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|   communication (score: 0.581) |
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 | | CyberMaster <-> RCX communication
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| Simple question: Is it possible to connect an output of a CyberMaster to an input of the RCX so they can (somehow) communicate? Sorry if this was already answered. Laurentino Martins [ mailto:lau@mail.telepac.pt ] [ (URL) ] Neither technology nor (...) (27 years ago, 16-Nov-99, to lugnet.robotics)
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|   rcx, communication (score: 0.580) |
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|   rcx, communication (score: 0.580) |
|
 | | Re: Incorrect Links on SW Sidebar
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| (...) Hi, Larry. If it is alright with you, I would like to wait until I get a response here back from Kevin in this thread. While I agree that this entire thread would have been better resolved via email communication, the fact that Kevin chose to (...) (22 years ago, 18-Jan-05, to lugnet.starwars, lugnet.admin.curators, FTX)
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|   communication (score: 0.580) |
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|   communication (score: 0.580) |
|
 | | Open letter to the CEO of the LEGO Company / Call for your signs! (no discussions here please)
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| ___...___ February 2005 To Mr. Jørgen Vig Knudstorp CEO of LEGO Company Billund Denmark Dear Mr. Knudstorp, we are writing to you, the highest authority of LEGO Company, in order to express a matter of utmost importance for our community. We, the (...) (22 years ago, 18-Jan-05, to lugnet.general, lugnet.lego, lugnet.dear-lego, lugnet.space, lugnet.castle, lugnet.starwars, lugnet.trains, lugnet.color) !!
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|   communication (score: 0.580) |
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|   communication (score: 0.580) |
|
 | | FW: Window CE Support for the Mindstorm Unit
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| -----Original Message----- From: Stalker-Wilde, Graham [mailto:graham.stalk...@csfb.com] Sent: Friday, November 19, 1999 2:30 PM To: 'Ralph Hempel' Subject: RE: Window CE Support for the Mindstorm Unit no problem. wait a minute - there is no.... No (...) (27 years ago, 19-Nov-99, to lugnet.robotics.rcx.pbforth)
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|   rcx, communication (score: 0.580) |
|
 | | Re: So who is building a bot for Brickfete??
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| In lugnet.org.ca.obb, Chris Magno wrote: snip (...) What??? You can build other stuff out of lego besides castles??? No one told me! I've been wasting all my lego building endeavours on castle! Next thing you'll tell me is I could *gasp* build like (...) (16 years ago, 20-Apr-11, to lugnet.org.ca.obb)
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|   rcx (score: 0.580) |
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 | | Re: Another new RcxCC version
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| hi John, looks good, but I can't use it yet. The main problem I have is that I can't see my templates. At once I found them, a window 10 pixels win width and 25 pixels in height, and I can't get it bigger. Am I doing something wrong ? Very nice (...) (25 years ago, 19-May-01, to lugnet.robotics.rcx.nqc)
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|   rcx, communication (score: 0.580) |
|
 | | Want a free Spybot module?
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| Hello Everyone, The next 4 orders that total $75 or more in my shop, will receive free of charge the following items: (1x) (4 URLs) am in the process of parting out a bunch of different sets so remember that I am always happy to hunt for specific (...) (22 years ago, 29-Jul-04, to lugnet.market.buy-sell-trade)
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|   spybot (score: 0.580) |
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|   communication (score: 0.579) |
|
 | | Re: NQC vs Spirit communication speed
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| The retry timing for RCX_Link uses a dynamic backoff, which is a good general purpose solution if you're going to be sending lots of packets (like a typical NQC download) and the latency through the serial driver is unknown and/or unpredictable (...) (25 years ago, 11-May-01, to lugnet.robotics.rcx.nqc)
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|   rcx, communication (score: 0.579) |
|
 | | Brikwars rules\info for Sat 15/1/05
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| Just a quick outline of Brikwars for Sat (Selwyn house, Craigieburn): please bring some form of terrain (preferably 2 32x32 baseplates of it) MAX TL: 5 Max CP: 150 Max troops (non officers): 10 Max officers: 1 Max vehicles: 1 Max vehicle class: 4 A (...) (22 years ago, 12-Jan-05, to lugnet.loc.au.vic.mel)
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|   communication (score: 0.579) |
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 | | Re: API changes
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| I agree with most of Luis statement. I've worked for three years in the embedded software development (for cars), and I think it's quite dangerous to have RCX functions with the same name that Unix ones, because they don't do the same thing. Using (...) (25 years ago, 14-May-01, to lugnet.robotics.rcx.legos)
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|   rcx, communication (score: 0.579) |
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 | | Re: NQC vs Spirit communication speed
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| (...) I made PredictReplyLength a member of the RCXLink class so it can return a different value for case 0x20 (it returns 20 if the Target is Cybermaster and 0 if it is Scout - since the Scout doesn't support that opcode). Of course, in Object (...) (25 years ago, 11-May-01, to lugnet.robotics.rcx.nqc)
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|   rcx, communication (score: 0.579) |
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|   rcx (score: 0.579) |
|
 | | Re: NQC vs Spirit communication speed
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| (...) Correct - dynamic timing is turned off when predictive is being used (which is the default). Predictive is relatively new, and I wasn't sure which code you started with (or how you ported/used it), so that's why I explained the dynamic timing. (...) (25 years ago, 11-May-01, to lugnet.robotics.rcx.nqc)
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|   rcx, communication (score: 0.579) |
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 | | MOCs: Bunker and Motorcycle
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| Hello out the there! You (of course) wont recognize me because I have never posted in this group before! I am looking forward to becoming an active member here. I do how ever have one question: I am a Lugnet member meaning Im on the list of (...) (22 years ago, 8-Jan-05, to lugnet.build.military, FTX)
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|   communication (score: 0.579) |
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 | | Re: Connecting two RCX's
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| (...) Another case would be where you also want to use IR for doing radar. If you had IR messages bouncing around for both radar and communication, it might confuse the radar algorithm or generate incorrect readings. (You'd also have to reserve a (...) (27 years ago, 3-Nov-99, to lugnet.robotics.rcx.nqc)
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|   rcx, communication (score: 0.579) |