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 Building / Architecture / *962 (-40)
  Re: Wedding Chapel
 
(...) I kinda figured that. Probably a seperate sub-assembly right? I haven't messed with MLCAD too much. Unfortunatly I find it a tad clumsy. I spend all day on a CAD system. And I find the lack of a snap feature challanging. Plus, I would rather (...) (23 years ago, 24-Aug-01, to lugnet.build.arch)
 
  Re: Wedding Chapel
 
Jason Spears <spearjr@hotmail.com> wrote in message news:GIIs58.rB@lugnet.com... (...) that (...) the (...) all (...) Thanks for the compliments. Yeah - I wish that they would come out with those windows in bulk, but I'm kind of doubtful. BTW - The (...) (23 years ago, 23-Aug-01, to lugnet.build.arch)
 
  Re: Wedding Chapel
 
(...) Brad, This is a wonderful little chapel. Very cute. It's buildings like these that makes us long for really cool bulk parts. (Like those curved windows, or the spindle railings, or ...) I'm impressed that you took the time to place all those (...) (23 years ago, 23-Aug-01, to lugnet.build.arch)
 
  Wedding Chapel
 
This is a small wedding chapel I designed. You can see all the pictures here: (URL) is a top-left view: (URL) design is somewhat influenced by the shape of a multi-layer wedding cake with the buttresses acting as "ribbons" running down the sides. (...) (23 years ago, 23-Aug-01, to lugnet.announce, lugnet.build, lugnet.build.arch, lugnet.cad.ray) ! 
 
  Re: Colonial NE style: Widow Walk
 
(...) LOL! Good idea. (...) Hmm, interesting. Since I've never seen one, I have no idea how it looks - I just remember reading about one, long ago. I also wasn't intending to build the whole house, but maybe sometime I might. (...) Cool! Thanks for (...) (23 years ago, 20-Aug-01, to lugnet.build.arch)
 
  Re: Colonial NE style: Widow Walk
 
Shiri I looked for an actual photo of a widow walk but couldn't find one. Excuse my poor literary explanation. You have the basic idea but most certainly need at least some kind of railing (so the widow doesn't die as well). A lot of the widow walks (...) (23 years ago, 20-Aug-01, to lugnet.build.arch)
 
  Re: Colonial NE style: Widow Walk
 
(...) I found them!! (URL) (23 years ago, 20-Aug-01, to lugnet.build.arch)
 
  Re: New house
 
BLASPHEMER! ASYMMETRY?! J/K I am a very symetrical person... asymmetry annoys me... I know it's a character flaw... but I cant help it. :) (...) (23 years ago, 19-Aug-01, to lugnet.build.arch)
 
  RE: New house
 
(...) The furniture is great! It's better than most of my furniture has been...(I should build a house and use up some of those low slope bricks I have...) The building shape is quite nice too. I like the window treatment. The entrance could use a (...) (23 years ago, 19-Aug-01, to lugnet.build.arch)
 
  Colonial NE style: Widow Walk
 
Hi y'all, You know those obnoxious, useless brown slope/arch pieces from the Slave 1? (8x2x2s, two in each set; almost fit a 45 deg. slope) If you bought a few copies, you probably ended with many more of those than you wanted. Well, I found a use (...) (23 years ago, 19-Aug-01, to lugnet.build.arch)
 
  Re: New house
 
My grandfather is an architect that studied under one of Frank Lloyd Wright assistants and he designed many churches, homes, and office buildings in my city. I figure that I noticed this "Wrightesk" aesthetic in my own designs and figured it was (...) (23 years ago, 18-Aug-01, to lugnet.build.arch)
 
  Re: New house
 
(...) I like the house and all the interior detail. One comment I do have though is that when I first saw it (I was just scanning Brickshelf last night), my first impression was "Church". Frank (23 years ago, 18-Aug-01, to lugnet.build.arch)
 
  Re: New house
 
Thanks Brad! I thought the furniture would take forever too... but it come out really fast. -Sarah (...) (23 years ago, 18-Aug-01, to lugnet.build.arch)
 
  Re: New house
 
(...) Yeah, I will be adding a picture from the side and top today to show the roof lines. (...) Why thank you!!! “Beetlejuice” is how I sometimes describe my personal style. I am glad you can see it! (...) Ymmm… well after looking around the faucet (...) (23 years ago, 18-Aug-01, to lugnet.build.arch)
 
  Re: New house
 
That looks great! The outside is very pleasing, and also architecturally interesting. The inside furniture is fantastic. I can never get myself to spend that much time on furniture. Brad Sarah Mather <matherette@hotmail.com> wrote in message (...) (23 years ago, 18-Aug-01, to lugnet.build.arch)
 
  Re: New house
 
(...) But from the other pictures I understand now. (...) Those chairs are pretty neat. I just saw Bettlejuice again the other day, and their seems to be some similarities. Nevertheless I bet they would great IRL. (...) The stove is a pretty good (...) (23 years ago, 18-Aug-01, to lugnet.build.arch)
 
  New house
 
Well, here is my newest house... and I furnished it at the direction of Shiri... THANKS!!! I didn't think I could do it, but the furniture came our decent. Not great, but decent. First picture up is logically the overall picture of the house... (...) (23 years ago, 18-Aug-01, to lugnet.build.arch)
 
  Re: Another house for datville?
 
