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 Building / Mecha / *14236 (-100)
  Re: New Power Armor PA006A
 
(...) Thanks very much Joseph. I have not made any MOCs that cannot fit a whole minifig in them so far. Anyway, I hope to see some mechs from you :) Take care, David. (19 years ago, 2-Mar-06, to lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
(...) Hey Fradel. A small squad is definitely in the works. The dropship I wish I could say the same but time is just not available. I had a half built dropship on my desk for about a year and a half But last week I decided to take it apart and if (...) (19 years ago, 2-Mar-06, to lugnet.build.mecha, FTX)
 
  Re: Mega-Mecha-Master - Interview with Mark Neumann on Brickfan
 
(...) Congrats Mark! Now I know more about you and don't have to stalk you anymore!! PS Stay away from that Goldman Character. He's nothing but baaaaaad news!!! (19 years ago, 2-Mar-06, to lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
Glad to see yer still at it. I demand a squad and dropship diorama. Carry on. F (19 years ago, 2-Mar-06, to lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
(...) At first glance this suit looked like so many other mini robot suits with a minifig head on top, and in comparison it's great on detail and articulation, one of the best I've seen of the like. Then looking at your brickshelf gallery it turns (...) (19 years ago, 1-Mar-06, to lugnet.build.mecha, FTX)
 
  Re: New theme and new creation: Forest Sentinel
 
(...) Very "Orguss 0.2". I like the idea, alot. Imagine one found at an excavation site or dredged up out of the oceans depths. Pat Bunn (19 years ago, 28-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
 
  Mega-Mecha-Master - Interview with Mark Neumann on Brickfan
 
(URL) Brickfan.com features an interview with our very own Mega-Mecha-Master: Mark Neumann! ==== Click to read the article ---> (URL) e (19 years ago, 28-Feb-06, to lugnet.build.mecha, FTX) ! 
 
  Re: New theme and new creation: Forest Sentinel
 
(...) maybe you could come up with some sort of ultra-repellant armour story to cover that. I love the techno/nature juxtaposition. I'm so envious - I'm really going to have to try something like this myself. mo. (19 years ago, 28-Feb-06, to lugnet.space, lugnet.build.mecha)
 
  Re: New theme and new creation: Forest Sentinel
 
I was wondering what became of the head, until I discovered the pic of it half submerged in the stream. :-) It was fun exploring this diorama. The vegetation is great, as well as the terrain contours and how the mecha was posed,"laid to rest". I (...) (19 years ago, 28-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
(...) Yeah, those Exo-Force sets are amazing. BTW I forgot to mention how much I like the (URL) pulse rifle>. It's on par with my all-time favourite, the (URL). (...) No time... Tell me about it. :-( (...) I did two Exo-Force alternate models last (...) (19 years ago, 28-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: New theme and new creation: Forest Sentinel
 
(...) Well... this is really something new! :-) The diorama has almost a sublime quality to it. I think you could have pushed that even further by making the landscape more rugged and desolate. Nevertheless, the serene setting you created is (...) (19 years ago, 28-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
(...) Oh yes, as you know I have been trying to find a better way for a while. Those new parts from the Exo-Force series were a blessing. (...) Thanks Mladen. I am really interested in exploring more vehicles at this point but my lack of time is (...) (19 years ago, 28-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
(...) I don't know Keith, the Third Reich might use them for evil purposes. What ever you do, DO NOT give one to One Eyed Jack. Take care, David. (19 years ago, 28-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: New theme and new creation: Forest Sentinel
 
(...) Hi Adrian, fantastic idea. This is one of the dioramas I would love to build one day. The details are great. I do agree with Anders that as hard as it is to emulate dirt and rust with Lego a few well placed orange, red, and brown parts, close (...) (19 years ago, 28-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: New theme and new creation: Forest Sentinel
 
(...) fresh and shiny to have been lying there as a wreck for hundreds of years. But a rusty look is not so easy with Lego... Great landscaping too. (19 years ago, 28-Feb-06, to lugnet.space, lugnet.build.mecha)
 
  Re: New Power Armor PA006A
 
(...) I am so glad to see new arms on your hardsuits! I think in terms of parts usage, articulation, and size, the PA006A is perfect. Honestly, I cannot imagine anything that could be added or taken away from it to make it better. Incredible (...) (19 years ago, 28-Feb-06, to lugnet.build.mecha, FTX)
 
  New theme and new creation: Forest Sentinel
 
Thanks to Stephen King's Dark Tower series, I got it in my mind to build a post-apocalyptic theme that was basically dioramas of wrecked, destroyed, or nonfunctioning equipment, as is found frequently in the book series. I dubbed the theme Dust to (...) (19 years ago, 28-Feb-06, to lugnet.announce.moc, lugnet.space, lugnet.build.mecha, FTX) !! 
 
