|
 | | Re: Maze robot testing
|
| (...) What will happen if you hit a big (1/4 inch) bump in the wall? Will it stop you? The walls are very smooth. But, there are places where they join together. Here are some old pictures Kerby posted: (URL) close at this: (URL) field is made of 4, (...) (20 years ago, 2-Feb-06, to lugnet.org.us.laflrc)
| |
|   wall (score: 0.640) |
|
 | | Re: Can someone answer this?
|
| I tried converting the part to a DXF, and had no problem. Which version of Bryce are using? Although what you describe sounds similar to something I have seen with other parts. Some of the parts I have brought into Bryce contain "bowties". This (...) (24 years ago, 24-Oct-01, to lugnet.cad)
| |
|   brick, wall (score: 0.640) |
|
 | | Re: FLL not allowing NQC; Mindscript is allowed
|
| (...) Boy I am tired of hearing "Robolab has no real world value" Robolab is based on National Instruments Labview product... (URL) which is used globaly by many scientists and engineers for "real world" solutions...like robotics control, test and (...) (21 years ago, 11-Mar-05, to lugnet.robotics)
| |
|   measurement (score: 0.640) |
|
 | | Re: Maze robot testing
|
| Thanks for the suggestions/advise guys. I remembered the concerns about the uneven surface, but had not thought of the surface friction causing problems. I will have to think some more about how to overcome that. One other inquiry. Does anybody know (...) (20 years ago, 2-Feb-06, to lugnet.org.us.laflrc)
| |
|   wall (score: 0.640) |
|
 | | Re: what makes a legend?
|
| (...) As a member of the Lego-buying community, can I just say how fantastic what you're doing is. I'll admit I haven't bought a Guarded Inn (yet)*, and I doubt I'll fork out for a Metroliner (my trains are all British steam-era customs), but just (...) (24 years ago, 22-Oct-01, to lugnet.lego.direct)
| |
|   brick, wall (score: 0.639) |
|
 | | Re: what makes a legend?
|
| (...) I can definitely live without the metal-axle wheels - others may not. But its the design of the buildings of those sets that is great and why they should be reissued. The loss of a metal axle is not a show stopper for me. (...) In reality, no. (...) (24 years ago, 20-Oct-01, to lugnet.lego.direct)
| |
|   brick, wall (score: 0.639) |
|
 | | Re: R20 - robot questions
|
| (...) How hard are you planning to shoot em'? Will it leave a dent in the wall? If its necessary for one, as otherwise they will fall out, I'm sure I can incorporate something into my robot. Vitali (20 years ago, 28-Jan-06, to lugnet.org.ca.rtltoronto)
| |
|   wall (score: 0.639) |
|
| |
|   brick (score: 0.639) |
|
 | | R20 - robot questions
|
| question to the 14 people who have said they will be making a robot. lets just say; I was using some kind of "gun" to shoot blocks into other robots. Would i need to worry about blocks bouncing back out? will people be building some kind of Anti (...) (20 years ago, 28-Jan-06, to lugnet.org.ca.rtltoronto)
| |
|   wall (score: 0.639) |
|
 | | Re: Tall Vignette: Jumper
|
| Thanks Bruce and Nelson. I just discovered that I had mis-remembered (and misspelled) the term; The device I was thinking of is a stereoscope, not a stereopticon. Stereoscopic images are an old means of depicting a scene. There used to be film (...) (21 years ago, 11-Mar-05, to lugnet.build.vignette, FTX)
| |
|   dimension (score: 0.639) |
|
 | | Re: King Leo's Palace
|
| (...) I know exactly what you mean about brick shortages cutting into your castle. I was never really satisfied with the curtain wall on my most recent castle (a bit smaller than yours). I xcan think of two doiable ways of "beefing up" the wall: (...) (24 years ago, 12-Oct-01, to lugnet.castle)
| |
|   brick, wall (score: 0.638) |
|
 | | 1.0 Playfield
|
| The rules say: "The Playfield is a wooden arena 8 feet square with a wall around it at around 6" tall. The surface is painted in a grey primer and is made of typical construction grade plywood. No assumptions should be made about the field's texture (...) (20 years ago, 22-Jan-06, to lugnet.org.ca.rtltoronto)
| |
|   wall (score: 0.638) |
|
 | | Re: Trees: how to build them?
|
| (...) That is the 'grid' layer of the 'grid and tower' system we use to build up from baseplate height to just below ground level. Check out my crude drawing here: (URL) left to right: 2x2 brick towers (between 5 and 7 bricks tall), 2x4 brick grid, (...) (24 years ago, 16-Oct-01, to lugnet.build)
| |
|   brick, wall (score: 0.638) |
|
| |
|   brick (score: 0.638) |
|
 | | LEGO® STAR WARS® Premieres an All-New, Original Animated Special
|
| SAN FRANCISCO, July 7, 2011 -PRNewswire- LEGO® STAR WARS® Premieres an All-New, Original Animated Special on Cartoon Network Premiering Friday, July 22, LEGO Star Wars: The Padawan Menace™ Will Feature Signature Family-Friendly Fun, Spirited Action (...) (14 years ago, 8-Jul-11, to lugnet.mediawatch, lugnet.general, lugnet.lego, lugnet.starwars, lugnet.animation, FTX)
| |
|   brick (score: 0.638) |
|
 | | Re: Has anyone thought of this?
|
| (...) Ah, yes, okay, cool. I didn't follow you closely enough-- I only parsed the "integrate train axles into the technic" part. Ross is working on some new electric power system but he's hit the wall in terms of interest in the project and I fear (...) (20 years ago, 20-Jan-06, to lugnet.trains, FTX)
| |
|   wall (score: 0.637) |
|
 | | Re: Why java (or other langs) for Robots
|
| (...) ... (...) The 3-level concept as traditionally taught doesn't really say #2 is 'subsumption' -- that's my perception of it. Here's an example of typical course material: (URL) was just making a rough analogy to your "3 levels of robotics (...) (20 years ago, 19-Jan-06, to lugnet.robotics)
| |
|   wall (score: 0.637) |
|
 | | Insignia della Infanta (was Re: 6291 Armada Flagship)
|
| (...) I am about half-way through my rebuild (damn tendonitis!) to be christened "Insigna della Infanta". I have 2 centre sections and it isn't looking like a canoe. But still, I felt more height would help balance the greater length. So I've built (...) (24 years ago, 15-Oct-01, to lugnet.loc.au)
| |
|   brick, wall (score: 0.637) |
|
 | | Re: Why java (or other langs) for Robots
|
| Dan (...) structures (...) youngsters for (...) You almost had me convinced there for a moment. 4GLs are wonderful for quick "I wonder if this will work" programs. And that's exactly what most of the robot we build are. But such languages require a (...) (20 years ago, 18-Jan-06, to lugnet.robotics)
| |
|   wall (score: 0.637) |
|
| |
|   dimension (score: 0.637) |