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 CAD / *14075 (-20)
  Re: [part] Updated S\973S01.DAT
 
(...) My personal (perfectionist) preference would be to remove the mark from 973s01.dat and add it in the correct colour to each decorated torso. Since I have authored the majority of the torsos, I feel a responsibility to do this (wishing I'd (...) (24 years ago, 25-Aug-00, to lugnet.cad.dat.parts)
 
  Re: 2nd. Idea for a new feature to help rotation of parts in Ldraw Cad software
 
(...) <SNIP> (...) Yes. Having the name and use the ROTATION meta command to store user defined rotation centers and predefined rotation centers seems a good idea to me. I suggest a modification to the ROTATION CONFIG meta command 0 ROTATION CONFIG (...) (24 years ago, 25-Aug-00, to lugnet.cad)
 
  Re: L3P / POVRay material questions
 
Sproaticus skrev i meddelandet ... (...) Sorry, no info on this. (...) This is how I do it in my Christmas renderings, (URL) Color46_t = #if (version >= 3.1) material { #end texture { pigment { rgbf <1,0.905882,0.211765,0.90> #if (QUAL > 1) filter (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
 
  2nd. Idea for a new feature to help rotation of parts in Ldraw Cad software
 
I would like to propose a slightly modified meta command set for the rotation points, based on the idea of Marc Klein. He suggested: 0 ROTATION CENTER x y z 0 ROTATION AXIS x1 y1 z1 x2 y2 z2 In MLCad I would like to use: 0 ROTATION CENTER "Name" x y (...) (24 years ago, 25-Aug-00, to lugnet.cad)
 
  Re: *** LDView v0.6.4 Released ***
 
"Mouser X" <mouser_x@hotmail.com> wrote in message news:FzFBnM.wH@lugnet.com... (...) however (...) resolution. (...) care (...) The next version I release will contain full-screen support. However, it is unknown whether or not will work properly (...) (24 years ago, 25-Aug-00, to lugnet.cad)
 
  Don't bother to reply (was Re: LDView full-screen TEST: feedback required)
 
At this point, don't bother to reply to the request. Since I didn't get any replies, I have gone forward with my full screen code using information off the net. This produced a number of fundamental changes in my full-screen handling. Conseqently, (...) (24 years ago, 25-Aug-00, to lugnet.cad, lugnet.cad.dev)
 
  Re: Idea for a new feature to help rotation of parts in Ldraw Cad software
 
Since it is relevant to the topic at hand, I would like to point all those who are following this thread to: (URL) I describe the Artemis Project. If you have already read through it, please forgive me for this post, but if you have not, I believe (...) (24 years ago, 25-Aug-00, to lugnet.cad)
 
  Re: The Artemis Project
 
(...) John, I have compiled a version for printing at: www.etymon.com/kn/te...print.html --Karim (24 years ago, 25-Aug-00, to lugnet.cad)
 
  Re: The Artemis Project
 
(...) Yes, I have thought of Sourceforge... The only reason I didn't propose it right off the bat, is that given that *I* won't be doing any programming, I didn't feel like it was my right to decide how the code would be offered. Sourceforge (...) (24 years ago, 25-Aug-00, to lugnet.cad, lugnet.publish, lugnet.cad.mlcad)
 
  Re: The Artemis Project
 
Would it be possible to obtain a copy for offline reading? Kind regards John Jensen (24 years ago, 24-Aug-00, to lugnet.cad)
 
  Re: The Artemis Project
 
I agree, having an Open Source cad project would be a very good thing. I definetely recommend taking a look at (URL) It's a free site sponsored by VALinux for hosting Open Source projects. It provides everything from cvs repositories and bug (...) (24 years ago, 24-Aug-00, to lugnet.cad, lugnet.publish, lugnet.cad.mlcad)
 
  Re: Idea for a new feature to help rotation of parts in Ldraw Cad software
 
(...) LSim. (...) so (...) respect (...) model file, (...) thinking (...) submodels (...) that's (...) This is a very good idea. I have been working on ways to make animations for a long time. The easiest way I have been able to do it is just how (...) (24 years ago, 24-Aug-00, to lugnet.cad)
 
  Re: L3P / POVRay material questions
 
(...) Thanks. :-, That's pretty much what I was doing (actually just using "ambient AMB * 3") -- but while the color becomes more "illuminating" of itself, it doesn't cast much light onto neighboring pieces. Is there a way to do this as well? (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
 
  Re: L3P / POVRay material questions
 
(...) I used something like: object { _578_dot_dat matrix <1-SW/8,0,0,0,1-SW/8...,0,SW/2,0> matrix <0.0170371,-0.991445...0.0170371, 0.00110712,-200.127,...9,-94.409> #if (version >= 3.1) material #else texture #end { Color36 } finish {ambient (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
 
  L3P / POVRay material questions
 
Hey all, While being fairly decent at LDrawing stuff, I'm still banging my head against some of the nuances of POVRay. (1) Can anyone help me answer these questions, or point me towards someone who can? a) How do I incorporate Anton Raves' color and (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
 
  Re: LDAO Question
 
(...) Yah, that was a problem with the minifig generator at one point. Steve (24 years ago, 24-Aug-00, to lugnet.cad)
 
  Re: new part 2865.dat (9v straight track)
 
(...) Hi Jonathan, Thanks for the message. I don't think that the mentioned 'sub parts' could be used in other parts. I can only think on the curved track & the point. Reading the messages on following link : (URL) me that i rather keep the file as (...) (24 years ago, 24-Aug-00, to lugnet.cad.dat.parts)
 
  Re: R2D2's body (Was: Voting Open...)
 
(...) Rotating 90-degrees (...) D'oh! I haven't had a chance to verify, but I do believe that I *did* rotate it while I was looking at it in LEdit! Sorry, y'all. Yep, I agree 100% with Tore and Steve on this. Cheers, - jsproat (24 years ago, 24-Aug-00, to lugnet.cad.dev)
 
  Re: [New Part] Minifig Skeleton Leg
 
(...) anywhere. So here it is... (...) do them... (...) Steve, I would like to do the torso. I had already started working on the arm, leg, and torso. Dennis. (24 years ago, 24-Aug-00, to lugnet.cad.dat.parts)
 
  Re: The Artemis Project
 
(...) Hehehe, well, That's not necessarily a *good* thing :) But it's true, I used screenshots of Photoshop to composite the interface screens, as that was what I had at hand. It also looks like the best interface I have seen, (...) He has. I'm not (...) (24 years ago, 24-Aug-00, to lugnet.cad, lugnet.publish, lugnet.cad.mlcad)


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