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Subject: 
Re: Racing
Newsgroups: 
lugnet.adventurers
Date: 
Fri, 21 May 2004 15:35:51 GMT
Viewed: 
3553 times
  
In lugnet.adventurers, Richie Dulin wrote:
   Try tracking down a copy of Car Wars by Steve Jackson Games. Although it has a futuristic setting, it has a detailed system for car movement (acceleration, braking, manoeuvring, obstacles, hazards, collisions) and combat (which you may - or may not - want to leave out). It may be useful to base a racers game on...

Cheers

Richie Dulin
I wasn’t able to find a set of rules but have browsed enough about Car Wars that I see two distinctly different options:
  1. A closed circuit with a pit. You can off course have different layouts from race to race
  2. An open road “rally” race from point A to B, perhaps with events and obstacles. Maybe even intersections so players can choose between a short gravel road or a longer paved road
Christian



Message is in Reply To:
  Re: Racing and .dat Files
 
(...) Try tracking down a copy of Car Wars by Steve Jackson Games. Although it has a futuristic setting, it has a detailed system for car movement (acceleration, braking, manoeuvring, obstacles, hazards, collisions) and combat (which you may or may (...) (20 years ago, 21-May-04, to lugnet.adventurers, FTX)

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