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| | Interesting Bohrok Pieces
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| Scanning the shelves at Walmart, I came across the new Bohrok sets. They come in a clear canister, so you can take a peek at the contents through the bottom (the rest of the canister is obscured by the labels). Well, as I was shaking the canister (...) (23 years ago, 5-Feb-02, to lugnet.technic)
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| | Re: Conflict in the Middle East
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| (...) As did the British Empire and the United States. Why? There was no 'clear victory' of either side in that war ('cause like, Canada's still here :) ) but, bottom line, imho,-- education. First it was war. Then realizing that neither party was (...) (23 years ago, 19-Apr-02, to lugnet.off-topic.debate)
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| | splitting some sets
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| Is anyone interseted in splitting up 5827 Royal Coach sets, I would like 5 clear treasure chests. I will contribute $5 per set. SteveB (URL) Sorry if this post is offensive but it is a very specific to Belville... (22 years ago, 10-Jul-02, to lugnet.belville)
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| | Re: pods are getting lame
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| (...) Thanks a lot Dave, it means a lot when words come from you..just to clear things up, I intended to design that combo-g that way because I related it to a current project that I'm working on.. that all the creations for that particular project (...) (22 years ago, 1-Oct-02, to lugnet.space)
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| | Re: TECHNIC IS NOT DEAD!!!
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| Yeah!! :) I think, despite the odd looks of some of the models, the message is clear - Technic as a name may have fallen by the wayside, at least in TLC's plans, but the idea behind the parts is still alive and well - "build working models". That (...) (22 years ago, 5-Jan-03, to lugnet.general, lugnet.technic)
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| | Re: Insert LDraw parts into your LUGNET pages
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| (...) Seems like you've got it! I guess I should have been more clear. FTX can be used for your personal pages (as being a LUGNET member), but not for your specific membership "about me" page. Also, if you're a curator, you use FTX for the sidebar. (...) (21 years ago, 14-May-03, to lugnet.publish)
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| | Re: Starting C4 Games
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| (...) For some reason, I was thinking about this today, also. :) I agree this needs to be clear, because VERY few games require this level of start-up cooperation. Your suggestion: 1) Robot 1 receives Start Game signal from Arbitrator (or external (...) (21 years ago, 17-Jan-04, to lugnet.org.ca.rtltoronto)
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| | Re: BrickOS Assembler
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| (...) Hi Mike, Check out the source for memcpy.c in the C library. It's not immediately clear, but the directives at the end of the __asm__ section beginning with "r" associate the %n macros with the given variables. I'm not sure of the exact syntax (...) (21 years ago, 18-Jan-04, to lugnet.robotics.rcx.legos)
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| | Re: Brad Justice, superhero
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| (...) Thanks. @8^) (...) I will be at BF:PDX, but I'm not entirely clear on what you mean by "submit it" for BF. The actual set involved was dismantled long, long ago. Though I suppose that, in lieu of having an actual Q & A session with a new (...) (21 years ago, 29-Jan-04, to lugnet.people)
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| | Re: Ghost Train
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| Very clever, Bill. And well-executed. I had tried a similar experiment with clear bricks when I made "The Invisible Car" as a concept vehicle for the 2002 Ultimate LEGO Vehicle contest: (URL) ghost probably would have made a more appropriate driver, (...) (20 years ago, 5-Jun-04, to lugnet.build)
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| | Re: Lavender Brick Society
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| (...) Alfred: Name-calling like this just isn't helpful. In theory, the word naturally has one clear definition. In reality, everyone has a different definition of what the word means. --Todd (20 years ago, 18-Sep-04, to lugnet.off-topic.debate, FTX)
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| | Re: ROBOLAB - RCX simulator?
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| (...) wow, I had no idea Blender went open source. They have a game/physics engine, but its not clear to me how well supported it is. Ill definitely look into it. dbm (19 years ago, 29-Apr-05, to lugnet.robotics)
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