  Re: New Power Armor PA006A
 
(...) I'm gonna need at least 20 of these. -Keith (19 years ago, 28-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
(...) Hi Kotaro, Nice to hear from you and thanks for the compliments. I would love to see some new mecha from you. I hope you post soon. David. (19 years ago, 27-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
(...) You got that right. (...) Thanks Mo. The PA005c is my favorite next to this one. I actually changed¬ the arms of PA005C to use the same method used with PA006A.¬ BTW, I liked your Humphrey. I hope you are planning to build more mecha.¬ David. (19 years ago, 27-Feb-06, to lugnet.build.mecha)
 
  Re: New Power Armor PA006A
 
(...) Hey Marco, thanks! (19 years ago, 27-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
Yummy. You've done just a fine work, Rabadan! I love your powered armor series for the point that your building technic and parts-improvement reflect directly the technology level of those armors. Your recently armors are more sophisticated and (...) (19 years ago, 27-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Shiny new things.
 
(...) I'll third this. That model starts off hot, and is {unbelievable} when armoured. mo. (19 years ago, 27-Feb-06, to lugnet.build.mecha)
 
  Re: New Power Armor PA006A
 
This is really nice. The level of useful detail you've got in the torso is incredible. I'm not to keen on the legs - they seem a bit too blocky; but no doubt your options are very limited at this scale!- and they certainly semm well articulated. (...) (19 years ago, 27-Feb-06, to lugnet.build.mecha)
 
  Re: New Power Armor PA006A
 
Hello David, the last time you published a power armor I stated, that it wouldn't be possible to do it better or smaller. You disagreed. Hey, you were right! This is up to now the best one I saw: (URL) I think it'll have that status until you go for (...) (19 years ago, 27-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
(...) Thanks Jas! (...) I hear you but I could not think of something that would really help, even a round 1X1 plate. Thanks for the suggestion. David. (19 years ago, 27-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: New Power Armor PA006A
 
Hi, Great bit of work there! Like the way the helmet gives it a space-suit feel, nice colour scheme too, fits in well with your rapidly expanding collection! I recently started trying to make smaller Mecha and I discovered that it's hard working at (...) (19 years ago, 27-Feb-06, to lugnet.build.mecha, FTX)
 
  New Power Armor PA006A
 
When I saw the Minifig Mechanical Arm with Clip and Rod Hole used in the new Exo-force sets I immediately thought of using them on a power armor It solved a couple of problems that I had all this time working with such small scales. The result is (...) (19 years ago, 27-Feb-06, to lugnet.announce.moc, lugnet.build.mecha, lugnet.space, FTX) !! 
 
  Pimp My Mech Entry
 
Here's my entry for the contest. (URL) didn't go all out pimp style with the moniters and hot tubs n'such. I guess I could have but my hands wouldn't let me. It was fun trying to put as much detail into a tiny model like this. And thanks Soren for (...) (19 years ago, 26-Feb-06, to lugnet.build.mecha)
 
  FOUND: Lego Mecha at Wonderfest
 
"Fans of Mecha (the robots that appears in Japanese manga), here are Mecha made out of Lego! Those small plastic cubes still have a purpose, and Danny of DannyChoo.com and myself visited a booth at the WonderFestival that has amazing Lego creations (...) (19 years ago, 26-Feb-06, to lugnet.build.mecha)
 
  Re: Moonbase Module: Twin Mech Bay 10 - ZRX1 Armour Application Facility
 
(...) I like that idea. When I get some of those, I'll give that a try on my next bay. e (19 years ago, 26-Feb-06, to lugnet.space, lugnet.build.mecha)
 
