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  Re: Teaser : HMS Atlas
 
(...) I see it in the bow lines, primarily. Hey, if the technique works, it works! :) I'm really interested in that superstructure construction, though. That looks *really* interesting from afar. (...) excellent--I go for dour grey, but there's (...) (23 years ago, 4-Feb-02, to lugnet.pirates, lugnet.build.military)
 

teaser
(score: 0.374)

  Re: MOC morpheus-- teaser #2
 
(...) so be bad for goodness sake... Looks impressive. That's a nice visual effect with the tinted illumination too. "K" (23 years ago, 1-Feb-02, to lugnet.build.mecha)
 

teaser
(score: 0.374)

  Re: MOC morpheus-- teaser #2
 
(...) first teaser: (URL) happened to the 4 back "tentacles"? How big is this (you know I am a sucker for "big"? Very nicely done teasers. Lets say that I am quite interested! I hope to see this posted soon, very soon :) Bobby (NOM) P.S. What ever (...) (23 years ago, 31-Jan-02, to lugnet.build.mecha)
 

teaser
(score: 0.374)

  Re: New Pics: Buildings!Buildings!Buildings! Exotic Colors:-)
 
(...) lol Well, there is indeed a layout, although it is very much under construction. I spent a lot of time and energy into getting these buildings finished, as well as being in acquisition mode to get enough bricks to complete the modules (they (...) (21 years ago, 14-May-03, to lugnet.town, lugnet.build.arch, lugnet.trains.org)
 

gmltc
(score: 0.373)

  MOC morpheus-- teaser #2
 
Hello all, he knows if you are sleeping... he knows if you're awake.... (URL) to Eric and Chris re: props on teaser #1) stuart (23 years ago, 31-Jan-02, to lugnet.build.mecha)
 

teaser
(score: 0.373)

  Re: MOC morpheus-- last teaser
 
This is it; it's on the loose! Run, run! (URL) those patient enough, there will be 'real' pix this weekend. Thank you to all who were kind enough to write comments. stuart (23 years ago, 1-Feb-02, to lugnet.build.mecha)
 

teaser
(score: 0.373)

  Caerany Part 4: Encounter at Edoine
 
As my teaser promised, Sunday night (almost monday): The Caeric Revolution Part 4: Encounter At Edoine. (URL) also made some changes on the site. Instead of "News," I've redivided the parts into "Story:The Caeric Revolution", with links to each (...) (23 years ago, 4-Feb-02, to lugnet.castle)  
 

teaser
(score: 0.373)

  Re: MOC morpheus-- last teaser
 
Oh my lord that is wicked! Still have to look with one eye open at a time....too scary. WHAT IS IT! IT LOOKS SOOOOO KOOOL! Afraid and curious! Legomaster (...) (23 years ago, 1-Feb-02, to lugnet.build.mecha)
 

teaser
(score: 0.373)

  Re: MOC morpheus-- teaser #2
 
That picture is amazing. Truly primal. I can't wait to see this thing. -Chris (...) (23 years ago, 31-Jan-02, to lugnet.build.mecha)
 

teaser
(score: 0.373)

  Re: MOC morpheus-- teaser #2
 
(...) victims... Very cool indeed! But enough teasing...I want to see the final thing! ;-) Later, Chris (...) (23 years ago, 31-Jan-02, to lugnet.build.mecha)
 

teaser
(score: 0.373)

  Re: MOC morpheus-- teaser #2
 
Holy carp this thing looks huge. Very wolf like in shape. It brings to mind an Egyptian Mecha. Is Anubis the jackel headed god? Can't wait to see the whole thing. John (...) (23 years ago, 31-Jan-02, to lugnet.build.mecha)
 

teaser
(score: 0.373)

  Re: MOC morpheus-- teaser #2
 
!!!!????!!!! .....a.a.a.aaalmost afraid to ask what it is. Ahhhhhh!!!!! That is pretty serious looking! I can only look at it with one eye at a time, it's just TOO SCARY!!! (....mommy keep the night light on please) Legomaster (...) (23 years ago, 31-Jan-02, to lugnet.build.mecha)
 

teaser
(score: 0.373)

  A Caeric Teaser!
 
I've been pretty busy lately, so part 4 of my story is gonna be in the works until prolly sunday night. but heres a teaser.. hopefully to set your minds to work. (URL) course any speculation is welcome, but nothing will be confirmed or denied. peace (...) (23 years ago, 30-Jan-02, to lugnet.castle)
 

teaser
(score: 0.373)

  Re: A Caeric Teaser!
 
(...) OOOooohhh... things do not bode well for the little wolfpacker. But no! Someone must interfere! Someone must save the life of the poor man (who probably is recieving sentance from a perfectly legal trial looked upon by a collection of his (...) (23 years ago, 30-Jan-02, to lugnet.castle)
 

teaser
(score: 0.373)

  Re: G.M.L.T.C. to display at "Day Out With Thomas™" event
 
(...) As usual, we're set up in a great location right inside the main museum entrance. But this time, we've got a LOT of competition for kid's attention! Crowds were busy but not unmanagable, a lot like a normal train show for us. But they're (...) (21 years ago, 26-Apr-03, to lugnet.trains.org)
 

gmltc
(score: 0.373)

  Re: Crowd Control (was: Train Layout Tables)
 
In lugnet.trains, Thomas Stangl writes: <snip1> (...) <snip2> Shudder? Why do you say that? The GMLTC has been doing that for years, and we've only had a couple of problems in all those shows. We don't use ropes, we don't have plexi -- if kids want (...) (21 years ago, 22-Apr-03, to lugnet.trains)
 

gmltc
(score: 0.373)

  Re: drawbridge
 
Very nice. We had a lift bridge in our last display as well, but it couldn't run very many times before the crawlers would de-synch. This is the best pictures of our new ones that I have: (URL) like it because it looks like Ross Neal is pushing the (...) (21 years ago, 29-Apr-03, to lugnet.technic, lugnet.trains)
 

gmltc
(score: 0.373)

  Re: train people have a look 7740+7819+
 
(...) Great! I think those of us that are interested in the lot will probably benefit more from a post by you listing the actual auction, once you start it, and giving a direct link to it, though, than this teaser. All this post does is get me (...) (23 years ago, 3-Feb-02, to lugnet.market.auction)
 

teaser
(score: 0.373)

  MOC: Morpheus--- Revealed!
 
Hi! It's here: (URL) had lots of fun preparing the teaser pix (with the assistance of Photoshop and landscape generator Terragen), and truly appreciate those curious enough to reply. Any questions, comments, complaints? Taking on all comers. stuart (23 years ago, 2-Feb-02, to lugnet.build.mecha) ! 
 

teaser
(score: 0.373)

  Re: Crowd Control (was: Train Layout Tables)
 
(...) We'd *love* to be able to do that, but unfortunately our membership is limited to the point where we just don't get enough people to staff and oversee a 'play area'. <sigh> Since many of us are current or former LEGO employees, we take the (...) (21 years ago, 22-Apr-03, to lugnet.trains)
 

gmltc
(score: 0.373)

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