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 Building / Mecha / 185
  New White Tiger Mecha
 
Ok, ok after this I'll stop posting updates this often. Anyway, this is another mecha I built after being inspired by Patlabor (yes, I am an obsessive fan) and one of the mecha from Front Mission 3. Enjoy and LMKWYT!!! Mladen Pejic, over and out! (...) (24 years ago, 6-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) Mladen, this one is way cool. I love the cockpit! And the head. And the limbs. And, and...oh heck, it's a cool model. :-, Looking back at your older stuff, I can say that you are definitely picking up more and more skills. Cheers, - jsproat (24 years ago, 6-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
Thanks a lot Jeremy. This model was actually first designed on paper and then made. I'm really happy how it turned. I can't believe how much colour can make a model better; this model in real life is mostly grey, red, black which looks so-so, but (...) (24 years ago, 6-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) another (...) and (...) Um, it might just be me, but wouldn't it be more correct if it was "Soldier w/ Riply AX-90 Machine gun"? Anyway, the White Tiger is awesome, and in my opinion, looks about 18,000 times better then the Jasper. Alex Me (24 years ago, 6-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) That depends on which one cost the taxpayers more money. ;-) Cheers, - jsproat (24 years ago, 6-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) Uh, you tell me Alew? Look at the title of my website, Mladen's LEGO "Creations" meaning original models. Let look at a mini-fig, it is pre-fab meaning "someone already made it, meaning it's not original. So logically what would a person try (...) (24 years ago, 6-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) You mean, like this: (URL) - jsproat (24 years ago, 6-Mar-00, to lugnet.off-topic.fun)
 
  Re: New White Tiger Mecha
 
(...) I must second this. VERY nice. I've been pretty quiet recently, but I want to say that all of the recently posted models have been very good. Kudos to all of you guys. Mladen, I highly reccommend that you next look into doing POVray renderings (...) (24 years ago, 7-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
Thanks Karim. Regarding the POV-Ray... tried it... didn't like it. Anyway what's wrong with regular pics? I think they are fine. Anyway, regular pics = show model, POV-Ray = show model, make things "shiny". I mean, does better picture quality (...) (24 years ago, 7-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) Weeks? WEEKS?!? I've been checking daily, and I haveta wait weeks? Okay, I can't wait any more. I'm going into suspended animation (1), somebody wake me when the new Pallas Spaceworks is operational. ;-) Cheers, - jsproat 1. Well, just (...) (24 years ago, 7-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) Well, as a professional Industrial Designer, I must point out that while technically, you are right that a better rendering doesn not improve a model, what we are concerned with is not the model, but people's perception of the model. A "nicer" (...) (24 years ago, 7-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) Well, OK, maybe not weeks :) I'm currently working on the last element of the site, the DAT files. Does anyone know if LDAO has a Recursive Inline function? Going through 15+ models and inlining them (sometimes 10 files deep) is a real pain in (...) (24 years ago, 7-Mar-00, to lugnet.build.mecha)
 
  automated rendering??? (was "Re: New White Tiger Mecha")
 
(...) [blink] Uhmmm.... Will you be posting this "automated method" so that those of us who have yet to master POV-RAY could possibly take advantage of your expertise? I've been trying to use POV-RAY, L2P, and L3P, and it's been rather difficult for (...) (24 years ago, 7-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) If you go to (URL), there is a beta-version of LDAO with a recursive Inliner. But it only works on files referenced relative to the standard directories.[1] So if you've got a bunch of files somewhere other than ldraw\models, I'd suggest (...) (24 years ago, 7-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
Karim, KarimNassar.com? Cool! Are you hosting it yourself or farming it out? I'm going to be moving marsbase.com to the server under my desk at home "real soon now" so I'm always happy to hear about how others are doing it. By the way, if you can (...) (24 years ago, 7-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha
 