  Re: Moonbase Module: Twin Mech Bay 10 - ZRX1 Armour Application Facility
 
I was wondering if you had any of those light-up bricks from teh Exo-force sets. It would be interesting to see the tubes running along the floor like in Buck Rogers/Battlestar Galactica or connected from service vehicles to the mecha. F (19 years ago, 26-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Moonbase Module: Twin Mech Bay 10 - ZRX1 Armour Application Facility
 
(...) 20 inches. That day. (...) Exactly. That is up to the customer(s) to detail as desired. I did what I could with what I had. e (19 years ago, 25-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Moonbase Module: Twin Mech Bay 10 - ZRX1 Armour Application Facility
 
(...) Overhead crane--check Movable catwalks--check Robotic tool armatures--check Yes, any day someone finds a good use for those giant Insectoid legs is a good day, even if it's a snow day (I think Jersey City has gotten more snow than Minneapolis (...) (19 years ago, 25-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Shiny new things.
 
(...) I drooled over these puppies like a grizzly bear staring at a display case full o' porterhouse steaks (mmmmmmmm, porterhouse)--especially the fully-armored Nemo II. I love the idea of taking a standard mecha frame and arming/armoring it up to (...) (19 years ago, 25-Feb-06, to lugnet.build.mecha, FTX)
 
  I'm looking for a couple builders
 
I'm looking for Patrick Justison, Jeremy Sproat, Joel Kuester, (Old School mecha builders). I've tried every email that I could find for each. If anyone has any idea how to reach any of these builders please email me at bryce@mechahub.com or (...) (19 years ago, 24-Feb-06, to lugnet.build.mecha)
 
  Re: Moonbase Module: Twin Mech Bay 10 - ZRX1 Armour Application Facility
 
I dunno man - the idea is fun, but the execution is really lackluster. I think there's a lot of potential in the concept of mechbays that you haven't tapped with this giant-box-around-the-robot thing, and that's kind of sad, because I could see this (...) (19 years ago, 22-Feb-06, to lugnet.space, lugnet.build.mecha, FTX) ! 
 
  Re: Moonbase Module: Twin Mech Bay 10 - ZRX1 Armour Application Facility
 
Howdy! Been lurking, thought I'd port in and say.....COOL build! Really like the Mecha construction shots, adds to the realism alot, team of engineers running about trying to prep the Mecha for combat! Only thing I'm not sure of is the colour (...) (19 years ago, 21-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Shiny new things.
 
(...) Oh, now THAT was not a mental picture I was prepared to deal with. (19 years ago, 21-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Moonbase Module: Twin Mech Bay 10 - ZRX1 Armour Application Facility
 
Hello Eric, I like the basic idea of two Mech Bays showing¬ different states of one Mecha. The red and brown? goes perfect together. Nice details. Might borrow some one day... Thanks for sharing,¬ good luck with the selling. Later Marco (19 years ago, 21-Feb-06, to lugnet.space, lugnet.build.mecha)
 
  Re: Shiny new things.
 
Hi Soren, those are all totally you!¬ Fantastic work, like always. Keep it up and thanks for shareing¬ Marco (19 years ago, 21-Feb-06, to lugnet.build.mecha)
 
  Re: Shiny new things.
 
Dear Soren, Your robots remind me of my carefree youth, running through golden fields as naked as the day I was born. Sincerely, Lenny (19 years ago, 21-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Shiny new things.
 
(...) That is dark tan isn't it. I really like the way it works with the gray. Better than I would have guessed. I really like it. Steve (19 years ago, 21-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Shiny new things.
 
Daaa...aaaiiiiiiimmmmmm. Those are hot! e (19 years ago, 21-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Shiny new things.
 
(...) All good but (URL) this one> is totally ace. Are they tan or dark tan tiles? Tim (19 years ago, 21-Feb-06, to lugnet.build.mecha, FTX)
 
  Shiny new things.
 
Well, new-ish, anyway. (URL) Improved Nemo II and MSV (URL) Galbaldy Gamma Enjoy! Soren (19 years ago, 21-Feb-06, to lugnet.build.mecha, lugnet.announce.moc, FTX) !! 
 
