a perspective effect, but at close range, they (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Naming Technic Liftarms
 
(...) Hi Steve!.. How is it going since we last talk? Anyway, here are the names that I use in my personal database: Technic Brick Technic Half Beam Technic Half Beam Liftarm Technic Beam Technic Beam Liftarm Technic Beam Liftarm Double-Bent Which (...) (21 years ago, 5-Apr-04, to lugnet.cad.dat.parts, lugnet.db.brictionary)
 
  Re: Naming Technic Liftarms
 
(...) Two alternate thoughts (which I'm pretty sure have been mentioned before): 1. Stick with 'liftarm' for the half-width parts, and 'beam' for full-width parts. 2. Use 'liftarm' for parts with crossaxle holes, and 'beam' for parts with only (...) (21 years ago, 5-Apr-04, to lugnet.cad.dat.parts, lugnet.db.brictionary)
 
  Re: HDRI and radiosity (part 2)
 
Hi Sven/everybody, I adjusted the finish of all the colours and changed some colours completly. This (URL) is the result of the new colours. I would still advise to use some lighting, even very soft. This will give you some highlights and soft (...) (21 years ago, 5-Apr-04, to lugnet.cad.ray)
 
  Re: new and old colours
 
(...) Hi Orion and Jeroen, I'm only a 'stupid' user so please help me with some things. I think I understand that the color definitions are made in the ldconfig-file. And I recognized that this file is developed and supported by ldraw.org. Some (...) (21 years ago, 5-Apr-04, to lugnet.cad.ray, FTX)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I've gotta agree here. It's not so much the distortion that's the problem, it's that the viewpoint is so high that you don't get a clear enough view of the sides. It's especially noticeable in (URL) this> shot. What latitude is the camera set (...) (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Actually I was thinking about using a different rending technique every month. This month it was POV-Ray Jeroen's Radiosity Include. And I lied, next month won't be MLCad straight but LDGLite. Maybe I should post a 3-4 month outlook? -Orion (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Yes, maybe it's a good idea to use MLCad straight, but the models look *so* much better when POV:ed, it's a pity not to do it... I think a distant camera with a small angle, giving a nearly isometric view, is best if using POVRay. Of course, (...) (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) The point is to not take the rendering into account. In fact next month I think I'll make the pictures straight from MLCad just to illustrate the fact that this contest is not about the rendering. -Orion (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Please, can the curator for .cad update the BlockCAD link?
 
(...) rather than to admin.general. If you ever have a question about who is the curator for a particular group or hierarchy, see the front page of admin.curators... you'll find a link there to let you look that sort of thing up. It is (URL) This (...) (21 years ago, 4-Apr-04, to lugnet.cad, lugnet.admin.curators)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I must say I sincerely dislike the rendering options used for MOTM. The distorted perspective caused by having the camera so close makes me want to vote *NO* to all pictures :-( Maybe I'm showing my age, but I see *nothing* cool in this kind (...) (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: new and old colours
 
(...) Actually the ldconfig file is the spot where all the offical color definitions (via !COLOR statements) will be located. Ideally all the LDraw compatible programs that display colors will use this file as a source for the color attributes (...) (21 years ago, 4-Apr-04, to lugnet.cad.ray)
 
  Re: new and old colours
 
Thanks Orion, but as far as I understand this only discussing making one's own custom colours and doesn't discuss adding new colour numbers to the excisting ones, that was my question. Jeroen (...) Statement: (...) the (...) (21 years ago, 4-Apr-04, to lugnet.cad.ray)


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