| | Re: Two questions on primitives
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(...) One other thing,[1] the primitives which are most commonly used with the INVERTNEXT flag/statement are the *-*cyli.dat files. All of these files (the regular cylinder primitives) have BFC'ed versions posted on the Parts Tracker. -- Steve 1) (...) (23 years ago, 31-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: GLUT for MacOS X
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Dietmar Planitzer has a release 4 of his GLUT for Mac OS X. Menus are not any longer on the menu bar, they are contextual menus on the individual windows. Lots of other changes were described - this guy is really keen on GLUT. The URL is still: (...) (23 years ago, 31-Mar-02, to lugnet.cad.dev.mac)
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| | New Ldraw Model.
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My second Ever Creation With LDraw . Dont Know What She Is Yet But Soon Ill Have Her Done. Here Is The Link To My Gallarie. (URL) (23 years ago, 30-Mar-02, to lugnet.cad)
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| | Re: Online Mac instructions.
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(...) I would strongly suspect that the ANSI C functions that you are calling are internally using the Mac (HFS) File System. I don't see how it could do otherwise. The library functions may be doing a crafty dance to accomplish certain things, but (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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| | Re: Two questions on primitives
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Thanks guys. You cleared up my only question with BFC -Orion (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Online Mac instructions.
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What is the problem with case exactly on macLDGLite? The linux parts distribution has different case directory names and ldglite has a problem with that? Is it just the directory names that are trouble? LDRAW has the same notion of case as DOS, (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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| | Re: Online Mac instructions.
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As case sensitivity, I haven't changed the actual parser code, so if the directory names are in upper case then it should work. However I must confess I haven't tried using the linux ldraw primitives, so to redress this, I have just downloaded the (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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| | Re: Online Mac instructions.
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(...) From my experience, I think thats correct. Whatever case you create something as is the actual case that it is stored as. But, the ability to open a file is 'case insensitive'. Therefore, while it does preserve case when creating a file, you (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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| | Re: Online Mac instructions.
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(...) I have to admit, I'm stumped on this one. According to several sources on the internet, the Mac HFS filesystem is case preserving for writing, but case insensitive for lookups. And since the OS 8-9 ldglite code seems to be using stricmp for (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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| | Re: Two questions on primitives
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(...) You've got it. When existing part files are made BFC-compliant, they have to be checked through completely. The main changes are fixing polygon wrapping and adding INVERTNEXT statements. Until a file is labeled BFC-compliant, renderers (...) (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Non-coplanar vertices
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(...) Take a look at (URL). Quoting from the page: (...) Steve (23 years ago, 30-Mar-02, to lugnet.cad)
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| | Re: POV rendering file format
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(...) Hey, thanks for that tip! My BMP files don't live long anyway, I convert them to PNG right away, but it saves on hard disk thrashing. (...) (23 years ago, 30-Mar-02, to lugnet.cad.ray)
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| | POV rendering file format
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Hi All, Just thought I'd send this out. I'm sure most of you know this but for those who don't it is a huge disk space and upload/download time saver. By adding "+FN" to the POV or MegaPOV command line or click on the big "INI" button in the Windows (...) (23 years ago, 29-Mar-02, to lugnet.cad.ray)
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| | Re: Another Bug...
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(...) Hum.. may not be MLCad may be your system? But to be sure let see. My version of MLCad 2.12 is stable so let's make sure you have the same one. My says... MLCAD.exe 1,068KB Application 12/1/2001 6:34AM ALSO MAKE SURE THAT YOU HAVE THE (...) (23 years ago, 29-Mar-02, to lugnet.cad.mlcad)
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| | Re: Two questions on primitives
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(...) Is this a real issue? Parts can't be truly BFC compliant until all of their subparts are BFC compliant. So yes, you'll have to insert those INVERTNEXT commands. But the part wasn't BFC compliant before, and this is just another part of (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Another Bug...
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Well, after finally getting Ldraw and MLCad to my other (non-internet) computor, MlCad decides to crash. It asks me if I want to register the file types. Then, when you click yes OR no, it crashes (illegal opperation) and whenever I try to open it, (...) (23 years ago, 29-Mar-02, to lugnet.cad.mlcad)
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| | Re: memory for LGEO
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(...) (URL) is an example of a scene that used LGEo parts and has other stuff in it. You can make it more complex by adding 'better' terrain using FORESETR or TERRAGEN to it. This one took 4 minutes to render. POV has has problem when it must figure (...) (23 years ago, 29-Mar-02, to lugnet.cad.ray)
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| | Re: memory for LGEO
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(...) I would like to see a scene that matched the complexity of the LGEO library pieces. (23 years ago, 29-Mar-02, to lugnet.cad.ray)
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| | Re: Why aren't the technic gear teeth primitives?
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(...) If they were designed properly, the tooth profiles will be different between the 8t, 24t, etc. gears. The tooth profile of a gear follows an involute curve, which means the profile is the involute of a base circle slightly smaller than the (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts.primitives)
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| | missing two dat files - stu24b.dat and stu22c.dat
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Please Help! If someone could email me or post them here, I'd be very thankful. Don't know what happened to them, and I dont want to redownload every parts update just to get 2 dat files. Thanks in advance. (23 years ago, 29-Mar-02, to lugnet.cad)
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