Subject:
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Re: MOC commercial for a space travel agency
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Newsgroups:
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lugnet.animation
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Date:
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Fri, 2 Feb 2001 14:13:09 GMT
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Viewed:
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4261 times
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In lugnet.publish.cinema, Joel Kuester writes:
> In lugnet.publish.cinema, Joel Jacobsen writes:
> >
> > That was great!
>
> thanks!
>
> snip
> > The only thing that I found odd, was that the sound was a bit low.. I had to
> > turn the speakers up all the way to get decent sound. might just be my
> > system, though.
>
> that's interesting... did anyone else have this problem???
I thought the sound was very clear and it was loud enough without adjustment
for me.
> I had the sound set about 60% of max... it shouldn't have been as low as you
> experienced. I only had to turn it up a little to get it loud enough to
> hear down the hall.
>
> > A studio question for you (or anyone with Lego Studio) - how does it do on
> > single still shots? I thought, at first, that it was a digital camera, but I
> > read the box more closely and saw it's really just a webcam. What's the max
> > resolution that it will do, and how good is it at taking pictures from
> > several feet away rather than up close? Do you have any examples of single
> > still shots? I'm trying to justify whether or not I want to save up to get
> > one or put the money towards an actual digital camera. I'm sure a 'real'
> > digital camera will be better, but I wonder if this will do what need or not...
>
> if you want anything, and I stress *anything* better than what you have seen
> in my and other people's Studio MPEGs... than you want to go get a real
> digital camera. The Lego Studio camera is rather run of the mill. The most
> annoying thing (to me at least) is that the software allows for no options
> in saving and exporting. You only get the resolution and size that you saw
> my commercial was made in. does that help?
I agree that more saving/export options are needed. This is my wishlist, in
priority order, for improvements to the LEGO Studios:
Higher resolution saving of films/diiferent format exports
Ability to choose 640x480 resolution at least for stop motion animations
Editing capability for recorded sounds (splitting of sounds/truncating of sound
I've recorded)
--
Thomas Main
main@appstate.edu
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Message has 1 Reply: | | Re: MOC commercial for a space travel agency
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| (...) sound (...) Everyone who wants options added to the Lego Studio software should do what I did. I wrote the tech support email with a list and I called the following number and talked with a really nice lady about the set. 1-800-838-9647 Ed (24 years ago, 2-Feb-01, to lugnet.animation)
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Message is in Reply To:
| | Re: MOC commercial for a space travel agency
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| (...) thanks! snip (...) that's interesting... did anyone else have this problem??? I had the sound set about 60% of max... it shouldn't have been as low as you experienced. I only had to turn it up a little to get it loud enough to hear down the (...) (24 years ago, 1-Feb-01, to lugnet.animation)
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