Subject:
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Re: Jeremy Sproat
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Newsgroups:
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lugnet.build.mecha
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Date:
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Wed, 21 Mar 2001 18:32:45 GMT
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Viewed:
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723 times
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Oh ok, ya , this is important, adding detail or grabbing your eye is
somthing I study, each part of the design should allow the eye to transition
from one area to the next still maintaining the overall impression, detail
of course should add not hinder....Sometimes a barren or blank spot just
needs a little somthing to connect the other areas together...Eric
In lugnet.build.mecha, Jeremy H. Sproat writes:
> In lugnet.build.mecha, Bryce McGlone writes:
> > "You have the most amazing grasp of greeblies, Eric."
> > Jeremy what is a greeblie?
>
> Jot that down as another d'oh from me (and it's not even noon yet). I meant
> "greebles". :-,
>
> Greebles are all the tiny little pieces of stuff that model makers put on
> spaceships, etc. to give the illusion of detail from a distance. An example
> would be the little knobby things on the surface of the Death Star which
> were really yanked from old car and airplane models. Using them effectively
> is really a balance between using too many, which gives a cluttered look,
> and too few, which kinda defeats the purpose.
>
> Cheers,
> - jsproat
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Message is in Reply To:
| | Re: Jeremy Sproat
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| (...) Jot that down as another d'oh from me (and it's not even noon yet). I meant "greebles". :-, Greebles are all the tiny little pieces of stuff that model makers put on spaceships, etc. to give the illusion of detail from a distance. An example (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)
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