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Subject: 
Re: Real bricks vs. Virtual bricks (Was Re: A Question for all you CAD Mech builders...
Newsgroups: 
lugnet.build.mecha
Date: 
Wed, 7 Jun 2000 19:34:57 GMT
Viewed: 
2958 times
  
In lugnet.build.mecha, Paul Baulch writes:
> 
> Mark Sandlin wrote in message ...
> > 
> > Why should I sit in front of the computer when I could be in the other
> > room building stuff? I already spend 8 hours every day in front of the
> > computer working. When I get home, I'd rather have the tactile stimulation
> > of the real bricks.  IMO, having to pick and choose bricks based on what's
> > in your collection is part of the building challenge.
> 
> I agree with Mark here. I work on the computer all day too, and I'm also
> fortunate enough to have access to full-blown 3D modelling software. I
> dabbled in MLCad and LDraw for a while, and I have to say that I did not
> like any of it much at all. I've also made a couple of plastic models. Never
> again.
> 
> Here's what I found to be the pros and cons of each.
> 
> 3D modelling software:
>      VERY realistic modelling, slow and tedious to construct models,
> results not whooshable.
> Plastic models:
>     Realistic modelling, VERY slow and tedious to construct models, results
> whooshable but fragile.
> LDraw/MLCad:
>     Unrealistic modelling, slow and tedious to construct models, results
> not whooshable.
> LEGO bricks:
>     Unrealistic modelling, VERY quick to construct models, results VERY
> whooshable.
> 
> For me, real LEGO bricks wins hands down, no contest. Oh, and about renders
> versus digital photos - I've never seen a POVray render that looked anywhere
> as good as a photo, and that's because there's more to a good picture than
> just a sharp image.
> 
> > 
> > I'll take Real over Virtual any day.
> 
> Me too. If I want to construct models painstakingly on the computer, I'll
> use 3D Studio and I'll get a better-looking result that doesn't have studs
> all over it. Admittedly, this may not be a financially feasible option for
> others...
> 
> But frankly, I'd rather have a hobby that's relaxing and time-efficient. And
> real solid Lego bricks are it.
> 
> Cheers,
> Paul
> LUGNET member 164
> http://www.geocities.com/doctorshnub/

I just read most of this thread and noticed that some it has touched on the
difficulties of photographing creations with a digital camera, such the lack
of detail, especially with black pieces. I've found detail can be improved by
slightly decreasing the contrast and slightly increasing the brightness with a
photo editing program such as Adobe or Microsoft Photoshop or the built-in
photoshop tools such as in Microsoft Front Page. It works  pretty well most of
the time for me.

Todd Amacher-
http://moonbase-io.webjump.com/default.htm



Message has 1 Reply:
  Re: Real bricks vs. Virtual bricks (Was Re: A Question for all you CAD Mech builders...
 
(...) the (...) lack (...) by (...) with a (...) built-in (...) most of (...) with an older Sony Mavica with a limited depth range. I just got a Nikon 950, so now my pics will be good. ~Mark (26 years ago, 7-Jun-00, to lugnet.build.mecha)

Message is in Reply To:
  Real bricks vs. Virtual bricks (Was Re: A Question for all you CAD Mech builders...
 
Mark Sandlin wrote in message ... (...) I agree with Mark here. I work on the computer all day too, and I'm also fortunate enough to have access to full-blown 3D modelling software. I dabbled in MLCad and LDraw for a while, and I have to say that I (...) (26 years ago, 8-Jun-00, to lugnet.build.mecha)

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