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 CAD / *23480 (-20)
  Re: Rubber belts modelling utility
 
Hi Kyle, (...) ??? For pulleys in the horizontal plane it is easy to rotate the generated rubber belt 90°. Or do you mean something different ? Philo www.philohome.com (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Can someone make me a mini program " a calculator "
 
Hi to all programmers. Since I learned how to find whould take an animation to render without rendering all I noticed that there is only one calculator that calculates time "example: x seconds by y frames = zz hours yy minutes yy seconds to render " (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Subpart 3811S02.DAT Island pattern for Baseplate 32 x 32  [DAT]
 
Here's the subpart for the large Island baseplate. 0 ~Subpart for Baseplate 32 x 32 with Island Pattern 0 Name: 3811S02.DAT 0 Author: Andrew Westrate 4 1 318 0 -2 318 0 -52 274 0 -53 274 0 -2 4 1 274 0 -2 274 0 -53 256 0 -57 256 0 -2 4 1 256 0 -2 (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  New Part 3811 Baseplate 32 x 32 with Island pattern  [DAT]
 
Since I didn't have too much difficulty with the similar 16x16 baseplate, I've created the 32x32 Island baseplate from the Pirates line. Since there is already a pattern 01 for this part, I assumed this one could be 02, and named the sub-part (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Re: 3867 Baseplate 16 x 16 with Island Pattern  [DAT]
 
I've updated the part to have the blue parts hard-coded blue, and the remainder of the piece (the sides & bottom) grey. Andy 0 Baseplate 16 x 16 with Island Pattern 0 Name: 3867P01.DAT 0 Author: Andrew Westrate 0 Unofficial Part 0 CATEGORY Baseplate (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Rubber belts modelling
 
(...) That's real cool! Will you be considering the possibility of pulleys that are rotated 90º? (...) (23 years ago, 26-Mar-02, to lugnet.cad.dat.parts)
 
  Re: No tutotial for Terregen (was Re: Create Terrains and import to POV)
 
<snip> (...) Try the forester program it is much easier to use and can handle the terregen format. (23 years ago, 26-Mar-02, to lugnet.cad)
 
  Re: No tutotial for Terregen (was Re: Create Terrains and import to POV)
 
In lugnet.cad, Ahui Herrera writes: <basic premise snipped> (...) I fall into the intermediate camp. I do think a set of Ldraw/PoV/Terragen specific tips would be useful. You're 100% corrrect that there's no need to write tutorials for the programs (...) (23 years ago, 26-Mar-02, to lugnet.cad)
 
  No tutotial for Terregen (was Re: Create Terrains and import to POV)
 
Okay after further review of the two wonerful 3D scene generator programs that we have discovered [Terragen ((URL) Forestor (URL) I have concluded that I won't be creating a tutorial for them (at least no time so.) Why? Well, stop and think about (...) (23 years ago, 26-Mar-02, to lugnet.cad)
 
  Re: Resetting view?
 
(...) Even easier way - right-click in the view, select "View angle" from the menu, and change it from back to front. Also means your model will display the right way 'round in all the other viewers out there 8?) ROSCO (23 years ago, 26-Mar-02, to lugnet.cad.mlcad)
 
  Re: Resetting view?
 
Oh, ignore me - I'm being thick (well, it is nearly midnight and my brain is scrambled). Just select all the pieces and rotate them around - yeah yeah, I know that now!! Sorry to have troubled you all, I'm going away now. Thanks again, Andrew. (23 years ago, 26-Mar-02, to lugnet.cad.mlcad)
 
  Resetting view?
 
Hi there all, I'm new to this computer Lego computer design malarkey - so have a very stupid question. Is there any way, once you have completed a model in MLCAD, to reset which view is the "front" view? Only I seem to have accidentally made my (...) (23 years ago, 26-Mar-02, to lugnet.cad.mlcad)
 
  Re: LdGLite for MacOS 8.6 - 9.2
 
At last I have access to Lugnet. To access my public folder under MacOS 9, do the following. 1. Log onto your own iTools account from www.apple.com 2. Select iDisk from the buttons ontop of the screen 3. When the iDisk page shows up there will be 3 (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Create Terrains and import to POV
 
(...) You can get foester from here: (URL) looks like another real good scene generator program for POV/LDraw... In one word: WOW! AHui (23 years ago, 25-Mar-02, to lugnet.cad)
 
  Re: Calling for Beta Testers
 
(...) One position left (...) AHui (23 years ago, 25-Mar-02, to lugnet.cad)
 
  Re: Calling for Beta Testers
 
(...) One position left (...) One position left (...) <snip> AHui (23 years ago, 25-Mar-02, to lugnet.cad)
 
  Re: LdGLite for MacOS 8.6 - 9.2
 
For those who don't know, to access the iDisk, you connect via webdav. So, in Mac OS X, all you need to do is in the Finder, select "Connect to server" (command-k). Type in this URL: (URL) Mac OS 9, I really don't know. In Windows, etc., you will (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev.mac)
 
  Calling for Beta Testers
 
Hello all, I need several volunteers to help me test the upcoming LDraw installers that are now completed. I am looking for 10 volunteers. Two for each of the following systems: 1) Windows 98 (1st or second edition) 2) Windows ME 3) Windows NT 4) (...) (23 years ago, 25-Mar-02, to lugnet.cad)
 
  LdGLite for MacOS 8.6 - 9.2
 
Posted for Andrew: ---...--- Further to this subject, I have spent the last couple of months updating and rewriting LdGLite for the Macintosh. So it will run under MacOS 8.6 - 9.2 (development was done using MacOS 9.1, CodeWarrior 6.1 on my G4 - so (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev.mac)  
 
  Re: Subfiles - Question
 
(...) I think using subparts makes sense in this case. Steve (23 years ago, 25-Mar-02, to lugnet.cad.dat.parts)


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