(...) That's great I'll be searching for some pictures. Thanks (...) site: (...) (23 years ago, 17-Aug-01, to lugnet.cad, lugnet.build.arch)
 
  Re: Another house for datville?
 
(...) Hi Eduardo, A challenge! I've been messing around with some ideas from the buildings of St. John's Newfoundland, my home city, which they say has much in common with Ireland in the 19th century; so I may have something under construction like (...) (23 years ago, 17-Aug-01, to lugnet.cad, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Actually, I was hoping to incorporate .DEM files into LDraw. At first glance I thought your utility could do that. It does so, but it generates studs instead of just plain polygons. Now, I can do this just as easily by doing a search over at the (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Mike: (...) I am not upset. I am just bad at writing English. I might want to make the program do what you want, but I can't if you don't tell me what's missing. Jacob (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Sorry to upset you. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Mike: (...) That may explain some of your problems. I have improved and modified the program a bit since then. (...) What did you expect? "Plain" non-brick landscapes in LDraw format? Or is the program just not your kind of user friendlyness? Jacob (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Sorry. I guess you did include screenshots of completed files on your website. Sorry, I didn't recognize th *.png format. I've been using the "ready to run DOS package" dated 1999-6-15, available for download on your site. Well, it wasn't really (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Mike: (...) Wierd. As usual, the first question from the "support hot-line" is: Which version did you use? Have you tried to update to the latest version? (...) You shouldn't, but since I am too lazy to package executable files myself, you have to (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Mike: (...) Sort of. It is a LEGO landscape, so it is of course made from LEGO pieces. Jacob (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Am I correct in assuming that the PGM -> DAT converter creates studs in the form of terrain? I saw the rendering of Falling Water and saw that the building was surrounded by lots of studs. Is this the result of using this converter? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  RE: terrain in LDraw
 
(...) I don't know if I have the terrain anymore...it's a rather large file, since I think it was 50x50 or even 100x100 studs. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
I couldn't get the terrain in Falling Water to load in MLCad. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
I don't understand the command line. I have a PGM. I typed "pgmtoldr filename.pgm" at the command prompt, and received a bunch of errors. No DAT file. :( Do I need a bunch of Linux stuff to run it? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Oh, I didn't know you'd made a DAT file out of that yet. I just visited your site and was looking at that model. Very nice! Would you consider contributing your model to my new village I'm building? I'm trying to make it a screen north of Datsville. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  RE: terrain in LDraw
 
(...) 1 pixel = 1 stud. I used Jacob's utility to create the terrain for the CAD scenes I did of Fallingwater: (URL) make the scene, I colored in a topographical map of the landscape with white as high and black as low. I saved it as a low quality (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: My latest cathedral.
 
This is great! Looks like it is straight out of Final Fantasy. Stuff like this would be great for anyone who ever wants to create a little Final Fantasy-clone RPG using LDraw renderings. (...) (23 years ago, 12-Aug-01, to lugnet.build.arch)
 
  Re: Bumble Bee Building
 
Daniel you will have to show me that when you do it..I like medieval stuff and would like to see it. Sarah (...) (23 years ago, 5-Aug-01, to lugnet.build.arch)
 
  Re: Bumble Bee Building
 
(...) If I become an Architect, I'll keep that design for a business building in mind!!! Looks great! Like a said though, its the design that hits me the most!! In fact, I'm just thinking, of making something like that-but medieval!!:-)Yes (...) (23 years ago, 5-Aug-01, to lugnet.build.arch)
 
  Re: Contemporay Farm House
 
Hey that's neat! The house is really well done too. Even though I mostly build space/mecha stuff, I really like buildings and everything in that genre too. This is really cool, great job on that bumble bee building as well. (...) (23 years ago, 4-Aug-01, to lugnet.build.arch)
 
  Contemporay Farm House
 
I thought someone might want to see the CADD rendering from the original floor plan of the house before I made it Lego. (URL) picture bottom row. -Sarah (23 years ago, 4-Aug-01, to lugnet.build.arch)  
 
  Re: Bumble Bee Building
 
Good, I am glad it's not my service acting up. I will have to keep an eye on it for when it comes back up. Sarah (...) (23 years ago, 2-Aug-01, to lugnet.build.arch)
 
  Re: Bumble Bee Building
 
Andy: (...) The HTTP server is down, but the machine is running. And it has been like that for a few days. Jacob -- "The point is that I am now a perfectly safe penguin!" (23 years ago, 2-Aug-01, to lugnet.build.arch)
 
  Re: Bumble Bee Building
 
Well, let's see... The best page that I've seen that demonstrates these techniques is Eric Brok's pages, particularly this one: (URL) I can't hit that page right now, unfortunately. Does anyone know if Eric moved his site, or can other people hit (...) (23 years ago, 1-Aug-01, to lugnet.build.arch)


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