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In lugnet.technic, Steven Lane wrote:
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Sorry for replying to my own post but Ive just had another thought. Has
anyone else noticed all the ancillary junk needed to build a studless
creation?
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Has anyone noticed all of the rich variety of parts available to the modern
stud-free system that have no comparable equivalent in the old stud-dependant
system? Take, for instance, these parts:
triple liftarm
1x2 flat liftarm
axle joiner
axle joiner perpendicular, and the
various related pieces
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Compare it with the basic studded version, all you have is beams, of varying
lengths, 1xn plates, 2xn plates and pegs.
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Compare it with the old stud-dependant version, where youre limited to just
beams, plates, and pins.
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Isnt that the hallmark of a flexible, universal system?
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Isnt that the hallmark of a restrictive, unversatile system?
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Whereas studless is plagued by endless different grommets, widgets and
thingamabobs needed to get anything done.
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Whereas the modern stud-free system is blessed with just about any shape you
could possibly desire.
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Im sure this means that the old system is more efficient as you need fewer
different part types in your inventory.
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Im sure this means that the new system is less restrictive, as you dont just
have a handful of part types in your inventory.
Seriously, though, the old system is great for doing one thing, which is
building big, strong, square structures. If thats all you want to build,
yes, its the best solution. The modern system allows you to build more compact
designs that do the same thing, if you want smaller, less expensive creations.
It doesnt restrict you to just square shapes. And, if you take the time to
learn new construction techniques, rather than trying to shoehorn the old
techniques into the new system, it can build structures that are every bit as
strong as the old system. Oh yeah, and it can do one thing that the old system
cant. Sculpture:
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Message has 1 Reply: | | Re: Pneumatics book?
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| (...) Restricted as I understand it is not so much a question of how many different parts exist, but what different types of structures you can build from them. And given the great models I have seen in both TLG and MO creations, both studded and (...) (21 years ago, 11-Apr-04, to lugnet.technic)
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Message is in Reply To:
| | Re: Pneumatics book?
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| (...) Sorry for replying to my own post but I've just had another thought. Has anyone else noticed all the ancillary junk needed to build a studless creation? Compare it with the basic studded version, all you have is beams, of varying lengths, 1xn (...) (21 years ago, 10-Apr-04, to lugnet.technic, lugnet.books)
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