|
| |
|   horse (score: 0.390) |
|
| |
|   horse (score: 0.390) |
|
 | | Re: Horse parts in the parts tracker
|
| "Damien Guichard" <damien.guichard@wanadoo.fr> schrieb im Newsbeitrag news:Gpn5J2.Bu7@lugnet.com... (...) I resized the 48/1-4ring.dat to fit the lo-res one. Therefore I also refit the s/4492s.dat. (25 years ago, 9-Jan-02, to lugnet.cad.dat.parts)
| |
|   horse (score: 0.389) |
|
 | | Re: shop@home goes up and upp and uppp!
|
| (...) No more special 'Australian' pricing then. (...) Are we talking 6776 for $59, it's been there quite a while now. The evil comic (now removed) must be worth $40. Now Ogel has gone all aquanaughty, there will be no distasteful airshows. (...) (...) (25 years ago, 15-Jan-02, to lugnet.loc.au)
| |
|   horse (score: 0.389) |
|
 | | Re: shop@home goes up and upp and uppp!
|
| (...) Seen the prices and just wondering why some of the supporters are so... plain... Also got a womens team, nice addition to the soccer fieled when my cousin who is a girl perfers to be girls :-) (...) Having also gotten 2 Blacksmith Shops for (...) (25 years ago, 15-Jan-02, to lugnet.loc.au)
| |
|   horse (score: 0.389) |
|
 | | Brick by brick, LEGO® might move on
|
| theage.com.au -business newswire- Nov. 13, 2005 Brick by brick, LEGO® might move on It has a population of just 8,000, yet it churns out plastic bricks by the billion. But now the people of Billund, Denmark, must prepare for the worst: LEGO leaving (...) (21 years ago, 13-Nov-05, to lugnet.mediawatch, FTX)
| |
|   clear (score: 0.389) |
|
 | | Re: shop@home goes up and upp and uppp!
|
| (...) Ouch indeed! I bought a 3408 (Super sport coverage) before Xmas for $28.95, now it's $89.00!! The two grandstands have doubled in price too. (...) Hmmmm.... interesting. (...) The Guarded Inn has gone up by $1.45 (I wonder if it still includes (...) (25 years ago, 14-Jan-02, to lugnet.loc.au)
| |
|   horse (score: 0.389) |
|
| |
|   clear (score: 0.389) |
|
 | | Chemical weapons used in Iraq
|
| Now that it's (URL) clear> that the US used chemical incendiary weapons during the abominable siege of Fallujah, is it possible that anyone in this administration, or at any level of military command, will be held accountable? I mean, if the threat (...) (21 years ago, 8-Nov-05, to lugnet.off-topic.debate, FTX)
| |
|   clear (score: 0.389) |
|
| |
|   clear (score: 0.389) |
|
 | | Re: tic-tac-toe - Clearing the board
|
| (...) This is kind of tough. My initial thought was to "tip the scale" towards a robot that can not only play, but also clear the board. However, I doubt anyone will be able to build a robot, then go back and add-on the "Clear-the-board" feature. It (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
| |
|   clear (score: 0.389) |
|
 | | Re: tic-tac-toe - Clearing the board
|
| (...) I'm really on the fence. I just think it may limit either the number of entrants, or the number of competitive entrants. On competition day I'd like to see many (a dozen?) competitive robots, not 3 or 4 that are head and shoulders above the (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
| |
|   clear (score: 0.389) |
|
| |
|   horse (score: 0.389) |
|
 | | tic-tac-toe - Clearing the board
|
| Ok, let me pose this question. In our Tic-Tac-Toe game, Should we offer a time bonus (subtract some time) for a robot that can clear the board after the game is over? Assuming robots will play two games against each other robot, that means each (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
| |
|   clear (score: 0.389) |
|
 | | MA #11 Advancement & Instant Sale
|
| MA #11 ADVANCEMENT & INSTANT SALE NOTES (URL) ---...--- The auction will begin to advance Friday morning, June 11th. Most items will be marked G1 on Friday. G2 will not begin until Monday morning, June 14th. INSTANT SALE ---...--- The instant sale (...) (27 years ago, 7-Jun-99, to lugnet.market.auction)
| |
|   clear, horse (score: 0.389) |
|
| |
|   horse (score: 0.389) |
|
 | | Re: tic-tac-toe - Clearing the board
|
| For now, I think I'm falling onto the side of "no bonus". Mostly, I want this to be a tic-tac-toe challenge. I'm assuming that if we get a dozen entries for example, then there will be a broad enough range of skill levels that the bonus won't really (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
| |
|   clear (score: 0.389) |
|
 | | Re: tic-tac-toe - Clearing the board
|
| (...) Ok, I'll assume I didn't say this in the message you replied to: On Fri, November 4, 2005 9:45 am, Steve Hassenplug wrote: (...) Here's my suggestion for scoring: 1) The event winner will be the robot that wins the most matches. 2) Each match (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
| |
|   clear (score: 0.389) |
|
 | | tic-tac-toe bots
|
| I know alot of you guys are focusing on Chibots right now but... So I actually felt like building last night and was thinking of tic-tac-toe. We had talked about awarding a time bonus to robots who could clear the board of their blocks after a game. (...) (21 years ago, 3-Nov-05, to lugnet.org.us.laflrc)
| |
|   clear (score: 0.388) |
|
 | | Re: Looking for a terminology clarification
|
| (...) Ok, I certainly don't claim to be any expert but....... Thrusters are small thrust generating devices of any type that are used to change direction or to be used when no other mode of propulsion is available/appropriate (e.g. in a planets (...) (21 years ago, 2-Nov-05, to lugnet.space, FTX)
| |
|   clear (score: 0.388) |