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  Re: LPub open source?
 
(...) Well, I don't have borland C++ and I'm not sure if you'd consider it helpful, but if you were to open the source there are some things I suspect I would do. I'd probably try to build as much as possible with gcc. Then I might try to replicate (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: Announcing LEGO Digital Designer 1.0
 
Hi Jake! (...) Sounds great! (...) I'm very excited by this idea. I'm glad you are planning to work with what the community has developed and used. As you mentioned in the previous paragraph, this provides an excellent opportunity for kids using LDD (...) (21 years ago, 30-Apr-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: Lego XML?
 
(...) Color is a bad concept when you're making parts, it would be much better to have a material library instead. For example, currently we use the same black color to describe tires, the reflective sides of bricks and the non-smooth sides of (...) (21 years ago, 30-Apr-03, to lugnet.cad)
 
  Re: LPub open source?
 
(...) Who, me, vocal? Naah. ;-) I hope you find people to help with the project, as you know, I'm not a programmer. Of course, I'm willing to help test! -Tim (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: Elections and Membership in ldraw.org
 
(...) Right. I (perhaps naiively) assumed the DB cross-checking would help solve that. (...) Cool :-) I'm glad we aren't stuck. -Tim (21 years ago, 30-Apr-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LPub open source?
 
Tim? (...) the (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: Elections and Membership in ldraw.org
 
(...) look at Amy's post, and what she pointed out. For making sure each member is unique, the list (that I snipped) doesn't help. But I suggest we move on anyway, and just require a unique working email address for now. We can try to think of other (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev.org.ldraw)
 
  LD4DModeler 1.0 Available
 
I've put up the newest version of LD4DModeler, it's the release of 1.0 (finaly). You can find it on (URL) in the 'download' section. Note the new url, It's only a redirector at the moment but I appriciate it if people use this url to link to (...) (21 years ago, 30-Apr-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev) ! 
 
  Re: Printable parts list/Lego visual dictionary?
 
Color chart, eh? Not a bad idea. I usually print out LDraw.doc or LEdit.doc for that. But I'll work on incorporating it into the next release. Thanks, Patrick (...) (21 years ago, 30-Apr-03, to lugnet.build, lugnet.cad)
 
  Re: Elections and Membership in ldraw.org
 
(...) The above set sounds OK to me. (...) I think you've found a good balance by the set above. Todd has mentioned a system for cross-checking IDs for uniqueness elsewhere in this thread, which I think is important to be able to claim an off-site (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Elections and Membership in ldraw.org
 
(...) Maybe I'm missing something...but, wouldn't we only need to validate someone for an LDraw.org member account once? When they sign up, they provide a piece of info to verify their identity, and then they're allowed to create an account with a (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Elections and Membership in ldraw.org
 
Hi Todd - In lugnet.cad.dev.org.ldraw, Todd Lehman writes: [...] (...) The systems you outlined above sound cool. It would be great if this could help with verifying people based on LUGNET member ID's. -Tim PS - are you by chance switching over to (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev.org.ldraw)
 
  LPub open source?
 
If I were to open source LPub on sourceforce, is there anyone out there with borland C++ builder 5.0 that would be willing to help me? I don't want to bother if no one will help. Lots of people want things, but often the most vocal don't have the (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: Announcing LEGO Digital Designer 1.0
 
(...) Does this mean there will be a complex, powerful LEGO building tool to be released later or does this mean the graduation towards the LDraw tools such as MLCAD? (...) Multiple file formats never seem to work out too well (can you say BETA vs. (...) (21 years ago, 30-Apr-03, to lugnet.cad, lugnet.lego.direct)
 
  EPS output from LDGLite (Was: LDraw -> EPS)
 
(...) Yes. But I need to overcome my strong dislike for C code every time I open a C file to do anything with it. (...) Yes. Take a look at my LEGO purist's fighter> for an example: (URL)and the elimination of occluded polygons. Yes. The above file (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: Elections and Membership in ldraw.org
 
Quoting "Kevin L. Clague" <kevin_clague@yahoo.com>: (...) I was only suggesting that the user provide their LUGNET membership number when voting, really. But I'm not nearly as concerned with Ballot stuffing as say, Dan is. :) J (21 years ago, 30-Apr-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LPub 2.2.0.0 Available
 
My point was that EPS is not as generally useful as say, a page layout mechanism. The step layout controls that I just released are very cool, but when you try to do something like this: (URL) multiple steps packed together, the current mechanism (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LDraw -> EPS (Was: LPub 2.2.0.0 Available)
 
(...) You really should. I don't have as much free time these days so it's been a bit neglected by me. (...) Most of the code is in gleps.c. That's the part that needs work. Otherwise you can search for the variable EPS_OUTPUT_FIGURED_OUT in main.c. (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)  
 
  Re: Lego XML?
 
Hi: Let me add my two cents: As I hope you ALL know :-), I'm working with a student of mine in a new verison of LeoCAD called LeoCAM, which main feature is the ability to connect parts by their connectors (like axles, axle-holes, stud,stud-inles). (...) (21 years ago, 30-Apr-03, to lugnet.cad)
 
  Re: LPub 2.2.0.0 Available
 
(...) I know `pnmtops` very well (there's a bug in one of Red Hat's versions of it), but once you have rasterised a vector image, there is really no way to get back to the quality of the vector image again. Using `pnmtops` you will either get much (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)


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