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| | Re: DAT to GIF/JPG/EPS
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| (...) The code at sgi has an option to sort them by depth. It's not perfect though, and it uses a lot of memory since you have to push ALL the triangles through the feedback buffer before you sort. That's a lot of triangles and postscript is quite (...) (24 years ago, 22-Jan-01, to lugnet.cad)
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| memory (score: 1.124) |
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| | Re: Scout Commands
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| (...) If you use NQC then you can write a small program and load it into the Scout...then it behaves much like the RCX. The Scout has VERY little free memory - but it's enough to allow it to act as a dumb peripheral, turning motors on and off and (...) (24 years ago, 4-Apr-01, to lugnet.robotics)
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| memory (score: 1.124) |
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| | Re: 8480 landing gear
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| (...) I'm sure it goes like clockwork - certainly I noticed nothing amiss when I built it, although admittedly this was some time ago and my memory may be at fault. One thing I did notice was that the large bevel gears in the gearbox responsible for (...) (23 years ago, 29-Aug-01, to lugnet.technic)
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| memory (score: 1.124) |
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| | Re: Can't Drive 65 (was 'Re: Tolerance of vice')
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| (...) Hmm Civil engineering. This does work for some roads, but, for most, the 85th percentile speed just keeps rising (if my memory serves my right). For most roads, all the 85th percentile rule shows is that 15 percent of drivers are willing to (...) (23 years ago, 29-Oct-01, to lugnet.off-topic.debate)
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| memory (score: 1.124) |
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| | Re: Cass #5
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| (...) realistic. (...) I got some pictures of one of these shaft drive locos at a rail museum in BC when I was there (near Squamish, from memory). I'm not sure if it was a Shay or not - I'll have to check my notes. Had plans to build one sometime. (...) (23 years ago, 22-Jan-02, to lugnet.trains)
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| | Re: REALLY stupid question
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| You know, I noticed this myself. At first I thought I was doing something wrong. Then I thought that maybe he only implemented a short (1 action) memory for undo. Sadly, I finally realized that he probably didn't get to code in an undo. Undo's (...) (22 years ago, 10-Oct-02, to lugnet.cad.mlcad)
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| memory (score: 1.124) |
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| | Re: Lego Studios -- how to create Lego films
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| (...) Based on Brad Justus' remarks at BrickFest on Friday evening that does appear to be the case. It's sort of vague in my memory now but it seems like he made some mention of the fact that LEGO basically supports the creation of animation with (...) (21 years ago, 14-Aug-03, to lugnet.animation)
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| memory (score: 1.124) |
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| | RE: Uses for tacho wheel?
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| If you point a light sensor at them, you can use them as a rotation sensor. They are also available in one of the NBA basketball sets. If memory serves, they used it as a gear that was part of a ratchet mechanism to keep the wind-up motor from (...) (20 years ago, 5-Jan-05, to lugnet.robotics)
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| memory (score: 1.124) |
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| | Re: Mindstorms NXT programming languages
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| (...) Steve, no matter how you look at it, adding that greater potential would have increased the price. Not just the $10 or whateva for the memory, but the extra development time needed to integrate it. Hell they could have just included a (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
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| memory (score: 1.124) |
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| | Re: What I would do (2)
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| (...) Performance should come first. But thinking about API compatability, hopefully we will get a more programmable environment than the RCX's limitation from registers, functions and memory. A slowdown process may also be needed to make the NXT (...) (19 years ago, 1-Feb-06, to lugnet.robotics)
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| memory (score: 1.124) |
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| | exoforce 7713 spotted
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| For those interested... K-mart (boy one get one half price sale on now) has set 7713 Bridge Walker and White Lightning for $89.95 (from memory) Benjamin Whytcross (18 years ago, 2-Nov-06, to lugnet.loc.au)
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| | Re: AFOL History Project - Redux
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| (...) Nice! I have nothing to contribute at this time That list brought back some happy and some very sad memories! Thanks for the walk down memory lane... Dave K (14 years ago, 11-Jan-11, to lugnet.general)
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| memory (score: 1.124) |
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| | Re: General session Q&A
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| In lugnet.lego, Kevin Johnston wrote: (snip) Very harsh/sarcastic tone, Kevin(1) but I have to agree with the substance. I do not like the color change one bit but I don't see myself standing in aisles telling people not to buy stuff! The bricks (...) (21 years ago, 17-Feb-04, to lugnet.lego)
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| memory (score: 1.124) |
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| | Re: Maximum depth of ldraw models?
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| (...) I tested the performance of, and saw a decent gain from flattening part geometry. (Perhaps 15% in BrickDraw3D for QuickDraw3D or OpenGL.) What this means is that when a part is prepared into a drawing list, it is not a list of calls to (...) (18 years ago, 7-Sep-06, to lugnet.cad.dev)
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| | message de france
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| Hello, my name is thierry and I am student in a high school of engineers in toulouse in France. I send you this mail because I have a problem to download a program to board with 68hc11a1fn. In France, I bought a book of joseph l.jones and anita (...) (26 years ago, 4-Nov-98, to lugnet.robotics.handyboard)
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| memory (score: 1.124) |