(...) Wahoo! Thanks Steve! As for MPD, I've had a series of unexplainable problems trying to get the various MDP utilities to actually produce a renderable file. Oh well... Stick with what I know... :) --Karim (24 years ago, 7-Mar-00, to lugnet.build.mecha)
 
  Re: automated rendering??? (was "Re: New White Tiger Mecha")
 
(...) Well, sure... It's called ONYX's L3P Add On. Now that I have figured out what makes it crash, It's wonderful. One trick is that you will pretty much always have to manually adjust the floor groundplane in the POV file if the model is at all (...) (24 years ago, 7-Mar-00, to lugnet.cad.ray)
 
  Re: automated rendering??? (was "Re: New White Tiger Mecha")
 
Lars, Speaking of rendering many files, is there a way you could edit L3P so that the output files wouldn't include color definitions. I like to use my own (well, actually, Anton Raves') colors, so I always have to delete the color definitions from (...) (24 years ago, 7-Mar-00, to lugnet.cad.ray)
 
  Re: New White Tiger Mecha
 
(...) This explains a lot. no wonder your creations are so good-you job must give ya a lot of interesting perspectives (24 years ago, 8-Mar-00, to lugnet.build.mecha)
 
  Re: automated rendering??? (was "Re: New White Tiger Mecha")
 
Bram Lambrecht wrote... (...) OK. Maybe some sort of "#if not defined(Color0)" (if that's possible) around L3P's colors would suffice. /Lars (24 years ago, 8-Mar-00, to lugnet.cad.ray)
 
  Re: New White Tiger Mecha
 
(...) I designed the web site for my brother's company ((URL) and he is hosting my site in return. Pretty good deal.. I get virtually ulimited space on a secure machine that's sitting right on top of a T1. The rollover should happen sometime this (...) (24 years ago, 8-Mar-00, to lugnet.publish)
 
  Re: New White Tiger Mecha
 
(...) BTW, it might be that the recursive inliner isn't locked up, it's just slow. I need to put a progress bar on that thing... (...) Hmm. Are you rendering with LDLite? LDLite has a few bugs WRT MPD files. L3Lab and MLCad are better bets, (...) (24 years ago, 8-Mar-00, to lugnet.build.mecha)
 
  Re: New White Tiger Mecha")
 
(...) That'd be great (seems like L3P files just keeping getting bigger, though :) Lars, have you discussed anything with Lutz about using LGEO? --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (24 years ago, 8-Mar-00, to lugnet.cad.ray)
 
  Re: New White Tiger Mecha
 
Sweet! Ben "Karim" <knassar@mindspring.com> wrote in message news:Fr3oCG.MGK@lugnet.com... (...) "real (...) he is (...) space (...) nearly (...) all (...) (URL) periodically for content. (...) including (...) (24 years ago, 9-Mar-00, to lugnet.publish)
 
  Re: New White Tiger Mecha
 
(...) w/ (...) And you call me ALEW??! (...) Okay who cares. But really it would be hotdog on a stick rather then stick in a hotdog. (...) from (...) I did mean that but well who the heck cares!!!! (...) Which Jasper? From where. (...) Well now that (...) (24 years ago, 10-Mar-00, to lugnet.build.mecha)
 
  Re: automated rendering??? (was "Re: New White Tiger Mecha")
 
(...) Thanks for wrapping the color defs like this -- but how do I take advantage of them? For example, if I were to use Anton's color definitions, how would I tell the L3P output file to do so? Cheers, - jsproat (24 years ago, 17-Aug-00, to lugnet.cad.ray)
 
  Re: automated rendering??? (was "Re: New White Tiger Mecha")
 
(...) I guess I should note that I'm using POVRay v3.1, L3P v1.2 20000616, and Anton's library v415. I'm mainly having trouble wrapping my head around the texture changes from POVRay 3.0 to 3.1 (needs a major version number change, IMO), and how I (...) (24 years ago, 17-Aug-00, to lugnet.cad.ray)

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