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Actually, I was hoping to incorporate .DEM files into LDraw. At first
glance I thought your utility could do that. It does so, but it generates
studs instead of just plain polygons. Now, I can do this just as easily by
doing a search over at the Geological survey and finding some utility that
exports GIS survey files into POVray. Then, I can edit those files in
POVray. That's ok, I don't need to use your utility to do it. I can just
go over there and find the utility. I can then texture map them in POVray.
It would just be easier to orient the world files if the GIS information
were included as a DAT file(s).
Thanks for the help, and sorry to make you rack your brains toward finding a
solution.
Mike
In lugnet.cad.dev, Jacob Sparre Andersen writes:
> Mike:
>
> > Sorry to upset you.
>
> I am not upset. I am just bad at writing English. I might
> want to make the program do what you want, but I can't if
> you don't tell me what's missing.
>
> Jacob
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Message is in Reply To:
23 Messages in This Thread: ![terrain in LDraw -Michael Horvath (10-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (10-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/246.gif) ![Re: terrain in LDraw -Jaco van der Molen (10-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (10-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (10-Aug-01 to lugnet.cad.dev)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: terrain in LDraw -Michael Horvath (12-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (13-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/246.gif) ![Re: terrain in LDraw -Michael Horvath (13-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![RE: terrain in LDraw -Bram Lambrecht (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/246.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/268.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![RE: terrain in LDraw -Bram Lambrecht (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif)
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