  Moonbase Module: Twin Mech Bay 10 - ZRX1 Armour Application Facility
 
(URL) New Moonbase Module - Twin Mech Bay 10> (URL) Mech Bay 10>> (URL) built on a snow day>> (URL) This new Moonbase Module is two single base plates, each with east and west corridor connections. 4 manipulator arms per bay. Each bay has a parts (...) (19 years ago, 21-Feb-06, to lugnet.announce, lugnet.space, lugnet.build.mecha, lugnet.market.buy-sell-trade, FTX) ! 
 
  Re: Spending two wonderful afternoons...
 
(...) Hello Chris, in deed it is! We had to adopt on some details due to part availability. (...) Well I see it this way. I am very fortunate to have the time. I am also fortunate to have a son wanting to spend time with me. At his age this may be (...) (19 years ago, 18-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Spending two wonderful afternoons...
 
(...) What a wonderful way to spend a Christmas day! And that is a fun project to build - gathering the parts and all that. Your son is very fortunate to have a father who can sit down and build Lego with him for two afternoons. Thanks for sharing! (...) (19 years ago, 18-Feb-06, to lugnet.build.mecha, FTX)
 
  Brickshelf find by izzo
 
Hello, (URL) this> I found on Brickshelf. I'd like to take the time to praise the last Brickshelf find. It's fantastic to see young people taking the challange of Mecha. Later Marco (19 years ago, 17-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Brickshelf Builder's real names???
 
Hello Bryce, I crossposted your inquiry to german forum (URL) 1000Steine>. At least Misterzumbi appears there. Marco (19 years ago, 17-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Brickshelf Builder's real names???
 
(...) No point from me; I was just tweaking you:-) But I see now that you are there (although you are famous enough to have been recognized by merely "bryce" anyway!) JOHN (19 years ago, 17-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Brickshelf Builder's real names???
 
(...) Thanks John. My name's not there cause I was ignorant of that list, and blissful I might add ;-) Point taken... (19 years ago, 17-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Brickshelf Builder's real names???
 
In lugnet.build.mecha, Bryce McGlone wrote: <snip list> (...) And then they could go (URL) HERE> and contact Kev so that we'd all know in the future:-) Hmmm, I don't see you there, Bryce... JOHN (19 years ago, 16-Feb-06, to lugnet.build.mecha, FTX)
 
  Brickshelf Builder's real names???
 
I'm looking for the real names of the following builders: sugegasa zizy2 madbrix666 cosmicafterburn yellow13 pukai tiao legobomba oki kashiwa misterzumbi misterhook mudmud3000 seniorgronk cirrus izzo Cypher2 Mino SsendrahSemaj If you know who they (...) (19 years ago, 16-Feb-06, to lugnet.build.mecha, FTX)
 
  Spending two wonderful afternoons...
 
On Christmas I spent two wonderful afternoons together with my 6yo son Sandro building a Little Bot. (2 URLs) Little Bot> Built using (URL) Build-A-Bot> by Eric. It was real fun to both of us. Thanks a lot! (URL) Marco> (19 years ago, 16-Feb-06, to lugnet.build.mecha, FTX)  
 
  Re: PIMP my MECH contest
 
This sounds positively silly, Count me in. Mark (19 years ago, 14-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: PIMP my MECH contest
 
Chris Doyle schrieb: (...) Great! I'm new in building mechs. I've build some medieval castles and stuff before. (URL) think I'll try to pimp the amazing new Exo-Force Set, too. Meenwhile see the detailed 7708-pictures on my new ( not finished ) (...) (19 years ago, 14-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) Dave, dear friend, you were robbed... ROBBED I tell ya'! j/k I still can't get over how cool that entry of yours was! It made me feel guilty for not entering the contest myself. We mecha builders have to stick together... A la band of (...) (19 years ago, 14-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: PIMP my MECH contest
 
(...) Hi there, Just got this set today (free with my 2nd 7700 set!) and was thinking how cool it would look "pimped" as you put it... I've not built anything new for ages, I might just see what I can make using this comp. as incentive! (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Combat Mechanic
 
Hi dude. I like how you were able to emulate and 1-up the Exo-Force look. Have you thought about adding a roll cage? I think that was a major flaw that Lego made, especially as an exo-loader. F (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  PIMP my MECH contest
 
Hello all - I was inspired by a thread over at the LiveJournal LEGO community to set up a new contest over at (URL) Reasonably Clever>. Namely: (URL) Pimp My Mech>> (Click on the image to be taken to the full contest page) The idea is fairly simple (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, lugnet.announce, lugnet.build.contests, FTX) !! 
 
