| | Tutorials Section Reconfigured
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Hey everyone - I spent this evening reconfiguring the Tutorials section on LDraw.org. Now the directory structure is in place for the Tutorials section to begin expanding :-) Each category - Tips & Tricks, Modeling, File Format Conversion, (...) (23 years ago, 25-Feb-02, to lugnet.cad.dev.org.ldraw)
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| | Re: LDraw Tutorial Categories
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"Leonardo Zide" <leonardo@centroin.com.br> wrote in message news:Gr71A4.EyI@lugnet.com... (...) Yes, when we get the strucutre in place we can link to it. -Tim (23 years ago, 25-Feb-02, to lugnet.cad)
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| | Re: I have read the article about LCD
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(...) What are you meaning by multiple syntax levels, Damien? (...) Let me report that LMPL is almost ready. It is going to be published soon. (...) LMPL contains these in theory. (...) Of course we should. (...) Well, this seems to be usable. In (...) (23 years ago, 25-Feb-02, to lugnet.cad.dev.lcd)
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| | Repost: Datsville: Authors unknown
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(...) Looks like Brian Sauls. (...) Looks like Brian Sauls. (...) Looks like Jonathan Wilson??? (...) (23 years ago, 24-Feb-02, to lugnet.cad)
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| | Re: Where to find unspectactular sound effects?
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No, I don't think anyone is moderating Datsville anymore. I think that the reason John stopped his work with it was that Datsville had grown so big that it took too much time and CPU power to even render. Or something like that. I think that there (...) (23 years ago, 24-Feb-02, to lugnet.cad)
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| | Re: I need a list of what can I do with ldraw
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Here is what I have come up with: 1) Document your creations to build later 2) Create 'structually' impossible items 3) Create building instructions (using POV or MEGA-POV) 4) Create 3D scene images (using POV) 5) Create aniamtions (using POV and (...) (23 years ago, 24-Feb-02, to lugnet.cad)
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| | Re: Wher to find unspectactular sound effects?
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Is someone still moderating Datsville? Back in september 1999 I've made two contributions, but the've never actualy made it into Datsville. I don't know the reason for their absence. My contribution postings were: (URL) friendly greetings, M. (...) (23 years ago, 24-Feb-02, to lugnet.cad)
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| | I have read the article about LCD
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I have read the article about LCD. The primary usage of an LCad library is to provide many quality virtual parts. So the future of LDraw library is more and better parts. The primary usage of an LCad tool is to select and position virtual parts. So (...) (23 years ago, 24-Feb-02, to lugnet.cad.dev.lcd)
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| | Re: How to inline a part?
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(...) If you don't mind code, you can take a look at the Inline1part function in the ldglite source code. I think the comment density may possibly be high enough to make it understandible. Enjoy, Don (23 years ago, 24-Feb-02, to lugnet.cad.dev)
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| | m6693 [DAT]
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This is the garbage collection truck 0 Model: Refuse collection truck 0 Name: m6693.dat 0 Author : C.Daelman <cdaelma@pi.be> 0 Barrels should be Trashcans 0 On 2 pannels there should be a recycling picture 1 0 0 0 0 0 0 1 0 1 0 -1 0 0 3022.DAT 1 0 0 (...) (23 years ago, 24-Feb-02, to lugnet.cad.dat.models.sets)
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| | I need a list of what can I do with ldraw
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Does anyone have or is anyone going/want to make a list of what can we do with ldraw? So far I can only do images or videos what else can we do? (23 years ago, 24-Feb-02, to lugnet.cad)
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| | How to inline a part?
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Hello! Maybe someone can help me. What is the procedure to inline a part. I am just writing a little program and i would like to include that feature. Do i just multiply the points of the to be inlined part with the referencing line? Someone can (...) (23 years ago, 24-Feb-02, to lugnet.cad.dev)
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| | 32132 Technic Gear Rack 1 x 12 with Holes [DAT]
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0 Technic Gear Rack 1 x 12 with Holes 0 Name: 32132.dat 0 Author: Marc Klein based on 6630.dat (c)Remco Braak 1997 (rbraak@nat.vu.nl) 0 Unofficial LCAD Part 2 24 94 4 6 102 4 6 2 24 102 4 6 100.76 4 3.83 2 24 100.76 4 3.83 100.2 4 2 2 24 100.2 4 2 (...) (23 years ago, 24-Feb-02, to lugnet.cad.dat.parts)
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| | Re: Datsville anim. joint project? Was: unspectactular sound effects? [DAT]
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(...) running, (...) Yes, maybe. My original thought was to have both: ((URL) 0 Frame 000 ... 0 STEP 0 Frame 001 0 CLEAR 0 [Hip] 1 1 0 -40 -8 1 0 0 0 1 0 0 0 1 970.dat This way, some viewers will produce a series of BMP's. With just 0 CLEAR alone, (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev)
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| | Re: Datsville anim. joint project? Was: unspectactular sound effects?
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(...) Perhaps 0 CLEAR might be a better choice than 0 STEP for animation. (23 years ago, 23-Feb-02, to lugnet.cad.dev)
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| | Re: video card
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(...) Before you debug, I'd try all 4 of (-le, -ledit, -LE, and -LEDIT) to see which methods have problems. Then comment out this line in main.c and recompile: #define USE_OPENGL_STENCIL This might fix the wireframe droppings at the cost of some (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
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| | Datsville anim. joint project? Was: unspectactular sound effects? [DAT]
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(...) A soundtrack would be very cool. I have composed some tunes but I'm not sure if they fit in to any of my animation ideas. I might hire you! Even when you look at a very short film, a cartoon or anything, at the end you'll find a huge list of (...) (23 years ago, 23-Feb-02, to lugnet.cad)
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| | Re: Problem with Seam Width
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(...) If you are thinking about making instructions, I would strongly suggest at least checking out MEGAPOV's find_edges function. Even without using the LGEO library, the instructions output is far and away the best I have seen so far for (...) (23 years ago, 23-Feb-02, to lugnet.cad.ray)
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| | Re: I made some test of a ldraw adventure game check it out!
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(...) I found this: ftp://ftp.simtel.net.../graphics/ Scroll down and click on agv10.zip. It will then download. Unzip it, and theres a gif viewing program, the gif89.dll, and a readme. I just cut and pasted the gif file to the ldraw adventures (...) (23 years ago, 23-Feb-02, to lugnet.cad)
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| | Re: Problem with Seam Width
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(...) The LGEO parts have rounded edges. That's why it doesn't make sense to have a "seam" between the parts. And Mega-POV will not be able to identify the edges simply because there are no edges! I you want to use the edges highlighting function in (...) (23 years ago, 23-Feb-02, to lugnet.cad.ray)
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