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 CAD / *21905 (-20)
  Re: Instructions for Mobile Message Decoder
 
(...) Yes- tweaking with the colors would probably be very helpful. I believe that MLCAD lets you do this. I'm confused about the "darker background" comment though. At least one other person mentioned this. I can certainly understand that another (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Proposal: New Parts Category for round parts
 
(...) It sounds like a good idea, although it fails the "is a" test. That is, if I look at a piece in my hand, I might think "It is a brick" "It is a slope" "It is a hinge" "It is a plate". I would not is "It is a round" I think the previous (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts
 
(...) I'd have no hassle calling them bricks, but they need to be called "brick with holes" or "brick, technic" or "technic brick" to distinguish them from hole-less bricks. Should it be a separate category? I lean towards yes, because there's quite (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts
 
(...) Thank you for bringing this to my attention. In the cause of accurate part identification, part 3836 is being renamed to Brick 3/4 x 1 & 1/2 x 1/2 Corrugated with Bar 4L at 30 Degree Angle ;) Steve (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw, lugnet.off-topic.fun)
 
  Re: Proposal: New Parts Category for round parts
 
(...) Well put. Describe parts by their geometry and connectivity configuration, not by the theme they came from or the type of use they were first put to. ONLY when doing so is terribly unweildly (sp!) would I break from that. Thus: not "rod 5l (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Instructions for Mobile Message Decoder
 
(...) There's not enough contrast within the black pieces. On my monitor it just looks like one large black POOP rather than several black pieces stuck together. LEGO uses a dark grey in their instructions, with a heavy black line to show the (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Rendering?
 
(...) The best (and only?) program to ray-trace LDraw-files is POV-Ray. But you can't open LDraw-files direct into POV-Ray. You have to convert them to .POV-files using L3P. Both programs can be downloaded via (URL) well, Jeroen (23 years ago, 7-Jan-02, to lugnet.cad)
 
  Re: Proposal: New Parts Category for round parts
 
(...) Thanks for clearing this up, Joshua. (...) How about the other suggestions made by Fredrik and me? ('... and myself'? I never was good at grammar) (...) What about the full-width beams with cross-axle holes in the ends? Are those liftarms or (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts
 
(...) Yes, they are bricks, but they are commonly called 'beams'. (...) Good point. I don't see the open center bricks being called beams. (...) If that was the only anomolous part, I'd be willing to label it a beam. I yield to your superior counter (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDRAW crash
 
(...) That is a known problem with LEdit. Jacob, thanks for adding this to the FAQ. (...) I'm not sure of your exact meaning here, so I'm answering both possible meanings: Yes, if you want to *edit* your part in LEdit, you will need to break it up. (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev)
 
  Rendering?
 
What programs do you guys (or gals) use for rendering (or ray-tracing, whatever the correct terminology is)? I created a model in MLCAD and was trying to find how to generate a rendered image of it. Thanks in advance. Play well. Tim Strutt 8^) (23 years ago, 7-Jan-02, to lugnet.cad)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Yes- I'm thinking that I'll do web versions that are optimized for browsing, and a downloadable zip of a more printable version. I'll have to keep the zips off of my site, though. These instructions are about 1Mb total (if I'm recalling (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Yes, that's a hard problem. I really would like numbers, but have yet to find an easy way to do good-looking numbers and have them positioned well. (...) I agree- but MLCAD doesn't easily do this. Would LDraw be better? (...) On anything but a (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Hey- those look pretty darn good! I'll investigate this. The extra shadows from the lighting are still somewhat distracting, but that may be worth it. Thanks! -- Tony Hafner www.hafhead.com (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Wow- I didn't realize there was a setting for this. I'll check it out. (...) MLCAD has a picture-generation dialog (there's an icon on the toolbar of a camera to bring it up). It lets you choose a few different options. I'm using this to (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: x191 & x192 part in the Parts tracker
 
(...) No, they don't have to be completely accurate. More accuracy is better, though. (...) Right. (...) Right, exactly. Nearly 100% of the usage will be the shortcut file. But LEGO identifies the top and bottom as two separate items, so we should (...) (23 years ago, 7-Jan-02, to lugnet.cad.dat.parts)
 
  Re: Some castle scenes...
 
(...) barracks at one time! Help! How will I stuff them all in!? *Visions of alot of people piled on top of each other dance in Mark's head.* -- Mark Nelson (23 years ago, 7-Jan-02, to lugnet.castle, lugnet.cad.dat.scenes)
 
  Re: Instructions for Mobile Message Decoder
 
(...) would be nice. -- Hop-Frog (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
Very nice! I could follow almost every step. Some suggestions: 1) As others have said, use numbers rather than arrows. 2) On some steps, the scale was too small, and I had trouble seeing exactly what bricks had been added. It's better to keep the (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Some castle scenes...
 
(...) Thanks! It's actualy the garrison of the Castle Newcastle, which will be appearing later this year. 270 Wurmhold troops. I could move it in closer. (...) Ah, thank you! I never really considered it to be very good. I really liked those arrows (...) (23 years ago, 6-Jan-02, to lugnet.castle, lugnet.cad.dat.scenes)


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