  Re: Combat Mechanic
 
(...) Hey, this is seriously cute! I love that it's an extension of a set too, and not a de novo creation. (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
My congrats to Mark Stafford ===...=== (URL) Congradulation Mark! You're our IRON MECHA Champion. Thanks to everybody who participated and all the lurkers. Special Thanks to the judges for doing this hard job so fine. For me the best in this contest (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Combat Mechanic
 
(...) Well you've definitely improved on Uplink. I like it. It certainly looks very agile and articulated. I do love those curved slopes (with and without lips!) which you've used for armour all over. (...) The arms seem fine to me. I'm not too sure (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha)
 
  Re: Combat Mechanic
 
(...) Hello Elroy, (...) this is one more good example, for what TLC could have made out of the EXO-Force theme. You did a fine job in eleminating all the odds of the original model. Plus, this one looks much better! The idea of a Combat Mechanic is (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
Hi Fradel, great military Mecha MOC. The color scheme and the bulkyness of the overall shape I like very much. The legs are my absolute favorite, followed by the body/double cockpit. Both are very inovative, IMO. Regarding the other Mecha shown on (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
Thank you all for your kind words regarding my nearly-studless mecha. You all understood what I was going for: techno-organic in an unusual colorscheme. Just finishing this model was a labor of love and was far more difficult that I could have ever (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Combat Mechanic
 
(...) snip (...) To be honest, I don't think you need to do anything to beef up the legs. They look good to me just the way they are! However, I would try to protect the point where the leg meets the body in some way. (...) There are many different (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha, FTX)
 
  Combat Mechanic
 
After buying a few Exo-Force sets, I decided that I wanted to do something in that style. Using (URL) Uplink> as a base, I created a Combat Mechanic. (2 URLs) Brickshelf Folder> The goal was to build an exo-skeleton(1) in the Exo-Force style, but to (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha, FTX)  
 
  Re: The Max
 
(...) I'm glad you like it. Those joints are great but I definitely wanted to keep them armored as much as possible. You lose some range of motion definitely but I didn't want it to be a target. Thanks for checking out the other stuff too. I'll try (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) Thanks man. There will be more on the site as I continue to update the backlog. BTW, when do we get to see more of your power armor? Those thing's are great. I'd love to see a dio of a squad in action. F (19 years ago, 12-Feb-06, to lugnet.build.mecha)
 
  Real Transformer (with video)
 
Seen on the Make blog: (URL) link: (URL) up tongue from floor...) (19 years ago, 11-Feb-06, to lugnet.robotics, lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) Thanks. I had some requests to see the unaltered pics of the Vore Del Mecha, though that's sort of like seeing a picture of a guy in an Alien suit sipping coffee before the camera rolls. ;-) It's just not scary without the flashing strobes and (...) (19 years ago, 11-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Nice! Very heavy-duty look, and I like how the black-and-gray scheme turned out. Having the reverse-knee armor plating mounted on a separate set of click-hinges is an inventive way of armoring-up those Exo-Force joints. I had a look at the (...) (19 years ago, 11-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
For what it's worth, I think Brian Cooper's Bandolero was my favourite right from the start. The story was lost a little on me since I don't hardly speak a word of Spanish. I am grateful for the recently posted unedited shots of the finished mech. (...) (19 years ago, 11-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Hey Fradel. Great mech. My favorite parts are the 'beefyness' of it, weapons and censors. The design certainly fits what you were going for and I also think it can be used as a training mech. BTW, I checked out the rest of your mechs and (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) you know, I thought I would be too; before I started playing with lego as an AFOL, I only had a glimpse or two of the new colours and had thought that they were pretty evil. But now I really like the light bley, and I've come to like lime and (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Just because I'll tag Ma Goldie doesn't mean I'm blind--I simply close my eyes and remind myself that it's all for the money. Although you'd have to excuse me for mistaking them for each other--and for that matter, you too, Keith--since short (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Thanks MkII. I've been telling Max to lay off those after mission snacks. He knows full well it goes straight to the legs. Perhaps I'll enter him on NBC's "The Biggest Mech Loser" to get in shape. By all means brag on, you earned it. I'll be (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) Thanks ME. I see you're a legs man, I'm into breasts myself. One thing I was worried about was pulling off the armor look to the legs. I didn't want the KK joints too exposed on this build. As to color, it kinda dictated the moc as I build in (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Oh Nick, if its one thing I do in this lifetime, I'll get you to appreciate crotch-mounted hardware. BTW, its not a Smart Phone in my underpants, I'm just always happy to see you. F (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
Hi Fradel, It's a good military Mecha MOC but the legs are so chunky it looks to me like a Mech that's 'eaten' too much. Maybe you should have called it 'Max Body Fat'? I like all the 'pods' stuck on the back and the opening hatch so you can get a (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) I love it. The legs, in particular - they're so magnificently chunky. The body has a nice hefty feel to it too. I like that you've managed to fit two minfigs in the body without making it too big, and there's some lovely SNOTing in there. (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) (snip) (...) Congrats Mr. Stafford!! I'm thinking along the lines of Goldie. But you should be called "IronMecha Quad!" Thanks to all the participants, judges, lurkers and especially our host, "The Chairman" Mark Neumann for bringing it all (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) I like my Frdel posts like I like my country roads.... rambling. (...) Being in the same 'lug, I gotta say this either happens for very, very confused people, or you made it up (like the name on your handgun registration). (...) post. The legs (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) Sorry, but Star Wars isn't science fiction.:-) Really, it isn't. The technology is contrived for the sake of the story, which is why it's unrealistic. The space ships have windows! Cap ships exchange broadsides a few feet away from each other! (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Hmmm... Science Fiction has little to do with reality. Allow me to use my absolutely most favorite sci-fi space ship, Imperial (Imperator) Class Star Destroyer. I love Star Destroyers, I drool over any image of a Star Destroyer, however, at (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Listen Fradel, I know smack when I see it. Who exactly are these "people", the blind? If it's Schin, I think we have our answer. -Keith (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) Oh its not smack. Its a running joke in Wamalug because several times people would get us confused for each other for some reason. (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
F-Dawg, It's a cool mech Frahdeel, I've already told you that, probably your best yet...although I think it needs a new module of your ever expanding, and award-winning mechbay to show it off. (shameless plug for dios) I have to say though, that (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  The Max
 
Hi all. I don't post much but here is my lastest mecha. In the renewed spirit of Mecha builder camaraderie I thought it fitting to share it now with you all. This mecha came about because I wanted to try a two-seater variant of this guy: (URL) was (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha)  
 
  Re: IRON MECHA Results!
 
(...) Ah, I had no idea those were Knight's Kingdom, since I don't/wouldn't own any KK. Mine came from the Creator sets - I privately refer to them as Dino-joints. I used them because they seemed to be the correct size for what I needed, and (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Thanks for having me as a judge, and for all your efforts. The creativity and variety was great. I'd like to say that this was a difficult set of MOCs to judge, and there were a lot of entries I saw that I really liked. In the constraints of (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) He means the Knight's Kingdom (action fig) joints. I wouldn't avoid them. They're nice and strong and bloody useful. Really the legs just look a little small for the arms, if you used the joints again in the legs and covered the actual hinge (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
Congrats Stafford! First a mention on the SciFi wire, and now this. Kudos to "Ironmecha Stafford", as you should be addressed from now on. I also must dole out some kudos to Fradel because I called him out to enter, and he beat me like a red-headed (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Hmmm, good explanation. If we're equating 'self-consistency' with 'realism' then I agree with you. A good mecha design is not going to have any 'out-of-place' details. I guess I misunderstood your initial argument. but on the other hand: (...) (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) Sorry, not up on the lingo - What is a KK2 hinge? So that perhaps I can avoid them next time. Appreciate the compliments. Congratulations to every entrant, especially the winner's circle. (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Philip K Dick, among countless others, has also addressed this. His distinction between sci-fi and fantasy was similar but more fundamental: if an element of the story is considered impossible, then it's fantasy. Not "improbable" or "currently (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) This is like the difference between Fantasy and Science Fiction, which I often like to explain. :-) Science Fiction requires some intellectual rigor and logic. You can certainly make up weird new science, but it has to be self consistent. (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)


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